None-logical detail in construction - on the top of "construction" we can see uncovered wires. In the real battle-machine it will be very weak point. Everything else cool in this video!
Very well done. So I take it that "hard surface modelling" means modelling without using something like subsurface modifier or turbosmooth, and just using smoothing groups? In any case, great job.
Maya ?
lucasatum 11 months ago
bastante elavorado, muy guapo
DraKosrl 1 year ago
Whats the song called? It sounds awesome
PS. Nice modelling
inzane456 1 year ago
song? haha goes great with the peace.
HumbleHermit7 1 year ago
None-logical detail in construction - on the top of "construction" we can see uncovered wires. In the real battle-machine it will be very weak point. Everything else cool in this video!
MMageWarrior 2 years ago
good job
hanxopx 2 years ago 2
good very good ... but no very hard surface, the surface is regular
ottogulp 3 years ago
umm... Hard surface modeling means modeling non-organic objects. Ie. machines; buildings; planes; cars; etc. instead of people; animals; etc.
This is hard surface modeling.
jozdundar 2 years ago 6
Very well done. So I take it that "hard surface modelling" means modelling without using something like subsurface modifier or turbosmooth, and just using smoothing groups? In any case, great job.
jsnake666 4 years ago
hardsurface is modeling non organic objects
Darrknox 2 years ago 4