Added: 5 years ago
From: detomato
Views: 373,036
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  • Das Auto

  • I love VW to, therefore I will like your video. Nice video.

  • VW nice.

  • Will put anyone in my box who subs me. (I'm afraid this sounds like begging for subs, but if we all do this stuff, we really can help each other out)

    thumbs up so everyone makes a comment like this. (Again, duh)

  • wrong vid LAWL

  • It's lacking the property of dipole-dipole attraction. That's what it seems so off.

  • How do you make the mesh so that it dosen't look like spheres?

  • funnier if you put somebody's mouth where the water comes out

    like the one in asdfmovie :D

  • How do people become so good at animation?

  • VOLKSWAGEN das auto .

  • @subscribe4cookie Red one!

  • @Avileader2 haha , wut ?

  • @subscribe4cookie A game where, if you see a volkswagon passing by you, you punch your nearby friend in the arm and say, "-color of volkswagon- one!" Ex: "Red one!"

  • @Avileader2 haha awesome xD 

  • Nice looking water dude!!

  • blue one! *punches comments under me*

  • Some sirop ?!

  • How did you make this?

    I have realflow 5, Is there a downloadable project file to study from?

  • i want to play whit that for some reson O_O

  • Hell yeah that's Me! VW just loving it, you can tell from my username! =D

  • just emagine... back then a 1000 ton super computer can now be fit into a micro chip the size of an ant and then emagine the most powerful set of super computers NOW could be fit into a micro chip... pretty soon we will be surfing in simulated beeches

  • VW?

    Volks Wagen?

  • Just like the tidal conscious.

  • render time?

  • Funny how nvidia physx could do this or even better realtime

  • But physx is extremely limited compared to this software and the accuracy of physx is cutoff quite a bit to save resources to actually render the 3d environment which has less detail then pretty much anything in this prgram.

  • wow.. nice rendering :) great job!

  • nice radioactive material!

  • don't tell me this is realflow. js conform urself

  • does real flow just take nuts long to render?

  • Sometimes it does. Depends on how many particles you use and how many daemons.. Currently I'm trying to do a hurricane and it's taking about 1 min 30 secs per frame for a 1,000 frame animation. At this rate it'll take 25 hours..

    Then you have to build it into a mesh and export it to a good 3d program, like 3ds Max. That in itself could take a couple more hours depending on how detailed your mesh settings are. Finally you render it :D

  • Dear god.. what are the specs on the machine you're using?

  • I still rather use blender...it may take a while to bake and render, but it looks really good

  • Blender is very good, but it wouldn't beat RealFlow in water physics. Although RealFlow doesn't even have its own renderer, and thats pissing me off..I can't get the plugin to work in C4D <___<

  • Actually you can make it work with c4d go to realflow site and check the training tab, after resources and then connectivity on right side.

  • lol no dude thats you whos an idiot.... read the title

  • Comment removed

  • hahahahah

  • he may not have realized FreeFlow was the name of the program as you didnt use CAPS, as you should with every name.

  • I mean Realflow. Hey, guess im the idiot hahaha

  • are you an idiot, read the title...

  • How stands Real flow compared to Glue3D?

    Both plugins produce beautiful water simulations, but which one is better ?

    thx for any reply on this.

    Great work btw.

  • I never personally use Glu3D before. But judging from the feedback/review from forums, most user are keen on Real Flow. Dont take my word on it or anyone else in that matter, try it yourself!

  • @nicazeman From what I get from it, Real Flow is a fool suit for creating any sort of liquid simulation, but Glue3d maybe more convenient for splash, and spill, and general touches here and there, as it is not a full simulation, but a modifier, that turns ordinary particles into "liquid" groups.

  • @nicazeman RealFlow is better.

  • @nicazeman Glue3D is a plugin, Real Flow is a software + import/export plugins. Glue3D is good for nothing. but its fast.

  • Nice shader you've picked for the liquid - makes it stand out amongst the YouTube chaff.

    Shame about the VW thing - I've never been one for sucking up to the corporations through....

  • well, I'm not sucking up to the corporation neither. its just something I thought of at that time. thanks for the comment tho.

  • @superscatboy I couldn't agree more with you mate! It should be an OPEL :PPP :D

    @detomato it really is a nice animation though, congrats! Is realflow an extension for 3ds max or standalone? Just finding out about it :)

  • nice simulation, just a quick question...have you used magic daemon for the VW's logo?!

  • lol VW in the house!!!!! XD

  • cool ... I know so little about 3d graphics production that I can't judge but I really want to say that this water's flow was really good :)

  • Cool volkswagen xD lol

  • liquid engineering?

  • VW?

  • ๏̯͡๏﴿

  • Imagine that one day you shoot aquarium in games and water will flow out and flow around in floor and then leak away trough some bullet holes in floor ;)

  • The closest you will get to that is with the new game "Hydrophobia"

  • @cyberdaemon funny how games are like that today.

  • @brendanklass No they are not.

  • @cyberdaemon Portal 2 gel physics! :D

  • @MrProgrampro Portal 2 doesnt seem to have any real gel physics, its just bubbles that disappear as soon as they hit some surface! But you don't see a flow like that in there :P

  • @cyberdaemon

    dude... thats so normal in the games that i play... u should do some research more often.

  • Comment removed

  • @ZzRvXzZ You know any game that has at least as good water physics as in this video? Will there be as much water on floor as there was in the tank?

  • @cyberdaemon

    of course i know.

  • gr8 job man

    keep it up

    im a 3ds max user cud u plz gimme some reference to render and giving material to such real flow simulation in 3ds max

  • ha ha ha i like the volkeswagen symbol in the water :D

  • Nice job! This is pretty good :)

  • Cool!

  • can you do a step by step tutorial ?

  • wat does the symbol symbolize

  • VW is Volks Wagon. lol

  • it is volkswagen =)

  • I stand corrected. xD

  • said the man in the orthopedic shoes

  • I'm not a diabetic. And that wasn't even funny. >>;

  • Yes it was you complete gimp.

  • can I rise like the space that each particle occupes?, I mean, i want just, with a few particles, make them fill more space

  • You mean with few particles emitter or only few particles? Its possible with few particle emitters but not just few particles to fill the whole space.

    Note: RF is only good for simple simulation, like filling glasses of water. But if you were to flood a city, that would not be possible.

  • actually it would but you need like 500 hours of simulating time on your hands, real flow is the industry standard fluid simulation, it is designed for complex AND simple fluid simulation, it just takes alot of skill and patience to do something of such a large scale ^^

  • @detomato without Realflow 5s HYBRIDO fluid lol

  • @detomato amazing what 3 years can do with Realflow then. now with the improved HYBRIDO with RF5 and 2012. Large bodies of water are most definitely a reality.

  • thank you all for the kind feedback!

  • i love the incorporation of VDUB

  • that bix

  • aderence i highonly that exellent simulation

  • pleease i need help, i have maya 8.5 and, in the plug-in manager, when i'm gonna load the 2 realflow options, it is not possible because "Unable to dynamically load : C:/Archivos de programa/Autodesk/Maya8.5/bin/­plug-ins/RealflowParticler.mll

    "

    HELP T_T i have all in their respective files!!

  • render time?

  • awsome!! u should work with this kinda things =)

  • Hey man, I'm not an 3Dmax/realflow expert, and I don't quite know how to use the programs, and exporting files to each of them. Could you post a fast tutorial that is basically setting up a simple realflow scene and then exporting to MAX and rendering?

    Thanks!

  • THATS SICK

  • Its just a normal Max shader. If you are interested, PM me and I will try to dig it out for you. It takes hell of a time to finish the render tho.

  • Hey How's it going. I know it's been a while since you made this, but what program and Shader did you use? It seems like some kind of X-ray Shader with incandecence Or Maya's Ocean Shader with a ramp in a Layered Shader.

  • hey man, how much time did this simulation (with mesh) take on realflow??

    Please help me, do u know what does a Computer need for the simulation to be faster??

  • Its been quite sometime since I did that test, I dont quite remember how much time I spent on the simulation. But I would said its bout 2-3 hours on my pc, which is quite slow; P4 2.5 GHZ. It would be faster with newer version of RF tho.

    Better processing power and more RAM will have faster result. But RF still only meant for non complicated stuff. If you intend to flood a town, probly you should just forget it.

    Cheers.

  • i like that 2

  • very good work

  • thank you.. just a test anyway.

  • wow! i love that.

  • thank you... :P

  • nice

  • that is great ! I just discovered ralflow and I really like it !

  • yup.. i did that. hopes you like it.

  • nice! Can i ask some thingz? 1. How can I export stuff from RealFlow? 2. How can I render the exported stuff in Cinema 4D? Pls help me i just found RealFlow today. :(

  • Theres some great hints in realflow website. It will get you started.

  • u did this?

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