Added: 2 months ago
From: mstarktv
Views: 1,534
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  • Film riot

  • What would overlay look like between the two bit depths?

  • Awesome tutorial, I like Ah-Ha moments!

  • HE TALKS!!!!!

  • Comment removed

  • I have heard the voice of Stark. My life is complete.

  • 8:52 Bam! it's right in your face, see this is gross.

    Very Christopher Walken sounding voice, that and it was a funny line. This might end up on a straight out of context clip lol.

  • good job man. keep it up please.

  • Fantastic tutorial this has been a great surprise in the middle of my deployment to find you made a channel. Amazingly I had never come across this being covered after reading numerous books on rendering and compositing that or you just finally gave me that "aha" moment.

  • Nice! =D

  • will u be doing more tutorials?

  • He has a voice!!! XD

  • haha, I can't really match your voice with your face, I don't know why! :P

  • ahaa! :D .. I was a bit confused about your point because some sentences just ended abruptly and you started explaining in a different way. Maybe prepare a straight-forward sentence that makes your point clear next time ..I'll be looking forward to see more.

  • Cool tutorial man. I'm kinda new to this stuff so bear with me...what you're saying is that the brightness is due to the bit rate?...like I get how it works after it's imported into AE with the switching off of lights etc but perhaps a bit more explanation as to what it is you're going to talk about is needed....Already subbed to you.

  • @h4773r No, the brightness is due to the fact that the math behind the scenes is "wrong." Remember, it's not the "bit rate" it's the "bit depth." All the bit depth is, is the amount of information in the image file. If you've heard of an HDR, all it means is the information in the file from white to black. It's the same thing here. You have more info in your file.

  • @mstarktv Cheers bro, good explanation. *super high five*

  • Oh my God! Stark has a voice!

  • Nice keep it up!!

  • Been waiting for this stuff, my friend. Cannot wait for more.

  • Nice job man, I get it but now I have to translate how to do this over in Blender3D / AE. You can check out all the stuff I've been doing wrong over on my channel. lol

  • @terencehood THe beauty is that it's all the same no matter which compositor you're using. The math is the same. Add is add, multiply is multiply...etc.

  • @mstarktv maybe you can clear up this gap for me, I make 3D objects in Blender, typically I bake out an animation to a movie (2d) to overlay / add in. Is there a way I can export these objects and retain the 3D data, import it into AE and manipulate the object in 3D within AE. I think you done this in your tank tutorial how you turned the turret or did you animate that motion prior to baking it out as a movie?

  • @terencehood Nope. After Effects is not a 3d program. Everything has to be rendered and comped together.

  • Awesome job! Can't wait for more tutorials! Maybe do destroying a building on live action footage tutorial.

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