The Helvetii infantry with the axes looks pretty cool. :) Although don't remember these units from RTW. Seems like they were left out in the creating process. I think they would fit nicely in the army of Gaul. :)
Oh well, at the end they started doing some stuff right. The guys playing the Watling Street battle were much, much worse, if only for the simple fact that they could have won by simply staying on the high ground and wait it out.....
Man, Time Commanders is a great way to learn some history hands-on. You get to watch ordinary people try their hand at warfare, and you get commentary about soldiers, tactics, and actual events from the period too!
Lol this is fucking retarded. They made every mistake possible and still won.
I've played this game, and although these historians are accurately describing what Roman cohorts were like that has nothing to do with this game. The cohorts aren't somehow more flexible or disciplined than the gauls. All the factions just have units you can move around and they do whatever you tell them do.
@tmccart3 Roman cohorts ARE more disciplined than Gauls. This is historical fact. Flexibility would likely go to the Gauls, if only because they didn't maintain strict formations the way the Romans did
@BloodiestMargie By your post you have shown yourself to be a complete idiot, missing what I said about the game and being wrong about real life. Yes Romans in REAL LIFE were more disciplined. That is about the only thing you are right about. As for the Gauls being more flexible in real life you are completely wrong. They formed up into a line with no discernable units and charged. The Romans formed up into Cohorts which could move independently to face threats, making them by definition
@BloodiestMargie (continued) MORE FLEXIBLE. My point though is that none of this has anything to do with the game they are playing because both sides have units that can all move independantly giving them equal flexibility, so it's stupid for the historians to comment about greater flexibility of Romans as if that's what's actually happening in the game. They just make up for this by giving the Romans higher attack and defense scores so that they can beat anyone in straight up combat.
@tmccart3 They make those statements for the sake of historical fact. It's not just an entertainment program to show people playing games. By the logic of the mechanics, you could argue that the Romans were little better than peasants in terms of morale, as they break and run if in combat for more than 10 minutes or so, as by default, RTW has morale bonuses that are comparatively low, even given for the extreme reduction in amount of time fought in battle.
@BloodiestMargie Also, to add to your argument, yes, I know, almost a year ago, the battle does use the RTW engine for graphics, but not the AI. All the troops are human-controlled, and I'm sure they've also tweaked routing mechanics.
Actually the game replicates the diferences in flexibility by making the Roman cohorts much more vunerable to being hit in the sides than barbarian units, which means you have to keep them in closer formations to avoid exposing the vunerable flanks.
Although I think it was going down the path of 'Inderviduals are more flexible' in the unmodded game there are a lot of mods which make the gauls far more vulnerable to rear attacks than the Romans, which I don't think is the case in the vannilla game.
@BloodiestMargie@tmccart3 The decimation that was often used at this period would have made desertion that LITTLE bit less attractive.
This battle was quite an interesting one, which I believe may have even been the battle where Caesar retreated from his own third legion (being conscripts from Gaul, they were reported as enemy flanking units)
@tmccart3 It's because your not a Roman General, if you want the Romans to move like they did many years ago. Then you move them that way. It's down to the player not the game
@tmccart3 It's worth noting that Time Commanders was using a modified version of Rome: Total War, and Rome: Total War wasn't even released when the first season aired. RTW came out in late 2004, Time Commanders' first season was in 2003. As far as I've heard, Time Commanders doesn't even use any of the single player campaign maps for similar battles; it's all custom maps with technicians playing as the enemy.
Not everything you learned in Rome: Total War is going to apply to Time Commanders.
@tmccart3 "Lol this is fucking retarded." - the mantra of an angry, ignorant fool.
Yes the Romans were more flexible and disciplined and no one cares about your inability to understand how the team won. Perhaps you should shut up to avoid further demonstrating your stupidity.
@tmccart3 Roman cohorts WERE more disciplined than Gaulish troops! They held for longer and had a tactical reserve system, the triplex acies, whereby each cohort was made up of three lines. It's also how Caesar won! His third line stopped the army being outflanked on the right when some Helvetii arrive late and launch an assault on the Roman right. Finally, as to your point about the game, the Romans' discipline is expressed as taking longer to break.
while imagen this as a game..
keep in mind that people realy fought there with eachother with swords shields javelins stones and axes to slaughter eachother..
bleushift 1 week ago
Comment removed
bleushift 1 week ago
Would have loved to have a go at this show! Would be great if they brought it back.
Ribena1892 3 weeks ago
People who clutter up you tube with comments that people are " Fucking Retarded" are, fucking retarded.....get a life losers.
2manynegativewaves 1 month ago
@2manynegativewaves shutup retard... ;)
MrSierra125 3 weeks ago
Good God they would do so much better if ONE PERSON can do the whole thing.
i would have lost my temper said "stfu" and then do the battle MY OWN WAY and rape the Ai.
RecoverRedeem 1 month ago
ahh 240p we meet again...
uRMaFia17 2 months ago 3
his fukin archers are a wiped out his troops are all surrounded and they still win
flammingum 3 months ago
i have played rome total war and these guys are fuckin retarded at the game
flammingum 3 months ago
does eddie fancy dave
innit27 3 months ago
that was probably the worst tactics I have ever seen.
SlyDessertFox 3 months ago
Fucking Youtube. Bastard thing won't load
TheShame311 4 months ago
That was one of the more entertaining battles... How many mistakes is it possible to make in a battle so long as the overall strategy is sound?
GibbyGoldfisch 6 months ago
@HooshIsaSoup guessing they ran out of battles
3210Mit 9 months ago
The truth is the gauls think the sky is falling
dim432 10 months ago
The Helvetii infantry with the axes looks pretty cool. :) Although don't remember these units from RTW. Seems like they were left out in the creating process. I think they would fit nicely in the army of Gaul. :)
Atomnyul 11 months ago
@Atomnyul I think the BBC might have been editing some of these units slightly.
14GloryofRome14 3 months ago in playlist More videos from BloodiestMargie
HOW DID THEY WIN? :O
WoWHaZ51 11 months ago
Oh well, at the end they started doing some stuff right. The guys playing the Watling Street battle were much, much worse, if only for the simple fact that they could have won by simply staying on the high ground and wait it out.....
Condors55 1 year ago
Man, Time Commanders is a great way to learn some history hands-on. You get to watch ordinary people try their hand at warfare, and you get commentary about soldiers, tactics, and actual events from the period too!
Oh how I wish the BBC continued this series.
HooshIsASoup 1 year ago 11
the gauls RACK DISHAPRINN
J4K31 1 year ago
why do some people pronouce lieutenant as "Lefftenant"??
J4K31 1 year ago
@J4K31 Because that is how lieutenant is pronounced in British English
EKPricey 8 months ago
Not quite how it went in history... Still cool to see amateurs at it, though. A shame this program isn't still going.
HangedMan30 1 year ago
Lol this is fucking retarded. They made every mistake possible and still won.
I've played this game, and although these historians are accurately describing what Roman cohorts were like that has nothing to do with this game. The cohorts aren't somehow more flexible or disciplined than the gauls. All the factions just have units you can move around and they do whatever you tell them do.
tmccart3 1 year ago
@tmccart3 Roman cohorts ARE more disciplined than Gauls. This is historical fact. Flexibility would likely go to the Gauls, if only because they didn't maintain strict formations the way the Romans did
BloodiestMargie 1 year ago 5
@BloodiestMargie By your post you have shown yourself to be a complete idiot, missing what I said about the game and being wrong about real life. Yes Romans in REAL LIFE were more disciplined. That is about the only thing you are right about. As for the Gauls being more flexible in real life you are completely wrong. They formed up into a line with no discernable units and charged. The Romans formed up into Cohorts which could move independently to face threats, making them by definition
tmccart3 1 year ago
@BloodiestMargie (continued) MORE FLEXIBLE. My point though is that none of this has anything to do with the game they are playing because both sides have units that can all move independantly giving them equal flexibility, so it's stupid for the historians to comment about greater flexibility of Romans as if that's what's actually happening in the game. They just make up for this by giving the Romans higher attack and defense scores so that they can beat anyone in straight up combat.
tmccart3 1 year ago
@tmccart3 They make those statements for the sake of historical fact. It's not just an entertainment program to show people playing games. By the logic of the mechanics, you could argue that the Romans were little better than peasants in terms of morale, as they break and run if in combat for more than 10 minutes or so, as by default, RTW has morale bonuses that are comparatively low, even given for the extreme reduction in amount of time fought in battle.
Also, don't call me an idiot =(
BloodiestMargie 1 year ago 16
@BloodiestMargie Also, to add to your argument, yes, I know, almost a year ago, the battle does use the RTW engine for graphics, but not the AI. All the troops are human-controlled, and I'm sure they've also tweaked routing mechanics.
JoshBronzewyrm 3 months ago
@tmccart3
Actually the game replicates the diferences in flexibility by making the Roman cohorts much more vunerable to being hit in the sides than barbarian units, which means you have to keep them in closer formations to avoid exposing the vunerable flanks.
leeham991 1 month ago
@leeham991
Although I think it was going down the path of 'Inderviduals are more flexible' in the unmodded game there are a lot of mods which make the gauls far more vulnerable to rear attacks than the Romans, which I don't think is the case in the vannilla game.
leeham991 1 month ago
@BloodiestMargie @tmccart3 The decimation that was often used at this period would have made desertion that LITTLE bit less attractive.
This battle was quite an interesting one, which I believe may have even been the battle where Caesar retreated from his own third legion (being conscripts from Gaul, they were reported as enemy flanking units)
Dbirkin1 3 months ago
@tmccart3 It's because your not a Roman General, if you want the Romans to move like they did many years ago. Then you move them that way. It's down to the player not the game
WoWHaZ51 11 months ago
@tmccart3 It's worth noting that Time Commanders was using a modified version of Rome: Total War, and Rome: Total War wasn't even released when the first season aired. RTW came out in late 2004, Time Commanders' first season was in 2003. As far as I've heard, Time Commanders doesn't even use any of the single player campaign maps for similar battles; it's all custom maps with technicians playing as the enemy.
Not everything you learned in Rome: Total War is going to apply to Time Commanders.
HooshIsASoup 11 months ago
@tmccart3 "Lol this is fucking retarded." - the mantra of an angry, ignorant fool.
Yes the Romans were more flexible and disciplined and no one cares about your inability to understand how the team won. Perhaps you should shut up to avoid further demonstrating your stupidity.
YappyRaccoon 6 months ago
@tmccart3 No that is not entirely true....
DukeOfTennessee117 2 months ago
@tmccart3 Roman cohorts WERE more disciplined than Gaulish troops! They held for longer and had a tactical reserve system, the triplex acies, whereby each cohort was made up of three lines. It's also how Caesar won! His third line stopped the army being outflanked on the right when some Helvetii arrive late and launch an assault on the Roman right. Finally, as to your point about the game, the Romans' discipline is expressed as taking longer to break.
Afrikaanus 3 weeks ago
That was some great stuff to watch n.n
Comptech224 1 year ago