Hi. The process uses a background to foreground comparison process to subtract the background before the 3D meshes are built. The cameras, 8 of them in this live example, were subtracted out of the texture data set. This is an example of our 4DV Interactive rig.
ok that is awesome! Did you ever thought about a cooperation with Linden Labs to develop an interface for their Second Life Game? Or even better, architects who want to give their clients a preview of their projects in planning?
0:07 ROFL
geniemist 7 months ago
wow.. incredible! Where are the cameras???
picardout 2 years ago
Hi. The process uses a background to foreground comparison process to subtract the background before the 3D meshes are built. The cameras, 8 of them in this live example, were subtracted out of the texture data set. This is an example of our 4DV Interactive rig.
4dviews 2 years ago
ok that is awesome! Did you ever thought about a cooperation with Linden Labs to develop an interface for their Second Life Game? Or even better, architects who want to give their clients a preview of their projects in planning?
SandersBeaumont 2 years ago