Added: 3 years ago
From: rfswitchbox
Views: 22,066
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  • such a great game, and a great memory from my childhood on the c64

  • thats so cool!

  • I was pretty young when this came out so I never understood what I was supposed to do.

  • music too fast

  • @urmo345 This was recorded from a real NTSC Atari 130XE via a TV capture card; so the music is playing at the correct speed.

    If you've played this game on a PAL Atari computer, the music will play slower than usual. Seeing that you're from Europe (which uses the PAL video system), you're probably used to hearing it slowed down a bit.

  • @Teraforce88 Ah, that explains the thing. Thanks! :)

  • It's probably being played in NTSC whereby the music will go quicker than on PAL if run in the VBI. (60x per second as compared to 50x)

  • I like the new 1 (On XBOX) ;D

  • About the out of sync music. Could be due the OS or the CPU of the Atari 130XE. I played Spy vs Spy on my Atari 800 and the music was fine.

  • simple instructions.

  • that takes me back.. i remember an ice one and a sunny island one too

  • Happy days! looking at this again i've not played this for over 20 years ha ha , they got better too as the series progressed to Island caper and Artic Antics.

  • i remember the ps2 vertion i played it all the time :) till my dog ate it! :(

  • I like the sega master system version. But thats the one I grew up with. So to each his own!

  • Amiga version is better! (joke!!! :-)

  • bitxelized

  • Every Atari version of Spy vs. Spy I've heard on an emulator has bad music timing. I remember playing an original copy on a real 800 and hearing the correct rhythm....I wonder, is it the emulator, or a bad image? :(

  • To be honest, I'm not sure (I've never played this on an emulator). Did the music in this video sound ok? Because this was recorded straight from an Atari 130XE.

  • This music was wrong - I just assumed it was emulated. Listen to a recording of the C64 or NES version, particularly the higher bell-like melody. In your recording that part desynchs from the rhythm line in a certain phrase - it goes twice as fast. This is the error I'm referring to.

  • I see what you're talking about now. I only ever had this game for the Atari, so I never noticed it was different on other platforms.

    I think this might just be how the music on the Atari port is, though. It's how I always remembered it and it's also how my original copy plays. Unless maybe First Star released more than one version of the Atari port?

  • I only heard this version when I started playing it through emulators. The copy I had was definitely different. It's agree it's possible that First Star released more than one version and one of them has broken music.

  • The music plays about twice as fast as it should, at least compared to my tape version that I had from an unknown source.

  • @rfswitchbox The recording sounds exactly as I remember it.

  • @rfswitchbox It is. I played this game all the time on my Atari 800xl and all the music and sound is exactly the same as in this video

  • @rfswitchbox

    I had an atari 800xl and a 130xe, and this is the most authentic video I've seen on youtube. You can tell quite clearly that it's a real atari 8bit and not an emulator, as you can hear the "morse code" line noise of the disk accessing data while it loads.

  • @rfswitchbox I had an atari 800xl and a 130xe, and this is the most authentic video I've seen on youtube. You can tell quite clearly that it's a real atari 8bit and not an emulator, as you can hear the "morse code" line noise of the disk accessing data while it loads.

  • @ACnitus That's not always a sure sign. For authenticity/nostalgia, several emulators actually have the disk access sound built into them. Amiga, BBC Micro, Amstrad CPC, etc, all have that.

  • @gjc82071 Also I had an 800 xl from early childhood, a 130 xe later on. I must have played this game a million times. This is what it sounded like.

    Don't forget, this was the original game. It's the ports, like the c64 port, that has incorrect music. The c64 had vastly inferior audio and never captured it right in ports from atari. The NES port came out so much later that it doesn't even count as a port so much as a complete remake.

  • @ACnitus I hate when people speak without having ANY clue. First, this game was originally written for the C64, not ported from Atari.

    Second, you can't compare "capturing from atari ports", because that has NOTHING to do with the system's capabilities, but it's 100% on the programmers.

    Second, the C64 had vastly SUPERIOR audio. The SID was much more advanced than POKEY, a simple noise generator.

  • @sctriplefox I think the difference in the rythm is due to the different electrical frequency in Germany (60 Hz) which is where Atari 8 bits were produced, and USA (50 Hz), that causes the sound to go faster/slower, depending on the country you are in... this video is recorded in a 60 Hz country, or with an emulator in the 60 Hz option.

  • @Mirkoyanque Not an electrical issue, but close: in Europe we use PAL 50 Hz framerate while in US - they have uing NTSC with 60Hz.

  • Was very good game to play with brother in childhood.

  • It was the best game ever!

  • atari 8 bit is i think the worst vesion of spy vs spy (my opinion)i think the water bucket is filled wih an electric current

  • LOL. I had this game pc version

  • freaking classic

    awesome game

  • yea...it was one of my favourite game(all 3)

  • This is not water bucket. This is ACID bucket.

    But I like the spring most.

  • Believe it or not, it actually is a water bucket. Straight from the manual. Worth noting because it acts as the remedy for the bomb.

    I think the Spy vs. Spy game that was released for the XBOX a few years ago had an acid bucket as a weapon, but I'm not totally sure as I've never played it.

    Also, I really like the spring as well. I probably should have used it in the video. lol.

  • excellent - didnt know this was for the atari 8 bit

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