Added: 2 years ago
From: tristanjmnz
Views: 18,860
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  • why does the background look like a sample longhorn/vista/windows 7 image from the sample images folder? o.o

    BTW SEGA: This is what's supposed to be a good Sonic game, minus the fucking Faghog/Werehog.

  • I have this.I think its Sonic Unleashed Pc (Other)That only has day stages.

  • Derp. Tails.

  • How do you ppl make games like this!!!

    I use scratch which is not a good as this!

    What software you use?

  • @Jogita6 I've made a game like that in Game Maker 8.0, I would suggest you get that. It's free, but does have a pro version which has more features and costs money. But the free version could still make a game likes this.

  • How are you supposed to see what's in front of you with sonic all the way on the right of the screen like that?

  • what software you used

  • @tristanjmnz Iwaited monts for this game...

    and you give up making it?

    dude.. can i finish it?

    

  • @sanderistehname I would have to think about that one.. Its just that i dont really know you.. and giving my game of which i took months working on. I'll think about it, but keep your hopes up. Even though its crappy i still consider this my prized possession. This is what made me sort-of well known.

  • @tristanjmnz well, i hope i may,

    and yeah. i get the point that you dont know me,

    just take the time ^^

  • did you already release this game? cuz its awesome =D!

  • @commanderchefo yes i did, an unfinished ver. cuz i gave up. its on my farewell to sonic fangaming vid. and also its not that great. You can see when you play it :(

  • @tristanjmnz i dont say it suckd, but your other project of the werehog, you didnt gave up did you?

  • @commanderchefo Project werehog? Im not sure.. i havent given up as much as i just havent really been on multimeda fusion 2 in a while. Hadnt had much computer time lately. And the little time i did had i spent learning wii hacking :D

  • looks plain

  • the game is awesome i really want to play it

  • AWESOME!!!!!!!!!!!!

  • I really, REALLY, REALLY, REALLY want to make my own sonic game!

    ...really.

  • I also soo much... But yeah, you need sprites, and scripts and stuff.

    Its so hard....

  • so awsome man!

    Good Job!

  • NICE! I bashed your last vid without watchin this one and this one is way better

  • what are the codes for on the menu screen

  • their cheat codes, that are used in menu. only some friends have been told the codes though due to them being unfinished

  • if u can download dis then can u tell me were 2 download it from plz?

  • this game is close to its release

  • this is a very good progress with a nearly Flawless engine!

    (since you haven't finished the spike balls i can't say flawless yet)

    the only thing i critique is just the graphics , mainly sprites .

  • lol, u havent played the demo have you? XD

    this is a very buggy engine. but yeah i know the sprites are kinda fucked up, but im pretty much done and i kinda like the srites so i dont think im gonna change it

  • well that's your choice , wait! there's a demo 0_o ?

  • I can't wait! If you want, I can port it to Nintendo DS for you! (meaning I could make it into a .nds file which can be played on a flash card)

    also, I subscribed!

  • awesome, but is that even possible with a multimedia fusion game?

  • Yeah, usually, depending on how much stuff you have in it o.O

  • What are you talking about? There's no such thing as a .mfa to .nds converter, So you can't port it unless you make the whole game from scratch again, because MMF2's code is completely different from NDS code.

  • there is not a converter, I don't have to make the game from scratch, but I will have to do much more work than I would with a converter.

  • Well, if you REALLY can, I would love to play it on the DS. :D

  • Yeah, me too of course. It's a difficult think but my 4 years in C++ should help me out.

  • well, how do u do it? like using the exe?

  • in a way, yeah.

  • Someone still aint using foregrounds... :/

  • :/ what?

  • @ 0:44

    All I see is a little slab of platform.

  • It just feels like the whole level is floating in air...

    @ 0:44

    all I see is a little slab of platform.

  • in sonic, the whole level can float in air

    *evil stare*

  • Yeah... but that wouldn't make sense. Would it?

  • sonic is a hedgehog that talks and runs 300 mph. sonics not supposed to make sense D:

  • Comment removed

  • Everything In floats in the air!!!

  • Now that's just a sign of laziness...

  • tell sega that. and plus im lazy to and i dont give a damn :D

  • Level design is getting smoother. My only complaint is that the rings get stuck in that big ring in the boost bar hud.

  • WHEEEE!

    That's pretty awesome, man. I like it. Honorable mentions for the sweet use of the wall-kicking, that looked great.

  • you should totally show case this at SAGE 2009! (Sonic Amateur gaming expo)

    but i still recommend changing the sprites

  • Nice game :D

    Spike balls are really easy to program, takes 2 seconds to make :P

    Nice sprites, sonic looks awesome! The background is a bit...out of place. But still nice :D

    Looks fast and awesome!

    Cool a contest. I will enter.

  • thanks, and i know its just they werent coded by the time i made the video. and i had completely forgot about them when i was recording too

  • Nice addition with tyhe elephants. But the bg isn't very good.

  • i couldnt find any better ones

  • Go to google images and search africa background. Get the long one that has one dark tree it looks really nice.

  • oh u mean that bg i thought u meant tiles. ill check out the image then 8D

  • Thats more of a foreground lol.

  • oh XD

  • u need a background that moves with the scenery... to make it more sonic like... you know like how the BG's land moves while your running. try spriter's resource or google it for more sites to find suitable sprites for a moving bg or just a more suited one.

  • MUST!ENTER!CONTEST! XD

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