im from the 70s and lived my childhood through the 80s. What really gets me is how addictive these games in the 80s were. Comparing to todays games they dont do as much for me, and their primary focus today is graphics not gameplay.
Kids of today! in 30 yrs time will look back at the games they played as a child and say wtf was i playing..Its the best we have for today and gets better in the future. MWAAAHAHAAH
This series is excellent. Only recently discovered it, as it was never exported to us in the UK. It's reasonably similar to a show which aired in the mid-80's over here called Micro Live, on the BBC. There's not much of that on YouTube, but it's worth checking out what you can find if you like these old skool computer docs. And if you promise not to laugh at our posh 80's Brit accents.
that was awesome to watch. And isn't it ironic to hear from EA president of all people that they should focus on computer games rather than arcade/consoles. Yet they already understood the bells and whistles or a computer games company.
the space shuttle game is absolutely hilarious, i was there. I lived all of that. We were so excited about it and we thought it was fantastic. I must have flown it for hundreds of hours, now seeing the graphics to me looks like a caricature of what they were really like! But thats the way it really was. Built a sinclair 1000 over the summer of 83! Thanks:)
The early to mid-80's had a few laserdisc games, namely Don Bluth's Space Ace series and Dragon's Lair. The game that looks like After Burner is actually called M.A.C.H. 3 made by Mylstar/Gottlieb and was made in 1983 (!).
This all seems modern because American Laser and Konami made popular coin-ops in the early 90's that used the same technology. The reason it took so long is 1) high cost 2) laserdisc wasn't a viable home platform. So, they were ported to Sega CD when the time came.
@vtak3 Cool. I remember Dragon's Lair in the arcade but don't remember it being the 80s (I could be remembering wrong). Not saying you're wrong as know you're aren't but I think it came out late in arcades here in the UK or it might be that it was only Dragon's Lair 2 that I ever saw, and the release date for that would tie with my memories of when I saw it :) But again, I could be wrong & may well have seen Dragon's Lair in 80s arcades in the UK/Isle Of Wight.
@joeypesci Dragon's Lair was released in late 1983 and Space Ace in Spring 1984. The technology was really not that complex. Just record the animated video footage onto laserdisc, program simple code to playback certain sections of the footage using the built-in laserdisc controller, and then have joystick movements correspond to these events.
People still use this scheme, even on youtube! For example, search youtube for "interactive movie".
And you thought the interactive buzz was dead! ;-)
@joeypesci Dragon's Lair was released in late 1983 and Space Ace in Spring 1984. The technology was really not that complex. Just record the animated video footage onto laserdisc, program simple code to playback certain sections of the footage using the built-in laserdisc controller, and then have joystick movements correspond to these events.
People still use this scheme, even on youtube! For example, search youtube for "interactive movie".
And you thought the interactive buzz was dead! ;-)
@joeypesci Dragons Lair was out in 1983. I played it all summer long and spent hundreds to finally win that game before school started in late August.
"I wanted this to be absolutely complete" Sadly rare spoken words to come from a developers nowadays... Instead they charge us extra for "additional content" but basically a rushed half assed buggy game lol
It's so hilarious that black people play real basketball while white people program a basketball game. You'd figure that black people would be able to program a good version of it since they are the ones that play it.
It's difficult to believe that back in 1984 they considered 64k was a massive amount of memory for a game! At least computer games used to 'feel' like a game. I think modern games are too realistic nowadays.
Bill budge is incredible. His pinball construction set says "1983" (15:36), and it features (amongst other things) the concept of drag'n'drop; a year before the mac was released!
Just googled "Steve Kitchen". He did "Space Shuttle" then the "Carnival" version for Atari released by Coleco. And that's it. It's like after Space Shuttle he said, "I'll never let myself care that much again."
@ohmygoshiloveapples a 360 with halo reach would be better. ocarina of time would be better than that even. do you really think they want to see some indiana jones/national treasure ripoff with gears of war controls?
1 of the many reasons ea are so big, 'on the business side wat do u look for in a sucessful video game?' Answer 'Well pin ball construction set....' Shameless promotion...;-)
Does anyone know the name of the fighter plane game at 3.39 ? I've been searching for it for ages....just don't remember its name....it was WAY ahead of its time...
It was 20p here in the U.K....normal games of the time like Track and Field were 10p....so it was an investment alright!
It has always seemed to me very odd that the technology for that game of apparently real life film superimposed behind the computer graphics was not exploited more...because it seemed fabulous to me on MACH 3...but I rarely saw it elsewhere....were there games using the same technique?
@Stereolabdream Arcade games I can't recall, but there were some home systems that employed this, unsuccessful. One was based on VHS cassettes and was simply footage of jet fighters with some very primitive computer graphics superimposed, and the cursors over the jets would change color to indicate if you hit them with your light gun or not, since the VHS tape could not dynamically switch tracks.
There was also a laser disc player with a built-in Megadrive that was a bit better, by Pioneer.
So glad to be a teenager in this era - C64, then Atari ST then PC, 80's and 90's will be seen a the golden time of computer games that made you think, were innovative and where every game was different!
big up to Cyberspammer, I agree.These videos always remind me of Grade 9 science class and slowly falling to sleep in a cozy warm science room, I swear it had the absolute perfect sleeping environment. ahh, to be in those days again
I think at the time video games were getting a bad rap due to the crash that came that year or the year before. They were obviously making educational games to meet the market of that time.
Man...to think I played on a 2600, Apple ][, Atari 800XL...that was truly the golden age of computer gaming. If a game used 64K back then, it was considered cutting-edge. I really hope the younger generations look back on these videos for the sake of history, the same way we look back on classical music today. It's all about where we came from.
@kirk1968 yea man, even though I was born in 89 my dad had all the original consoles, intellevision , atari, Magnavox Odyssey, Coleco Telstar etc. glad I got to grow up in the 70's while living in the 90's. And No one can beat me at SNAFU or Dungeons and dragons for intellevision ;)
@kingcollie That's awesome! You have a better understanding of computer history than your friends do, which may come in handy for job interviews :) It's really amazing how much programmers back then were able to cram so much gameplay into 4-8K of memory. Mad skills.
ROFL...at 7:45 seconds they talk about how much memory was used for this game. A whopping 8k cartridge that took 13months of programming to complete. I LOVE THE 80's!!! Oh wait, all of you are laughing at me cause I actually sat through the whole video. Hey, I LOVE THE 80's. :)
I love how one guy is bragging how small he managed to get his game and the other is bragging how large his is. LOL Also how Trip Hawkins says that people don't want to read large manuals to play, just after the Shuttle guy was bragging how much is in his manual. :)
This video makes me sad about the current state of game development, mostly because of how complex the process now is. For instance, the amount of money spent on marketing is ridiculous. It's amazing that back then 2 high school guys could come up with a game idea and actually get a contract with EA. Plus, the game they showed them wasn't even playable! It was a bunch of concept sketches on notebook paper! Try that today!
wow some people who comment are just arrogant. I'm 27, grew up with Atari, then the NES, then the Super NES. etc etc. Lets have some respect, if it wasn't for this step in the history of your video games, you wouldn't have what you do now. If current teens lived then, they'd be all about the atari or Intellivision just like they are about their Xboxes and such. Oh, and btw, kids on average weren't as fat as they are now. Likely because these games weren't so hugggee in size.
I assume the pretentious nerds didn't realise they were being interviewed by Stewart Kildall, one of the greats of computer design. If he hadn't been so polite, he could have justifiably laughed in their faces. So, while they sit there telling us how they "sweat blood" to make a couple of games, they are succeeding only in making themselves look very, very foolish.
If you had been there at the time you would have been amazed by such games because you would never have seen anything better. He said it was on an 8K ROM, which was actually big for the time. Most games then fit in 4K because ROM chips with more capacity than that were very expensive so this was a special game to warrant such a large programming space.
66k was huge back then. Most computers still didn't have that much RAM and many computers still used single sided, low density floppies of 90k or less or tape players for loading games. A 66k game actually wouldn't have fit on a single 90k floppy because of disk drive overhead and other miscellaneous files like artwork or sound files.
@fartknockerfartknock and in 20 years time we will have 13 terabyte games,and some kids gonna look back and say OMG he said 13 gigs lol.I wasnt taking the piss, just predicting the future.
@bazfanv2 I'd say at least 20 Petabyte games since Hard drives are currently in the Terabytes. And remember a lot of these 13 gig pc games we have now would be even larger without some of the compression method's used.
lol these guys talk like theyre artists, sculpting polygon blocks that float around aimlessly, if you showed them crysis or uncharted 2 their heads would explode.
@jros83 Obviously you didn't catch the point of my comment, so maybe you should calm down seeing as how i have 7 thumbs up and you have none. It was a simple joke, thats it.
@jros83 IRONIC isn't it, that this EA "suit" looks a lot like "Billy Walsh" from Entourage.. who wasn't exactly a big fan of business-minded corporate "suits".
it's hard to believe howfar Games have progressed these days, for example take Crysis that's amazing Time has changed alot sinse 1984 computers have become way to crazy many things to explore and do now hardware
Amazing O_O We have to thank America for the videogame, one of it's best inventions. Those designers were so creative and they have made the first and most original basic ideas of today's games. Those ideas get used over and over again but less effective. I love the small size of retro games. Now I have to load a damn demo of 1.5 gb! Old games had better playability today's better grpahics. But for me playability over graphics any day. Best games were made in the 90's I think.
i just love when people find these kinds of video-clips on their old VHS-tapes.
where the clips themselves were awful or cool at the time of recording dosent matter. it just that seeing video-clips like this fills me with feelings of kitch, retro and nostalgia.
Who would have known back then how damaging EA were going to become!
HardWarUK 1 month ago
Doesn't the guy at 4:20 sound like Jack Nicholson in the Shining?
ChrisCummins 1 month ago
Writing it in Assembly language? Ooh, boy, talk about the functions of that language with just hexadecimal numbers. But it's so hard to understand!
Bammer2001 1 month ago
Trip Hawkins?
Didn't he leave EA to work on the 3DO?
Morahman7vnNo2 2 months ago
im from the 70s and lived my childhood through the 80s. What really gets me is how addictive these games in the 80s were. Comparing to todays games they dont do as much for me, and their primary focus today is graphics not gameplay.
Kids of today! in 30 yrs time will look back at the games they played as a child and say wtf was i playing..Its the best we have for today and gets better in the future. MWAAAHAHAAH
Liquadia1 2 months ago
This series is excellent. Only recently discovered it, as it was never exported to us in the UK. It's reasonably similar to a show which aired in the mid-80's over here called Micro Live, on the BBC. There's not much of that on YouTube, but it's worth checking out what you can find if you like these old skool computer docs. And if you promise not to laugh at our posh 80's Brit accents.
97channel 3 months ago
Still no robot bartenders.
jakeharvey 3 months ago
that was awesome to watch. And isn't it ironic to hear from EA president of all people that they should focus on computer games rather than arcade/consoles. Yet they already understood the bells and whistles or a computer games company.
2TonguesDave 3 months ago
the space shuttle game is absolutely hilarious, i was there. I lived all of that. We were so excited about it and we thought it was fantastic. I must have flown it for hundreds of hours, now seeing the graphics to me looks like a caricature of what they were really like! But thats the way it really was. Built a sinclair 1000 over the summer of 83! Thanks:)
homebuiltindoorplane 3 months ago
back when games were an art
JaemzStar 4 months ago
Chris' hair is as bad today as it was then.
joeypesci 4 months ago
Wow that cartoon one at 3:20 looks like a later laser disc game. And the afterburner type game looks to advanced for 1984, looks like a later game.
joeypesci 4 months ago
@joeypesci
The early to mid-80's had a few laserdisc games, namely Don Bluth's Space Ace series and Dragon's Lair. The game that looks like After Burner is actually called M.A.C.H. 3 made by Mylstar/Gottlieb and was made in 1983 (!).
This all seems modern because American Laser and Konami made popular coin-ops in the early 90's that used the same technology. The reason it took so long is 1) high cost 2) laserdisc wasn't a viable home platform. So, they were ported to Sega CD when the time came.
vtak3 4 months ago
@vtak3 Cool. I remember Dragon's Lair in the arcade but don't remember it being the 80s (I could be remembering wrong). Not saying you're wrong as know you're aren't but I think it came out late in arcades here in the UK or it might be that it was only Dragon's Lair 2 that I ever saw, and the release date for that would tie with my memories of when I saw it :) But again, I could be wrong & may well have seen Dragon's Lair in 80s arcades in the UK/Isle Of Wight.
joeypesci 4 months ago
@joeypesci Dragon's Lair was released in late 1983 and Space Ace in Spring 1984. The technology was really not that complex. Just record the animated video footage onto laserdisc, program simple code to playback certain sections of the footage using the built-in laserdisc controller, and then have joystick movements correspond to these events.
People still use this scheme, even on youtube! For example, search youtube for "interactive movie".
And you thought the interactive buzz was dead! ;-)
vtak3 4 months ago
This has been flagged as spam show
@joeypesci Dragon's Lair was released in late 1983 and Space Ace in Spring 1984. The technology was really not that complex. Just record the animated video footage onto laserdisc, program simple code to playback certain sections of the footage using the built-in laserdisc controller, and then have joystick movements correspond to these events.
People still use this scheme, even on youtube! For example, search youtube for "interactive movie".
And you thought the interactive buzz was dead! ;-)
vtak3 4 months ago
@joeypesci Dragons Lair was out in 1983. I played it all summer long and spent hundreds to finally win that game before school started in late August.
sadalite 3 months ago
"I wanted this to be absolutely complete" Sadly rare spoken words to come from a developers nowadays... Instead they charge us extra for "additional content" but basically a rushed half assed buggy game lol
tkoizumi 4 months ago
and did thay know then that there companies go on to become the spawn of satan.
almad4it 4 months ago
66K - It's a HUGE game!
XXXjesterXXX 4 months ago
Whoa!!!! The voice of Satan @ 4:20
JeXsXsXe 4 months ago
Killdoll?
KaxiLaxi 5 months ago
@zozanday Uh riiiight....
MaximumRD 5 months ago
Did it say activision at the bottom of the screen? :O
CKsquid 5 months ago
THE EARLIEST CUT SCENES :D WOW !!!! :P
CKsquid 5 months ago
Stewart is thinking "finally! someone on the show with a worse combover than mine".
Dustbin1149 6 months ago
@zozanday The reset button..?
Nicolai0Nerland 6 months ago
I had that Larry Bird/Dr J game on my Commodore 64... haha! Good times!
nym56789 6 months ago
This has been flagged as spam show
Closely listen to an Inception dvd made prior to the January the 8th Tucson shooting, especially around the dialogue, "Do It."
jamestargetedindiv 6 months ago
This has been flagged as spam show
Check the comments on my channel about the Pre-January 8th version of Inception.
jamestargetedindiv 6 months ago
Wow so if I fly the space shuttle on the 2600 I can fly the real shuttle? far out dude!!.
NielsShoe 6 months ago
It's so hilarious that black people play real basketball while white people program a basketball game. You'd figure that black people would be able to program a good version of it since they are the ones that play it.
ImoenOfTelengard 7 months ago
OH GOD I hated that space ship game. Yes, I played it when it was NEW.
ImoenOfTelengard 7 months ago
Trip Hawkins got owned by his own game! Crawford scares me...he gives the impression of some kind of serial killer.
endgamezz 7 months ago
Gary Kildall's life is a sad tale
jkadoodle 7 months ago
@jkadoodle CP/M forever.... :(
ImoenOfTelengard 7 months ago
Crawford is a weird fucking nerd! 0_0 Wahahahaha! I wonder if these guys are still alive?
midarkmind 7 months ago
@midarkmind it's only like 20-30 years ago
BrunostNOR 7 months ago
It's difficult to believe that back in 1984 they considered 64k was a massive amount of memory for a game! At least computer games used to 'feel' like a game. I think modern games are too realistic nowadays.
caxtonman 7 months ago
@caxtonman I am sure 20-30 years from now 8gb will seem like a joke to.....
MaximumRD 5 months ago
@MaximumRD True. It'll be terrabytes!
caxtonman 5 months ago
03:03 isnt that game one of the games that comes with action 52?
zonemad96 8 months ago
This video was brought to you by the word "Vicariously".
mctechie 8 months ago
Bill budge is incredible. His pinball construction set says "1983" (15:36), and it features (amongst other things) the concept of drag'n'drop; a year before the mac was released!
asgerms 8 months ago 8
"Just like flying the space shuttle"
whaaaaaaaaa?!?!?!?!?!?
0TedMaul0 8 months ago
Where's the tracking button?
mojo60s 8 months ago
Wauw hardcore nerds those developers are xD
oliverandm 9 months ago
load"*",8
run
25min later
'syntax error'
darbs32 9 months ago
Best Asian women ****lushfmlk.info****
lusikeroin 9 months ago
show them mortal kombat 9 or infamous. it would blow their minds.
acdnan 9 months ago
Wow, the father of CP/M himself!
shawnki91 9 months ago
Just googled "Steve Kitchen". He did "Space Shuttle" then the "Carnival" version for Atari released by Coleco. And that's it. It's like after Space Shuttle he said, "I'll never let myself care that much again."
trombone7 9 months ago
a ps3 with uncharted 2 would blow their minds
ohmygoshiloveapples 9 months ago
@ohmygoshiloveapples a 360 with halo reach would be better. ocarina of time would be better than that even. do you really think they want to see some indiana jones/national treasure ripoff with gears of war controls?
spartan2222222222222 4 months ago
aaaaaaaand now we have halo reach.
Nazrapaz 10 months ago
EA favouring computer games over console games?
EA president Trip Hawkins is trippin' balls.
Owneador1337 10 months ago
steve kitchen lol
ENNTEERZ 10 months ago
Chris Crawford has possibly the most creepy voice I've ever heard. It literally makes my skin crawl.
Chubzdoomer 10 months ago
@Chubzdoomer yeah the guy sounds and acts like an annoying litlte prick.
manuntd2009 7 months ago
is the guy in blue top Jim Carey? :)
TheGlasgowKiss 11 months ago
1 of the many reasons ea are so big, 'on the business side wat do u look for in a sucessful video game?' Answer 'Well pin ball construction set....' Shameless promotion...;-)
Jaqshit 11 months ago
'64k its a big game' remember those days, going from 48k to 64k, what will it be like in another twenty years, will we laugh at terrabytes?
Jaqshit 11 months ago
that Atari guy scares me
Jaqshit 11 months ago
"...it's actually 66k... a very very large game." :D
be1nformed 11 months ago
i was playing flight simulator 2 on my apple 2
even that game wasnt as complex as this game
nibelung34343 11 months ago
do's castle my favorite game
but the kid playing sucks
he was on level 3 and only had 1200 points
nibelung34343 11 months ago
WHAT THE HELL kind of pong was that where yoiu could move forward
the one i had on atari you only up and down
nibelung34343 11 months ago
@nibelung34343 it was on the oddesy which was the first game console.
sneskegagama 11 months ago
the last news about video games if you want to know more
youtube.com/watch?v=yrPhXZ3Mao8
jljacklala10 11 months ago
They look so nerdy back then...
DinosaurusRex2 11 months ago
Does anyone know the name of the fighter plane game at 3.39 ? I've been searching for it for ages....just don't remember its name....it was WAY ahead of its time...
Stereolabdream 11 months ago
@Stereolabdream MACH 3 or M.A.C.H. 3 it was called. Game blew my mind when I saw it but my dad wouldn't give me 3 quarters for it. :\
frigginjoe 11 months ago
@frigginjoe Cheers mate !
It was 20p here in the U.K....normal games of the time like Track and Field were 10p....so it was an investment alright!
It has always seemed to me very odd that the technology for that game of apparently real life film superimposed behind the computer graphics was not exploited more...because it seemed fabulous to me on MACH 3...but I rarely saw it elsewhere....were there games using the same technique?
Stereolabdream 11 months ago
@Stereolabdream Arcade games I can't recall, but there were some home systems that employed this, unsuccessful. One was based on VHS cassettes and was simply footage of jet fighters with some very primitive computer graphics superimposed, and the cursors over the jets would change color to indicate if you hit them with your light gun or not, since the VHS tape could not dynamically switch tracks.
There was also a laser disc player with a built-in Megadrive that was a bit better, by Pioneer.
frigginjoe 11 months ago
Wow! The technology has changed a lot since 1984. But how a software designer looks or sounds sure hasn't.
Timppapoika 11 months ago 2
"When you've mastered this game--you've learned all about what an astronaut does in orbit." LOL! I love it.
marvchomer 11 months ago
From these humble beginnings came Activision. Wow. Those were fun and exciting times when everything was new.
marvchomer 11 months ago
I had Space Shuttle on my A2600 AND later on my C64. Then i got into Project Space Station on my C64 in 1986.
Zoomer30 11 months ago
...Which is why 80% of the time, you'll see me playing a pre 1998 game on my PC or Commodore 64!!!!
HardWarUK 1 year ago
So glad to be a teenager in this era - C64, then Atari ST then PC, 80's and 90's will be seen a the golden time of computer games that made you think, were innovative and where every game was different!
HardWarUK 1 year ago 10
@HardWarUK you got it. i was child of the 70's and 80's and hell VERY EARLY 90's seen most all of it, and played it too
yamahonkawazuki 5 months ago
big up to Cyberspammer, I agree.These videos always remind me of Grade 9 science class and slowly falling to sleep in a cozy warm science room, I swear it had the absolute perfect sleeping environment. ahh, to be in those days again
kingcollie 1 year ago
I think at the time video games were getting a bad rap due to the crash that came that year or the year before. They were obviously making educational games to meet the market of that time.
philiptwood 1 year ago
Man...to think I played on a 2600, Apple ][, Atari 800XL...that was truly the golden age of computer gaming. If a game used 64K back then, it was considered cutting-edge. I really hope the younger generations look back on these videos for the sake of history, the same way we look back on classical music today. It's all about where we came from.
kirk1968 1 year ago
@kirk1968 yea man, even though I was born in 89 my dad had all the original consoles, intellevision , atari, Magnavox Odyssey, Coleco Telstar etc. glad I got to grow up in the 70's while living in the 90's. And No one can beat me at SNAFU or Dungeons and dragons for intellevision ;)
kingcollie 1 year ago
@kingcollie That's awesome! You have a better understanding of computer history than your friends do, which may come in handy for job interviews :) It's really amazing how much programmers back then were able to cram so much gameplay into 4-8K of memory. Mad skills.
kirk1968 1 year ago
WOW those games look awesome!!!! i wonder how they will look in 2010
acatboy23 1 year ago
@acatboy23 1:48 ... Vintage ... yeah right. It was like playing today Need For Speed 4 ...
adakar83 1 year ago
I honestly did feel like I was in a Space Shuttle.
mattlifeit 1 year ago
@mattlifeit
I think with HARDCORE mode on this game and phone line you would be ablle to shoot down MIR and lunch nuclear missles
adakar83 1 year ago
mmh bit map colour graphics, take that, Crysis!
paparoach585 1 year ago
I miss this show. I used to wake up on Sat. morning and flip it on before I even got out of bed.
dumbbo1 1 year ago
This comment has received too many negative votes show
JESUS have these guys EVER been laid? old brimstone and comb over.....who the hell calles there kid TRIP?
xxkil 1 year ago
This has been flagged as spam show
JESUS have these guys EVER been laid? old brimstone and comb over
xxkil 1 year ago
This comment has received too many negative votes show
JESUS have these guys EVER been laid?
xxkil 1 year ago
love it its so retro
rhiannon650 1 year ago
ROFL...at 7:45 seconds they talk about how much memory was used for this game. A whopping 8k cartridge that took 13months of programming to complete. I LOVE THE 80's!!! Oh wait, all of you are laughing at me cause I actually sat through the whole video. Hey, I LOVE THE 80's. :)
betrayedbysorrow 1 year ago
When will these great games be released? I can't wait, they look so real!
Dysbulic 1 year ago
Wouldn't you just love to go back there with an xbox360 and cod4 mw2 just to freak them out !
heroicrockstar 1 year ago 23
@heroicrockstar that would be so cool
andyseaview 9 months ago
@heroicrockstar No, I'd take a working console and a good game.
TheRealDanielGlior 8 months ago 2
@heroicrockstar Their heads would explode.
fjccommish 8 months ago
@heroicrockstar Yeah, lol or an iPad
Nowaking 7 months ago
@heroicrockstar take a 60 inch TV with you while you are at it :)
DigitalExplosives 7 months ago
@heroicrockstar yessssssss i thought about that thought for hours last night! no joke!
spartan2222222222222 4 months ago
I love how one guy is bragging how small he managed to get his game and the other is bragging how large his is. LOL Also how Trip Hawkins says that people don't want to read large manuals to play, just after the Shuttle guy was bragging how much is in his manual. :)
thesimplesimon 1 year ago
Technology is the best. Lucky we have a inter net
hilarioph 1 year ago
What the?! The robot can break the
glass? Now that's an error
hilarioph 1 year ago
These guys are cool lol
tonyburr45 1 year ago
its 2010 know
falangarang 1 year ago
what a pair of super geeks!!!!!!!!!!!!!!
ceepers35b 1 year ago
66k, huge game i think i'll need to buy a new hard drive to fit that.
P.S. the music on this show is amazing
KingdomEnfilade 1 year ago
Thats not even pong
Zyrule 1 year ago
the guy in blue reminds me of the principal on buffy
painsey 1 year ago
This video makes me sad about the current state of game development, mostly because of how complex the process now is. For instance, the amount of money spent on marketing is ridiculous. It's amazing that back then 2 high school guys could come up with a game idea and actually get a contract with EA. Plus, the game they showed them wasn't even playable! It was a bunch of concept sketches on notebook paper! Try that today!
vartuos21 1 year ago 2
Trip Hawkins reminds me of Lester from Chuck.
vartuos21 1 year ago
haha i have that tv, still works to :P
coolbro12389 1 year ago
@coolbro12389
wht is a "tv"?
geebee123 1 year ago
haha i have that tv, still works to :P
coolbro12389 1 year ago
note to future self - if you're reading this from the future go back to 1984 and kill activision before they create the MW2 noob
>_<
damn they still exist looks like i failed in the future
hahah paradox's are kewl !
silverrook 1 year ago
@silverrook I'm the acti-terminator! Get it? 1984, from the future.
supercool126 1 year ago
wow some people who comment are just arrogant. I'm 27, grew up with Atari, then the NES, then the Super NES. etc etc. Lets have some respect, if it wasn't for this step in the history of your video games, you wouldn't have what you do now. If current teens lived then, they'd be all about the atari or Intellivision just like they are about their Xboxes and such. Oh, and btw, kids on average weren't as fat as they are now. Likely because these games weren't so hugggee in size.
Survivor87 1 year ago
@Survivor87 You can't teach physics to monkies.
TheSunzuki1983 1 year ago
Awesome video!! I used have all those games for my C64...brings back a lot of memories.
uncleleo1million 1 year ago
27:29 'a PC on the phone opens up new worlds'. Certainly!
Porn and hacking to name two...
Jonhny2 1 year ago
According to reactions below I shouldn't hold these guys to be a representation of what programmers are like, so .....pfiew.
Geert365 1 year ago
Welcome to Computer Chronicles, I'm Ted Bundy, here is my guest, Jeffery Dahmer.
duketravel 1 year ago
KILL THOSE EA BASTARDS!
oliebol61 1 year ago
What a vicarious video
andrewmoss92 1 year ago
Steve Kitchen learns the word "vicarious" and uses it in every sentence. What a pretentious fake.
guv859 1 year ago
I assume the pretentious nerds didn't realise they were being interviewed by Stewart Kildall, one of the greats of computer design. If he hadn't been so polite, he could have justifiably laughed in their faces. So, while they sit there telling us how they "sweat blood" to make a couple of games, they are succeeding only in making themselves look very, very foolish.
guv859 1 year ago
Woah! High tech! LoL, whatever happened to that crazy music that let you know you were watching something about technology? Do we have that now?
tarrker 1 year ago
wow that space shuttle game looks like shit.
dragoro7 1 year ago
@dragoro7 I had it, and I never figured it out how to "play" it
flexicon1996 1 year ago
@dragoro7
If you had been there at the time you would have been amazed by such games because you would never have seen anything better. He said it was on an 8K ROM, which was actually big for the time. Most games then fit in 4K because ROM chips with more capacity than that were very expensive so this was a special game to warrant such a large programming space.
gamewizard 5 months ago 7
"66kb code. very large game" lol
murat80s 1 year ago 3
@murat80s
66k was huge back then. Most computers still didn't have that much RAM and many computers still used single sided, low density floppies of 90k or less or tape players for loading games. A 66k game actually wouldn't have fit on a single 90k floppy because of disk drive overhead and other miscellaneous files like artwork or sound files.
gamewizard 5 months ago
the first two guests look and sound creeepy!
morbiux 1 year ago
OMG he said that a 66k game was large lol well i suppose it was back then but man how have times changed i have pc games some are 13 gigs lol
fartknockerfartknock 1 year ago
@fartknockerfartknock and in 20 years time we will have 13 terabyte games,and some kids gonna look back and say OMG he said 13 gigs lol.I wasnt taking the piss, just predicting the future.
bazfanv2 1 year ago
@bazfanv2 #LOL how right you are
fartknockerfartknock 1 year ago
@bazfanv2 I'd say at least 20 Petabyte games since Hard drives are currently in the Terabytes. And remember a lot of these 13 gig pc games we have now would be even larger without some of the compression method's used.
lmcgregoruk 1 year ago
Bill Budge FTW
SounzNice 1 year ago
Wow, 66K!
oldbluescott 1 year ago 3
is that even possible!!!>!?!!?!?
awesomepivots 1 year ago
damn chris crawford is creepy...
FormerlyKnownAsShun 1 year ago 2
lol these guys talk like theyre artists, sculpting polygon blocks that float around aimlessly, if you showed them crysis or uncharted 2 their heads would explode.
Thriced2286 1 year ago
@Thriced2286 it's called progress you stupid fuck. its because of what they were doing then that you have crysis now.
jros83 1 year ago 29
@jros83 Obviously you didn't catch the point of my comment, so maybe you should calm down seeing as how i have 7 thumbs up and you have none. It was a simple joke, thats it.
Thriced2286 1 year ago
@Thriced2286 Now you have 0 and he has 17 thumbs up, perhaps your ad populum argument should be applied to yourself now?
swkninja 8 months ago
@swkninja My point was already proven a long time ago, your a little late faggot.
Thriced2286 8 months ago
@jros83 Having a game like crysis now may not be worth it LOL.
cuttock 6 months ago
@cuttock lol well... yeah...
jros83 6 months ago
@Thriced2286 imagine that uncharted 2 and crysis would be laughed at in the future. thats how it works.
thorgallpl 1 year ago
@thorgallpl Obviously.
Thriced2286 1 year ago
@thorgallpl lol
darkj3am 1 year ago
omg EA suits, kill them in 1984 before they ruin everything!
jros83 2 years ago 29
@jros83 IRONIC isn't it, that this EA "suit" looks a lot like "Billy Walsh" from Entourage.. who wasn't exactly a big fan of business-minded corporate "suits".
simonjeste 2 years ago
@jros83 all u need is a delorean 1.21 gigawatts
rhiannon650 1 year ago
@rhiannon650 I'll have to buy some plutonium off some Libyans to generate that sort of power.
jros83 1 year ago
@jros83 That'll be expensive.. try to trade a fake-bomb made of old pinball-machine-parts! :D
rgkooper 1 year ago
I had that space shuttle game. I hated it (I was 5). Q-bert was much better/
panacea999 2 years ago
it's hard to believe howfar Games have progressed these days, for example take Crysis that's amazing Time has changed alot sinse 1984 computers have become way to crazy many things to explore and do now hardware
randommanization 2 years ago
We've come a long way, but so had they. Great post.
basserase 2 years ago
love the music, sound just like something ozric or wendy carlos would do.
huffdiggler 2 years ago
3:41.....do a barrell roll!
patthebrit3 2 years ago
My g-diffuser can't cut it
LegionofDarth 2 years ago
Bhahahahaaaaaa 66 k "very large game" :P
hellojorden 2 years ago 5
This comment has received too many negative votes show
u fucking asshole dont put shitty quality videos on youtube u fucken asshole fuck
spawnhell809334 2 years ago
Nobody forces you to watch this, grow up and get a life kid.
MalkavianMadness 2 years ago 4
This has been flagged as spam show
yea also nobody forced me to have sex with your mom too bitch but i did it.. u fucken asshole
spawnhell809334 2 years ago
I'm happy I live in the 21st century lol
vegatron77 2 years ago
they were happy too with the 20th century..and so were the people in 19,18,17......and so on centuries
shivamchauhan19 2 years ago
im happy to live in the 50th century :O
I travelled back in time to see what humans looked like.
seepauliedie 2 years ago 2
Amazing O_O We have to thank America for the videogame, one of it's best inventions. Those designers were so creative and they have made the first and most original basic ideas of today's games. Those ideas get used over and over again but less effective. I love the small size of retro games. Now I have to load a damn demo of 1.5 gb! Old games had better playability today's better grpahics. But for me playability over graphics any day. Best games were made in the 90's I think.
royalsteven 2 years ago
what a great program :) thanks for uploading, hahaha the countdown at the start looks like a nuclear bomb is going to go off at zero :P
Paralyzer 2 years ago
Very running man!
struck13uk 2 years ago
Great vid but Chris has the voice of a serial killer... a cross between Jack Nicholson in The Shining and Buffalo Bill from Silence of the lambs
Snuffomatica 2 years ago 4
i just love when people find these kinds of video-clips on their old VHS-tapes.
where the clips themselves were awful or cool at the time of recording dosent matter. it just that seeing video-clips like this fills me with feelings of kitch, retro and nostalgia.
and this video-clip is awesomme by the way
Cyberspammer2000 2 years ago 13