firstly conguratilations about this animation, i have a question for you. I downloaded the norman character from 11secondclub, but in maya i don't see any controls for legs for arms etc. Can you tell me how to setup norman character in maya, i think there is some *.mel files to copy to scripts folder, but i couldnt do that, my msn is oneroncer@hotmail.com you can reach me from there also... thanks
Firstly make sure you're able to view Curves in maya (Viewport Show>Nurbs Curves). Then at Norman's feet you'll see some controllers, one is VizGeo(Geometry Visibility) the other would be VizCtrl(Control visibilities). For more info on Norman;
@MarcusTJL yea there is viz ctrl and viz geo and everything is open, but when i choose the foot i can not move foot to forward just i can rotate it, please help me about that... thanks...
Your foot/legs are probably in FK mode. There's a EX Controller next to the leg, it's green in colour. Then look for IKFK switch to turn it to IK Mode.
The one class I took at my local college about 3d animation sucked. Is there hopefully a free site that explains how the animation process works for 3d programs?
Well to be frank 3d is just a tool like a pencil or brush, if you want to find out more on how to use a 3d animation software there should be a ton of tutorials on youtube itself, if not just google 3d software tutorial animation.
On the other hand if you really want to learn the art of animation itself the artistic side craft and all, Animation Mentor and I Animate would be a great online animation school. 11secondclub is an animation forum with monthly challenges.
Thanks and why not do some for your reel, its great practice too. This animation was done for a monthly animation competition, you should check it out at 11seconds com
@MarcusTJL I'm just starting out and trying to get into the industry. Do you have any advice on how to break in? I've been applying all over but I either get a 'no thank you' or no response at all.
I'm assuming you've done your studies in an animation course and out looking for a job :)
Well take a second look at your demo reel and be very critical of it. Is it up to industry standard, show it to people on animation forums, ask for feedback and start refining it by adding/removing shots which are appropriate or not. This is just a guide for the type of shots which should be included in your demo reel;
well you can post video links on the 11sec forum, but if you mean on personal page on 11sec, those are entries for the monthly competition you can't post/add a clip after the competition is over.
It was my first time working Stepped method thus the crappy floaty feel when I convert the splines to smooth splines(not flat) during Inbetweening phase but I think in order to work in stepped method, you'll have to set key posses all the way down to inbetweening on 2's before you spline out the whole animation, I think that's how Stepped animators work - really old school traditionally like in 2d.
Haha, well this is Norman's Default facial features, but it is possible to mod norman to look really close to the scout from TF. Google Norman Mod to find tutorials and stuff.
I see nothing wrong with it, apart from the last lip synch "pose" the mouth looks kind of weird, I know what expresion you were trying to get, but its not working for me :) just something small that I found in your masterpiece =))
usually starting off, finding poses acting choices and trying to stick to it and to make it work. once the main poses are roughed in the facial expressions and fingers come in kinda naturally for me.
Very good! I'm trying to get into 3D animation... But it's so much harder than it looks! I have no clue where to begin... I mainly just suck at making the character... I haven't even gotten to try poses and things yet.
3D, 2d, stop motion have a lot in common fundamentally, it's just that they are all in different mediums.
If you're just starting out in animation I highly recommend learning the basic principles in 2d first, that way you aren't limited to software and the rigs and then later bring it into 3d, it's just a medium. Read the animation bible Frank & Ollie's "Illusion of Life" and Richard Williams' "Animation Survival Kit".
As for the rig I'm using it's free, google; Norman Rig.
hi dear
firstly conguratilations about this animation, i have a question for you. I downloaded the norman character from 11secondclub, but in maya i don't see any controls for legs for arms etc. Can you tell me how to setup norman character in maya, i think there is some *.mel files to copy to scripts folder, but i couldnt do that, my msn is oneroncer@hotmail.com you can reach me from there also... thanks
oner1983 3 months ago
@oner1983
Firstly make sure you're able to view Curves in maya (Viewport Show>Nurbs Curves). Then at Norman's feet you'll see some controllers, one is VizGeo(Geometry Visibility) the other would be VizCtrl(Control visibilities). For more info on Norman;
romanim.com/norman_database.php
animationbuffet.blogspot.com/2008/03/norman.html
MarcusTJL 3 months ago
@MarcusTJL yea there is viz ctrl and viz geo and everything is open, but when i choose the foot i can not move foot to forward just i can rotate it, please help me about that... thanks...
oner1983 3 months ago
@oner1983
Your foot/legs are probably in FK mode. There's a EX Controller next to the leg, it's green in colour. Then look for IKFK switch to turn it to IK Mode.
MarcusTJL 3 months ago
The one class I took at my local college about 3d animation sucked. Is there hopefully a free site that explains how the animation process works for 3d programs?
furryfan87243 6 months ago
@furryfan87243
Well to be frank 3d is just a tool like a pencil or brush, if you want to find out more on how to use a 3d animation software there should be a ton of tutorials on youtube itself, if not just google 3d software tutorial animation.
On the other hand if you really want to learn the art of animation itself the artistic side craft and all, Animation Mentor and I Animate would be a great online animation school. 11secondclub is an animation forum with monthly challenges.
MarcusTJL 6 months ago
nice job, Been thinking of doing a few of these myself, for a reel.
Regna 8 months ago
@Regna
Thanks and why not do some for your reel, its great practice too. This animation was done for a monthly animation competition, you should check it out at 11seconds com
MarcusTJL 8 months ago
This is great! Are you a professional animator?
limbdarkening 1 year ago
@limbdarkening
I have worked in the industry but currently just working on my own stuff.
MarcusTJL 1 year ago
@MarcusTJL I'm just starting out and trying to get into the industry. Do you have any advice on how to break in? I've been applying all over but I either get a 'no thank you' or no response at all.
limbdarkening 1 year ago
@limbdarkening
I'm assuming you've done your studies in an animation course and out looking for a job :)
Well take a second look at your demo reel and be very critical of it. Is it up to industry standard, show it to people on animation forums, ask for feedback and start refining it by adding/removing shots which are appropriate or not. This is just a guide for the type of shots which should be included in your demo reel;
1) monologue
2) 2 Person Dialogue
3) Body Mechanics
4) Acting/Pantomime
MarcusTJL 1 year ago
@MarcusTJL Wow, thanks a ton for the feedback!
limbdarkening 1 year ago
@Tinak00777 ~ "how do u get this on there sight? (just wounderin)"
Sorry for accidentally deleting your comment. But er, I don't really understand your question.
MarcusTJL 1 year ago
@MarcusTJL how do you post your animations
on there web page thats what i ment
or is there something else you have to do?
Tinak00777 1 year ago
@Tinak00777
If you mean my personal website, its really just finding out QT html embed code and integrate it into the html coding of the page. Hope that helps.
MarcusTJL 1 year ago
@MarcusTJL not putting it on your own page i ment the 11secondclub page
Tinak00777 1 year ago
@Tinak00777
well you can post video links on the 11sec forum, but if you mean on personal page on 11sec, those are entries for the monthly competition you can't post/add a clip after the competition is over.
MarcusTJL 1 year ago
in which tangents you were working while adding in betweens????
joe5178 1 year ago
@joe5178
It was my first time working Stepped method thus the crappy floaty feel when I convert the splines to smooth splines(not flat) during Inbetweening phase but I think in order to work in stepped method, you'll have to set key posses all the way down to inbetweening on 2's before you spline out the whole animation, I think that's how Stepped animators work - really old school traditionally like in 2d.
MarcusTJL 1 year ago
he looks like scout from tf2? for me
levipwndHD 1 year ago
@levipwndHD
Haha, well this is Norman's Default facial features, but it is possible to mod norman to look really close to the scout from TF. Google Norman Mod to find tutorials and stuff.
MarcusTJL 1 year ago
wow, really nice to see the entire animation from an idea to finished stage
bertdutchie 2 years ago
@bertdutchie
Thanks.
MarcusTJL 1 year ago
Where did you find the model/rig? I'd love to try animating with him. Is this rig floating around the internet? Great animation, by the way.
ericmo38 2 years ago
google Norman Rig
MarcusTJL 2 years ago
nice job =)
margaro78 2 years ago
I see nothing wrong with it, apart from the last lip synch "pose" the mouth looks kind of weird, I know what expresion you were trying to get, but its not working for me :) just something small that I found in your masterpiece =))
T4wnik 2 years ago
Thanks for the kind words though it's far from my master piece :) Will look into the end lipsync.
MarcusTJL 2 years ago
bloody brilliant.
PoliceCadaverDog 2 years ago
bloody thanks!
MarcusTJL 2 years ago
how did u get the inbetweens? did u just chande the keys from spline to smooth?
hytermmma 2 years ago
After getting the Main key poses I key in a few more inbetween posses, usually one every 3 - 4 frames and then smooth it out using the graph editor.
MarcusTJL 2 years ago
how do u smooth it out? do you do each joint at a time or do you just select everything and hit smooth?
hytermmma 2 years ago
I usually just select everything and smooth it out. Then based on different parts I'll tweak the graph for more snappiness/smoothness/linear etc...
MarcusTJL 2 years ago
Did you film yourself acting before drawing down the thumnails?
Pauzi 2 years ago
I didn't film myself but I did act it out a few times just to get the feel, then did some rough thumbs and proceeded from there.
MarcusTJL 2 years ago
oh i see. cool. Which process is the most challenging for you? putting in the in between, facial expression or others?
Pauzi 2 years ago
usually starting off, finding poses acting choices and trying to stick to it and to make it work. once the main poses are roughed in the facial expressions and fingers come in kinda naturally for me.
MarcusTJL 2 years ago
Very good! I'm trying to get into 3D animation... But it's so much harder than it looks! I have no clue where to begin... I mainly just suck at making the character... I haven't even gotten to try poses and things yet.
pepupooru 2 years ago
3D, 2d, stop motion have a lot in common fundamentally, it's just that they are all in different mediums.
If you're just starting out in animation I highly recommend learning the basic principles in 2d first, that way you aren't limited to software and the rigs and then later bring it into 3d, it's just a medium. Read the animation bible Frank & Ollie's "Illusion of Life" and Richard Williams' "Animation Survival Kit".
As for the rig I'm using it's free, google; Norman Rig.
MarcusTJL 2 years ago
nice work, where did you get the rig from? Does it work in Maya?
robertc009 2 years ago
The rig I'm using is the "Norman Rig" previously rigged for AAU students and currently open for everyone.
MarcusTJL 2 years ago
Very helpful. Cheers!
neoscorpio 2 years ago
No prob. I'm still learning myself so some of the things might not be accurate...
MarcusTJL 2 years ago