Added: 1 year ago
From: HouliGM
Views: 25,314
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  • respond soon plz

  • when i change levels my score breaks what the heck happend!!!!

  • i keep getting an error and it wont work please help! and reply fast

  • he does not help start again

  • When theres more than 1 enemy it destroys all of the enemies! Please help! It makes no sense!

  • @Giantsfan877

    Hey maybe i´ve got the answer ...

    I think you set at "Destroy the instance" :

    Applies to : Object : "Yourenemy"

    But you only have to click "Other" not Object ...

    I had the same problem :D

  • @Giantsfan877 When you use destroy instance(recycle bin), it destroys all. You can use destroy at position(dynamite), specify which object you want to destroy, and the position.

    You can apply this same concept to anything too. try :

    player event press s key,

    action check object, self, object (enemy) (coordinates based on you if melee, or map if youre using uhh idk a detonator)

    start of block

    destroy at position object enemy (coordinates based on you if melee, or map detonator )

    end of block

  • thanks dude that was awsome i have now made mario kart with that now thanks

  • @armondoe No, don't do what @TheStickofWar said. That's a terrible way to do it. Go to the action that destroys the enemy and set it to "Other" instead of "Object: enemy" and it will only destroy the one that the player collided with.

    If you create a new object for every single enemy, you're missing the whole point of being able to have multiple instances of the same object. You're also going to have a ton of identical collision events cluttering up your event list when you only need one.

  • how come nobody makes a game from scratch? it would tell you where things are and how to do them

  • @XxTOTALROCKSTARxX i'm using scratch its easier :D

    

  • you did not explain is how to make player bounce from one wall i need to know please :3

  • when ever i try to make multiple enemies, when i jump on one they all disapear. can u help me????

  • @armondoe right click your enemy object, then duplicate it and name it something such as obj_enemy_2, then make a seperate collision event just like the first enemy :D

    message me if you still have trouble

  • @armondoe see mycomment to giantsfan877

  • lol when I make it afterwards the enemy blows up in the sky! and then disappers! Pls reply for this help.

  • moi quand je veut lancée le jeu il me mais sa: D3D.CreateDevie0 d'erreur: s'il vous plaît vérifiez que vous avez une carte graphique répond aux exigences minimales et que vous les pilotes sont mis à date.If votre carte graphique dispose de peu de mémoire, essayez swithing votre ordinateur à une résolution inférieure. (Erreur: -2005530518)

  • ...ummm im looking this over, and wouldnt that make it so that if you jumped UNDERNEATH and enemy it kills it too?

  • @XOfSpades9 no, in gmkr its the other way around, if vspeed is higher than 0 its down, else its up, made this way 4 beginers, but my prob is real platform enemies, like when ur above a platform and he is on a lower platform, to make him move towards the end of the upper platform, jump and get on the upper platform to attack you, why do I want this, 4 a REAL boss, not those lame ones that just stand there shooting or move left to right...

  • how do i give it more lives

  • how do i set the gravity for the enemy? it doesn't work for me:(

    and he walks right until he is out of the screen

  • All you did not explain is how to make player bounce from one wall to the other but i mmade lot of Mazes so i knew how to do that But this video helped me alot i thank you very much for posting this video :) may i send u a frioend request

  • play unity3d and you will regret this crap jus try it

  • this gamemaker is rubbish go onto unity3d and make amazing games which you can sll like a proper game!

  • @teamstick89 GM is not rubbish, it is if you dont know how to use it ;)

  • @spikerdude111 have you even tried unit3d just check it out then you will see my friends got this is rubbish compared to unity3d so shutup

  • @teamstick89 i know how it works, its mostly made for making 3D games, whereas GM is for 2D, so i dont see this going anywhere ;)

  • @teamstick89 You can sell GM games -_-

  • you don't need to put +(number). the only symbol you need is - when taking away a value.

  • IT WORKS! THANK YOU SO MUCH!!!!!

  • ty so much that glitch was really bugging me

  • Can you help me ? , you didn't show the enemy's collision to the block , now I it doesn't work for me.

  • @benjaminjosso1 I did collision with block

    Reverse horizontal direction.

  • I added points, but it just keeps on rising, even if I didn't kill the enemy

    Help me please!

  • waht di you do with the enem collsion with wall? for the rest it worked epicly nice

  • I'm sorry you have a lot of hate comments. Okay, for those of you who it didn't work for, you obviously did something WRONG, because it worked for him in the video! The only problem I ran into was when I tried to run it, the enemy went through the wall and beyond. This is EASILY fixed by going into the enemy's event and making a Collision even with the Wall object. In that event, put the command "Reverse Horizontal." Viola. This is a GREAT and very simple tutorial! Thank you!

  • my enemy just goes through the wall then i repeated the collision settings i have the player set to he just hits the wall and stops

  • wow, lots of hate comments. :P

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  • mine doesnt move it stays inthe same stop

  • Mine destroys enemy when I run into him and restarts but if I jump on him it defeats me plz help

  • FAILFAILFAILFAIL it sucks, didnt work, I hate it

  • Comment removed

  • You dont know what ur talking about noob!! waste of my life! i want my 6:19 minutes back!

  • Comment removed

  • You dont know what ur talking about noob!! waste of my life! i want my 6:19 minutes back!

  • NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO­OOOOOOOOOOOOOOOOOOOOOOOOOOOOB!­

  • You dont know what your talking about.

  • could you make a non head bouncing to kill an enemy tutorial, like say through attacks? My game I'm trying to make doesn't fit head bouncing to kill the AI.

  • @xEnigmatistx you shut up! at least someone here has a tutorial with commentaries cuz most people have worthless tutorials with text! man this tut is awesome.

  • you can learn that in the official example.. this video is worthless

  • This Video Sucks!

  • #$#@ it dosnt work for me

  • cm on guys give a thumb up for his first try/video

  • Thanks dude! but do i have to make more enemy objects becuse if i use the same in three all die if i hit one....

  • hey when i do this it says error:if vspeed is larger than 0

    unexpected symbol in expression wat do i do now please help u are d only one who can,or maybe.

  • @madformaddysmaddies He used a variable check, that wasn't code. In code you would put:

    if (hspeed > 0) {image_index = 0}

    if (hspeed < 0) {image_index = 1}

  • If you wanna learn how to make simple player movement go to Game Maker Simple Player Movement By TheGMANKiller875

  • @TheGMANKiller875 but i wont

  • @dariokustura Why? you don't?

  • You don't set object enemy but you select OTHER.

    SELF = PLAYER

    OTHER = ENEMY

    OBJECT ENEMY = ALL ENEMIES IN THE ROOM

  • Thank you! This works PERFECTLY!

  • You might want to delete the destroy instance action, go to enemy and put collision player if vspeed is larger than 0 for obj player destroy instance to self.

  • Problem : When you hit 1 enemy it destroyes ALL enemys in the room!

  • tnx this worked =)

  • Shouldn't you destroy ''other'' instead of Object enemy?

  • @Kevinskie555 no because that might destroy the walls i think

  • @Pokeplaya128

    But if you destory ''object enemy'' all the enemies in the room will die right???

  • @Kevinskie555 oh.........uh.......im not sure im not putting more than 1 enem in the same room but i never thought of that...

  • thanks!

  • i hate that you use the drag and drop system. i want to se you program it fore real, gamaker uses the programming languages C# a very very very easy programming languages. if you want to work whithe games then you will have to leen real programing first

  • hey, this is a good tutorial, but there's one problem. when all of my 3 lives are up, it goes to the negatives. how do you make so if you ran out of 3 lives it would end the game?

  • @Dpeezy93 i think that you have to make an object called "control"(dont give it a sprite). have it set the number of live to whatever. and put the evnt "no more lives( i think its in "other") and have it end or restart the game or whaterver, just make sure to PUT IT IN EVERY ROOM OR IT WONT WORK!!!! this should fix it, if not im not sure i can help you.

  • your tut is a lot like noxaexxx's

  • quite good but get this program! Camtasia studio just torrent it or something!

    the screen was really shaky so get that and you'll be sweet!

  • @TheSacredCreator Thank you, im glad that this helped

  • @HouliGM does it have to be pro version to make this??

  • @willmage13 no

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