Added: 6 years ago
From: dwipal
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  • Who would have known back then how damaging EA were going to become!

  • Doesn't the guy at 4:20 sound like Jack Nicholson in the Shining?

  • Writing it in Assembly language? Ooh, boy, talk about the functions of that language with just hexadecimal numbers. But it's so hard to understand!

  • Trip Hawkins?

    Didn't he leave EA to work on the 3DO?

  • im from the 70s and lived my childhood through the 80s. What really gets me is how addictive these games in the 80s were. Comparing to todays games they dont do as much for me, and their primary focus today is graphics not gameplay.

    Kids of today! in 30 yrs time will look back at the games they played as a child and say wtf was i playing..Its the best we have for today and gets better in the future. MWAAAHAHAAH

  • This series is excellent. Only recently discovered it, as it was never exported to us in the UK. It's reasonably similar to a show which aired in the mid-80's over here called Micro Live, on the BBC. There's not much of that on YouTube, but it's worth checking out what you can find if you like these old skool computer docs. And if you promise not to laugh at our posh 80's Brit accents.

  • Still no robot bartenders.

  • that was awesome to watch. And isn't it ironic to hear from EA president of all people that they should focus on computer games rather than arcade/consoles. Yet they already understood the bells and whistles or a computer games company.

  • the space shuttle game is absolutely hilarious, i was there. I lived all of that. We were so excited about it and we thought it was fantastic. I must have flown it for hundreds of hours, now seeing the graphics to me looks like a caricature of what they were really like! But thats the way it really was. Built a sinclair 1000 over the summer of 83! Thanks:)

  • back when games were an art

  • Chris' hair is as bad today as it was then.

  • Wow that cartoon one at 3:20 looks like a later laser disc game. And the afterburner type game looks to advanced for 1984, looks like a later game.

  • @joeypesci

    The early to mid-80's had a few laserdisc games, namely Don Bluth's Space Ace series and Dragon's Lair. The game that looks like After Burner is actually called M.A.C.H. 3 made by Mylstar/Gottlieb and was made in 1983 (!).

    This all seems modern because American Laser and Konami made popular coin-ops in the early 90's that used the same technology. The reason it took so long is 1) high cost 2) laserdisc wasn't a viable home platform. So, they were ported to Sega CD when the time came.

  • @vtak3 Cool. I remember Dragon's Lair in the arcade but don't remember it being the 80s (I could be remembering wrong). Not saying you're wrong as know you're aren't but I think it came out late in arcades here in the UK or it might be that it was only Dragon's Lair 2 that I ever saw, and the release date for that would tie with my memories of when I saw it :) But again, I could be wrong & may well have seen Dragon's Lair in 80s arcades in the UK/Isle Of Wight.

  • @joeypesci Dragon's Lair was released in late 1983 and Space Ace in Spring 1984. The technology was really not that complex. Just record the animated video footage onto laserdisc, program simple code to playback certain sections of the footage using the built-in laserdisc controller, and then have joystick movements correspond to these events.

    People still use this scheme, even on youtube! For example, search youtube for "interactive movie".

    And you thought the interactive buzz was dead! ;-)

  • @joeypesci Dragons Lair was out in 1983. I played it all summer long and spent hundreds to finally win that game before school started in late August.

  • "I wanted this to be absolutely complete" Sadly rare spoken words to come from a developers nowadays... Instead they charge us extra for "additional content" but basically a rushed half assed buggy game lol

  • and did thay know then that there companies go on to become the spawn of satan.

  • 66K - It's a HUGE game!

  • Whoa!!!!  The voice of Satan @ 4:20

  • Killdoll?

  • @zozanday Uh riiiight....

  • Did it say activision at the bottom of the screen? :O

  • THE EARLIEST CUT SCENES :D WOW !!!! :P

  • Stewart is thinking "finally! someone on the show with a worse combover than mine".

  • @zozanday The reset button..?

  • I had that Larry Bird/Dr J game on my Commodore 64... haha! Good times!

  • Wow so if I fly the space shuttle on the 2600 I can fly the real shuttle? far out dude!!.

  • It's so hilarious that black people play real basketball while white people program a basketball game. You'd figure that black people would be able to program a good version of it since they are the ones that play it.

  • OH GOD I hated that space ship game. Yes, I played it when it was NEW.

  • Trip Hawkins got owned by his own game! Crawford scares me...he gives the impression of some kind of serial killer.

  • Gary Kildall's life is a sad tale

  • @jkadoodle CP/M forever.... :(

  • Crawford is a weird fucking nerd! 0_0 Wahahahaha! I wonder if these guys are still alive?

  • @midarkmind it's only like 20-30 years ago

  • It's difficult to believe that back in 1984 they considered 64k was a massive amount of memory for a game! At least computer games used to 'feel' like a game. I think modern games are too realistic nowadays.

  • @caxtonman I am sure 20-30 years from now 8gb will seem like a joke to.....

  • @MaximumRD True. It'll be terrabytes!

  • 03:03 isnt that game one of the games that comes with action 52?

  • This video was brought to you by the word "Vicariously".

  • Bill budge is incredible. His pinball construction set says "1983" (15:36), and it features (amongst other things) the concept of drag'n'drop; a year before the mac was released!

  • "Just like flying the space shuttle"

    whaaaaaaaaa?!?!?!?!?!?

  • Where's the tracking button?

  • Wauw hardcore nerds those developers are xD

  • load"*",8

    run

    25min later

    'syntax error'

  • Best Asian women  ****lushfmlk.info****

  • show them mortal kombat 9 or infamous. it would blow their minds.

  • Wow, the father of CP/M himself!

  • Just googled "Steve Kitchen". He did "Space Shuttle" then the "Carnival" version for Atari released by Coleco. And that's it. It's like after Space Shuttle he said, "I'll never let myself care that much again."

  • a ps3 with uncharted 2 would blow their minds

  • @ohmygoshiloveapples a 360 with halo reach would be better. ocarina of time would be better than that even. do you really think they want to see some indiana jones/national treasure ripoff with gears of war controls?

  • aaaaaaaand now we have halo reach.

  • EA favouring computer games over console games?

    EA president Trip Hawkins is trippin' balls.

  • steve kitchen lol

  • Chris Crawford has possibly the most creepy voice I've ever heard. It literally makes my skin crawl.

  • @Chubzdoomer yeah the guy sounds and acts like an annoying litlte prick.

  • is the guy in blue top Jim Carey? :)

  • 1 of the many reasons ea are so big, 'on the business side wat do u look for in a sucessful video game?' Answer 'Well pin ball construction set....' Shameless promotion...;-)

  • '64k its a big game' remember those days, going from 48k to 64k, what will it be like in another twenty years, will we laugh at terrabytes?

  • that Atari guy scares me

  • "...it's actually 66k... a very very large game." :D

  • i was playing flight simulator 2 on my apple 2

    even that game wasnt as complex as this game

  • do's castle my favorite game

    but the kid playing sucks

    he was on level 3 and only had 1200 points

  • WHAT THE HELL kind of pong was that where yoiu could move forward

    the one i had on atari you only up and down

  • @nibelung34343 it was on the oddesy which was the first game console.

  • the last news about video games if you want to know more

    youtube.com/watch?v=yrPhXZ3Mao­8

  • They look so nerdy back then...

  • Does anyone know the name of the fighter plane game at 3.39 ? I've been searching for it for ages....just don't remember its name....it was WAY ahead of its time...

  • @Stereolabdream MACH 3 or M.A.C.H. 3 it was called. Game blew my mind when I saw it but my dad wouldn't give me 3 quarters for it. :\

  • @frigginjoe Cheers mate !

    It was 20p here in the U.K....normal games of the time like Track and Field were 10p....so it was an investment alright!

    It has always seemed to me very odd that the technology for that game of apparently real life film superimposed behind the computer graphics was not exploited more...because it seemed fabulous to me on MACH 3...but I rarely saw it elsewhere....were there games using the same technique?

  • @Stereolabdream Arcade games I can't recall, but there were some home systems that employed this, unsuccessful. One was based on VHS cassettes and was simply footage of jet fighters with some very primitive computer graphics superimposed, and the cursors over the jets would change color to indicate if you hit them with your light gun or not, since the VHS tape could not dynamically switch tracks.

    There was also a laser disc player with a built-in Megadrive that was a bit better, by Pioneer.

  • Wow! The technology has changed a lot since 1984. But how a software designer looks or sounds sure hasn't.

  • "When you've mastered this game--you've learned all about what an astronaut does in orbit." LOL! I love it.

  • From these humble beginnings came Activision. Wow. Those were fun and exciting times when everything was new.

  • I had Space Shuttle on my A2600 AND later on my C64. Then i got into Project Space Station on my C64 in 1986.

  • ...Which is why 80% of the time, you'll see me playing a pre 1998 game on my PC or Commodore 64!!!!

  • So glad to be a teenager in this era - C64, then Atari ST then PC, 80's and 90's will be seen a the golden time of computer games that made you think, were innovative and where every game was different!

  • @HardWarUK you got it. i was child of the 70's and 80's and hell VERY EARLY 90's seen most all of it, and played it too

  • big up to Cyberspammer, I agree.These videos always remind me of Grade 9 science class and slowly falling to sleep in a cozy warm science room, I swear it had the absolute perfect sleeping environment. ahh, to be in those days again

  • I think at the time video games were getting a bad rap due to the crash that came that year or the year before. They were obviously making educational games to meet the market of that time.

  • Man...to think I played on a 2600, Apple ][, Atari 800XL...that was truly the golden age of computer gaming. If a game used 64K back then, it was considered cutting-edge. I really hope the younger generations look back on these videos for the sake of history, the same way we look back on classical music today. It's all about where we came from.

  • @kirk1968 yea man, even though I was born in 89 my dad had all the original consoles, intellevision , atari, Magnavox Odyssey, Coleco Telstar etc. glad I got to grow up in the 70's while living in the 90's. And No one can beat me at SNAFU or Dungeons and dragons for intellevision ;)

  • @kingcollie That's awesome! You have a better understanding of computer history than your friends do, which may come in handy for job interviews :) It's really amazing how much programmers back then were able to cram so much gameplay into 4-8K of memory. Mad skills.

  • WOW those games look awesome!!!! i wonder how they will look in 2010

  • @acatboy23 1:48 ... Vintage ... yeah right. It was like playing today Need For Speed 4 ...

  • I honestly did feel like I was in a Space Shuttle.

  • @mattlifeit

    I think with HARDCORE mode on this game and phone line you would be ablle to shoot down MIR and lunch nuclear missles

  • mmh bit map colour graphics, take that, Crysis!

  • I miss this show. I used to wake up on Sat. morning and flip it on before I even got out of bed.

  • love it its so retro

  • ROFL...at 7:45 seconds they talk about how much memory was used for this game. A whopping 8k cartridge that took 13months of programming to complete. I LOVE THE 80's!!! Oh wait, all of you are laughing at me cause I actually sat through the whole video. Hey, I LOVE THE 80's. :)

  • When will these great games be released? I can't wait, they look so real!

  • Wouldn't you just love to go back there with an xbox360 and cod4 mw2 just to freak them out !

  • @heroicrockstar that would be so cool

  • @heroicrockstar No, I'd take a working console and a good game.

  • @heroicrockstar Their heads would explode.

  • @heroicrockstar Yeah, lol or an iPad

  • @heroicrockstar take a 60 inch TV with you while you are at it :)

  • @heroicrockstar yessssssss i thought about that thought for hours last night! no joke!

  • I love how one guy is bragging how small he managed to get his game and the other is bragging how large his is. LOL Also how Trip Hawkins says that people don't want to read large manuals to play, just after the Shuttle guy was bragging how much is in his manual. :)

  • Technology is the best. Lucky we have a inter net

  • What the?! The robot can break the

    glass? Now that's an error

  • These guys are cool lol

  • its 2010 know

  • what a pair of super geeks!!!!!!!!!!!!!!

  • 66k, huge game i think i'll need to buy a new hard drive to fit that.

    P.S. the music on this show is amazing

  • Thats not even pong

    

  • the guy in blue reminds me of the principal on buffy

  • This video makes me sad about the current state of game development, mostly because of how complex the process now is. For instance, the amount of money spent on marketing is ridiculous. It's amazing that back then 2 high school guys could come up with a game idea and actually get a contract with EA. Plus, the game they showed them wasn't even playable! It was a bunch of concept sketches on notebook paper! Try that today!

  • Trip Hawkins reminds me of Lester from Chuck.

  • haha i have that tv, still works to :P

  • @coolbro12389

    wht is a "tv"?

  • haha i have that tv, still works to :P

  • note to future self - if you're reading this from the future go back to 1984 and kill activision before they create the MW2 noob

    >_<

    damn they still exist looks like i failed in the future

    hahah paradox's are kewl !

  • @silverrook I'm the acti-terminator! Get it? 1984, from the future.

  • wow some people who comment are just arrogant. I'm 27, grew up with Atari, then the NES, then the Super NES. etc etc. Lets have some respect, if it wasn't for this step in the history of your video games, you wouldn't have what you do now. If current teens lived then, they'd be all about the atari or Intellivision just like they are about their Xboxes and such. Oh, and btw, kids on average weren't as fat as they are now. Likely because these games weren't so hugggee in size.

  • @Survivor87 You can't teach physics to monkies.

  • Awesome video!! I used have all those games for my C64...brings back a lot of memories.

  • 27:29 'a PC on the phone opens up new worlds'. Certainly!

    Porn and hacking to name two...

  • According to reactions below I shouldn't hold these guys to be a representation of what programmers are like, so .....pfiew.

  • Welcome to Computer Chronicles, I'm Ted Bundy, here is my guest, Jeffery Dahmer.

  • KILL THOSE EA BASTARDS!

  • What a vicarious video

  • Steve Kitchen learns the word "vicarious" and uses it in every sentence. What a pretentious fake.

  • I assume the pretentious nerds didn't realise they were being interviewed by Stewart Kildall, one of the greats of computer design. If he hadn't been so polite, he could have justifiably laughed in their faces. So, while they sit there telling us how they "sweat blood" to make a couple of games, they are succeeding only in making themselves look very, very foolish.

  • Woah! High tech! LoL, whatever happened to that crazy music that let you know you were watching something about technology? Do we have that now?

  • wow that space shuttle game looks like shit.

  • @dragoro7 I had it, and I never figured it out how to "play" it

  • @dragoro7

    If you had been there at the time you would have been amazed by such games because you would never have seen anything better. He said it was on an 8K ROM, which was actually big for the time. Most games then fit in 4K because ROM chips with more capacity than that were very expensive so this was a special game to warrant such a large programming space.

  • "66kb code. very large game" lol

  • @murat80s

    66k was huge back then. Most computers still didn't have that much RAM and many computers still used single sided, low density floppies of 90k or less or tape players for loading games. A 66k game actually wouldn't have fit on a single 90k floppy because of disk drive overhead and other miscellaneous files like artwork or sound files.

  • the first two guests look and sound creeepy!

  • OMG he said that a 66k game was large lol well i suppose it was back then but man how have times changed i have pc games some are 13 gigs lol

  • @fartknockerfartknock and in 20 years time we will have 13 terabyte games,and some kids gonna look back and say OMG he said 13 gigs lol.I wasnt taking the piss, just predicting the future.

  • @bazfanv2 #LOL how right you are

  • @bazfanv2 I'd say at least 20 Petabyte games since Hard drives are currently in the Terabytes. And remember a lot of these 13 gig pc games we have now would be even larger without some of the compression method's used.

  • Bill Budge FTW

  • Wow, 66K!

  • is that even possible!!!>!?!!?!?

  • damn chris crawford is creepy...

  • lol these guys talk like theyre artists, sculpting polygon blocks that float around aimlessly, if you showed them crysis or uncharted 2 their heads would explode.

  • @Thriced2286 it's called progress you stupid fuck. its because of what they were doing then that you have crysis now.

  • @jros83 Obviously you didn't catch the point of my comment, so maybe you should calm down seeing as how i have 7 thumbs up and you have none. It was a simple joke, thats it.

  • @Thriced2286 Now you have 0 and he has 17 thumbs up, perhaps your ad populum argument should be applied to yourself now?

  • @swkninja My point was already proven a long time ago, your a little late faggot.

  • @jros83 Having a game like crysis now may not be worth it LOL.

  • @cuttock lol well... yeah...

  • @Thriced2286 imagine that uncharted 2 and crysis would be laughed at in the future. thats how it works.

  • @thorgallpl Obviously.

  • @thorgallpl lol

  • omg EA suits, kill them in 1984 before they ruin everything!

  • @jros83 IRONIC isn't it, that this EA "suit" looks a lot like "Billy Walsh" from Entourage.. who wasn't exactly a big fan of business-minded corporate "suits".

  • @jros83 all u need is a delorean 1.21 gigawatts

  • @rhiannon650 I'll have to buy some plutonium off some Libyans to generate that sort of power.

  • @jros83 That'll be expensive.. try to trade a fake-bomb made of old pinball-machine-parts! :D

  • I had that space shuttle game. I hated it (I was 5). Q-bert was much better/

  • it's hard to believe howfar Games have progressed these days, for example take Crysis that's amazing Time has changed alot sinse 1984 computers have become way to crazy many things to explore and do now hardware

  • We've come a long way, but so had they. Great post.

  • love the music, sound just like something ozric or wendy carlos  would do.

  • 3:41.....do a barrell roll!

  • My g-diffuser can't cut it

  • Bhahahahaaaaaa 66 k "very large game" :P

  • Nobody forces you to watch this, grow up and get a life kid.

  • I'm happy I live in the 21st century lol

  • they were happy too with the 20th century..and so were the people in 19,18,17......and so on centuries

  • im happy to live in the 50th century :O

    I travelled back in time to see what humans looked like.

  • Amazing O_O We have to thank America for the videogame, one of it's best inventions. Those designers were so creative and they have made the first and most original basic ideas of today's games. Those ideas get used over and over again but less effective. I love the small size of retro games. Now I have to load a damn demo of 1.5 gb! Old games had better playability today's better grpahics. But for me playability over graphics any day. Best games were made in the 90's I think.

  • what a great program :) thanks for uploading, hahaha the countdown at the start looks like a nuclear bomb is going to go off at zero :P

  • Very running man!

  • Great vid but Chris has the voice of a serial killer... a cross between Jack Nicholson in The Shining and Buffalo Bill from Silence of the lambs

  • i just love when people find these kinds of video-clips on their old VHS-tapes.

    where the clips themselves were awful or cool at the time of recording dosent matter. it just that seeing video-clips like this fills me with feelings of kitch, retro and nostalgia.

    and this video-clip is awesomme by the way