@WiiFolderJosh Consider that shin'en are a very, very small team. However i find the direction they are heading to very promising and would sure wish they'd make an even larger game - perhaps delivered in an episodic manner through WiiWare. However i don't think a lot of compromise has gone into this - obviously no prerendered videos, and music must be realtime synthesized, but it should play just like any large game, i don't think there's extra performance to be gained from a DVD drive.
@WiiFolderJosh Amen; Jett Rocket already looks better than 99% of retail Wii games even with extreme size constraints. Shin'en really know their Wii graphics tech, other 3rd party devs should learn from them.
@Vaquilla92 it's all about engines, not about Hardware. Shin'en just work efficient. Not 'boosting grafic limits' like Crysis and stuff. JeRo looks great while working fluid. Thats the secret.
@Bosperus I know, that's my point; making good use of the hardware requires a good engine, especially with the Wii, since it uses a totally different rendering method to PC/PS3/360, so you have to really tailor your engine to the Wii's architecture to get good results. Sadly, very few devs even try to do this.
Nintendo should buy Shin'en
onldhes 9 months ago
Very fun game!! I still can't defeat that boss, though, it's too hard. (Any tricks anyone? :D)
paranoidandroid000 1 year ago
hmm looks fun.....but is it
mojo4300 1 year ago
buy this game, so the developers can have enough money to make more of this!
kewlsan 1 year ago
Very few games are able to compete with super mario galaxy and super mario galaxy 2, I actually think this one might have a chance.
LawsonandTice 1 year ago
Best of all its 60 fps!!! Can't play those low framerate PS360 titles. Hopefully this game is around 5-10 h fun. Looks great and fun already.
Shinen gets better... Art of Balance is very good!
McDaniel77 1 year ago
These would be the only few times I would declare HYPE!
Being a week away probably has something to do with it. My frothing demand for this game increase.
sfried 1 year ago
You guys really need to make a full retail title. I can only imagine how great you could make a Wii game look without the limitations of file space!
WiiFolderJosh 1 year ago 2
@WiiFolderJosh Consider that shin'en are a very, very small team. However i find the direction they are heading to very promising and would sure wish they'd make an even larger game - perhaps delivered in an episodic manner through WiiWare. However i don't think a lot of compromise has gone into this - obviously no prerendered videos, and music must be realtime synthesized, but it should play just like any large game, i don't think there's extra performance to be gained from a DVD drive.
3yE 1 year ago
@WiiFolderJosh Amen; Jett Rocket already looks better than 99% of retail Wii games even with extreme size constraints. Shin'en really know their Wii graphics tech, other 3rd party devs should learn from them.
Vaquilla92 1 year ago
@Vaquilla92 it's all about engines, not about Hardware. Shin'en just work efficient. Not 'boosting grafic limits' like Crysis and stuff. JeRo looks great while working fluid. Thats the secret.
Bosperus 1 year ago
@Bosperus I know, that's my point; making good use of the hardware requires a good engine, especially with the Wii, since it uses a totally different rendering method to PC/PS3/360, so you have to really tailor your engine to the Wii's architecture to get good results. Sadly, very few devs even try to do this.
Vaquilla92 1 year ago