Btw, good job guys, this is awesome. In my final dissertation I am comparing different audio engines like fMOD, WWise, the UDK sound editor and many others, trying to determine which one is closer to a real-life situation. One of the last chapters is about future implementations and I am talking about scanning faces and ears in order to have a fully-customised audio experience! I didn't even know somebody was working on this! I would really like to interview you and include you in my work!
graphicly speaking, dosent look very good. what technologies can do today is much better than what your messing around with. the 3d image looks like a blown up balloon with marker on it.
@TheCompyshop Indeed. this technique is used to create a head model which resemble mostly in terms of proportion with particular attention to ear's shape... to compute how sounds scatter on the head...
Btw, good job guys, this is awesome. In my final dissertation I am comparing different audio engines like fMOD, WWise, the UDK sound editor and many others, trying to determine which one is closer to a real-life situation. One of the last chapters is about future implementations and I am talking about scanning faces and ears in order to have a fully-customised audio experience! I didn't even know somebody was working on this! I would really like to interview you and include you in my work!
AngelicalOrABeat 5 months ago
graphicly speaking, dosent look very good. what technologies can do today is much better than what your messing around with. the 3d image looks like a blown up balloon with marker on it.
TheCompyshop 1 year ago
@TheCompyshop Indeed. this technique is used to create a head model which resemble mostly in terms of proportion with particular attention to ear's shape... to compute how sounds scatter on the head...
please see the paper for further details..
VisualComputingLab 1 year ago
@TheCompyshop It's not about graphics, it's about audio. read the details before giving bad comments and thumbs down.
AngelicalOrABeat 5 months ago