Added: 3 years ago
From: saigonkat
Views: 5,996
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  • Dat nose.

  • Its not a glitch, its programmed to do that in the event of adding a tail to the creature.

  • Like a big floppy nose lol!

  • He sort of reminds me of a kitty XD

  • LOL :D

  • that nose thing got on my brothers Grumpus Maximus creation.

  • No effence, and all, but

    If theres nothing on a spine, it wiggles around, didnt you know that

    [cute!5/5]

  • at 0:40 did any1 else thought he said "shut the f**k up"?

  • i like his nose :P ...

  • its jelly man

  • that look creapy lol

  • FUNNY

  • LOL!

  • looks like the babt alien from ALIEN is comeing out of his head!

  • his spine is his nose, trippy.

  • The reason why it's bouncing like that is due to the animation properties of "squash and stretch" - while you don't get that much bounce in reality, having it in a cartoon gives a stronger sense of flow and weight.

  • lol ill sub!!! he's cute!!

  • I have to agree that it is not a glitch. The algorithms Spore uses to model a spine and what We expect it to do are not the same things. My humanoid models shouldn't have 'bouncy' heads, but they do.

  • That's not a glitch, I've done it purposefully on a few of my guys.

  • Well it is possible to do so, however a spine shouldn't swing up into the air when it moves around.

  • Not glitch. you can put them anywhere and have that.

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