Added: 8 months ago
From: Matthew486DX2
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  • Nah, the best warp jump is any of the ones in The Motion Picture. The triipy 70s psychedelic lights and all that....glorious.

  • Good job, Paris!

  • What the Hell???

  • Starfleet. They are called Seatbelts!

  • Hehe I love this little sequence.

  • I'm glad you put this on; it really was very cool jump to warp, I agree!

  • vroom vroom...

  • I love Star Trek Voyager series..!!

  • i liked this jump too when i first saw it..

  • Should play Star Trek online, it's features the Undine "8472" heavily. And it's free.

  • I always rooted for Species 8472

  • Warp jump! LIKE A BOSS.

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  • Warp and the Dampers are so stupid. You mean to tell me that they can just to 12K times the speed of light but fall all over when getting zapped. Another ST cannon!!

  • @notluzn

    The warp bubble acts as a dampener I guess

  • @notluzn They aren't accelerating, they are taking a shortcut through space. That's why they don't smash against the back wall in a jumble of human guts.

  • @drpeay watch the show.. they don't just jump like BSG, they move in direction and you can se them move.

    even impulse power they don't budge if true. TOTAL CANNON

  • @drpeay No, its not a warp drive in that sense. Star trek warp is essentially a subspace bubble around a ship that cuts through space bypassing normal physics, allowing for faster then light speed. Inertial dampers are in place to compensate for the acceleration and deceleration of the vessel so there are no jumble of human guts.

  • @gerble36 Yes, according to the tech geeks, but if you watch the show, it doesn't do that. They Move and do not jump.

  • @gerble36 I see.. I didn't ever understood "Transwarp".. (an example of it's failure in ST:III) do you?

  • @notluzn No man. Warp is achieved with a 'static warp shell'. The ship itself is stationary, while it enlarges the space infront and shrinks the space behind. It's very simply really.

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  • @notluzn

    A calculated jump in acceleration would be far easier to dampen then an unexpected impact.

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  • @notluzn I would include a link, but I have yet to find a video on here that explains it properly.

    All the ones I've found so far sound more like the Quantum Slipstream Effect.

  • @notluzn My god, WARP moves (/WARPS/, hence the name) the space around the ship, not the ship through space. Get your fictional science straight. There's no g-forces, because everything inside the warp bubble, isn't actually moving, the space around them is.

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  • what episode is this?

  • @TheOriginalRejvik Scorpion Part 1.

    

  • They could have gone to warp if they were just wearing seatbelts.

  • Paris is a fuckin BADASS is the only explanation needed

  • Definitely one of the coolest jumps to warp!

  • THAT UNDINE SCARED THE CRAP OUT OF ME

  • Run Away!

  • Now if only did a BARREL ROLL!

  • Are we glad we don't have to sit around and calculate a Star Wars hyperspace jump? Yes, yes we are.

  • i love VOY

  • "Scorpion" is one of my favourite two-parter episodes. The others include "Future's End" and "Endgame".

  • Oh Federation, y u no seatbelts?

  • Indeed, understand that without inertial dampeners, they'd currently all be a pile of liquid right now.

  • Fuck man, I seen this before and I was like that was fucking epic and kept watching it over and over.

    Fuck they need a new Voyager continuation series

  • @blahblahgayblah

    Do you often watch Star Trek vids when you're drunk?

  • No OSHA compliance. Seriously starfleet, they're called seatbelts.

  • gotta love how all the damage that ship takes the very next episode its back to brand nerw condition

  • @MrIlovegamez

    Oh please, this ship stands against multiple Borgcubes and wins . That tiny bit of damage was nothing!

    Well, as long as the writers decide to have it that way ;D

  • @shurednichso lol agreed

  • @MrIlovegamez

    They don't really take much damage in "Scorpion Pt II" because the Borg were protecting them, and the next episode "The Gift" actually shows some continuity by having part of the plot revolving around removing the Borg additions. One of the rare instances of the Voyager writers giving a damn about episode to episode continuity.

  • @80smusicfanNO1 lol thats one way to put it

  • It would be from an episode of Failager. Or... Voyafail. Not sure which one sounds better yet.

  • I watched this episode a few days ago.......AWESOME STUFF IT IS!!!

  • the powerful federation doesn't know seat belts

  • A drifting jump to warp!

  • @thebigbadbeigedaddy Star Trek: Delta Quadrant Drift

  • LOL, she just threw Kes on the side when she passed out!

  • Of all the times weapons fire has disabled warp fields I am glad this wasnt one.

  • what movie is this?

  • @AngryWeirdo Its not a movie, its from the TV series Star Trek Voyager. The episode is called "Scorpion, Part I".

  • @AngryWeirdo It is not a movie it's from star trek Voyager.

  • Your all a bunch of geeks.

    it's ok so am I.

  • Why does the ship always seem to get longer.

  • @CuttlefishPi The theory is: when the ship is going beyond light speed the images it sends out to your eye need more time to arrive.. a small interval so it appears as if the ship gets ripped apart :) #-damn-i-am-a-crazy-nerd

  • @Lowlw Yes but could this be cancelled by the fact that the ship itself will get shorter because of the speed and acceleration? There is also those bits when they are traveling faster than light and they can see something coming up behind at faster than light.

  • @CuttlefishPi it wouldn't get shorter, it would technically expand infinitely.

  • @AToxicOrange Google Lorentz contraction and click on the first thing that comes up.

  • @CuttlefishPi Compensation? *cough*

  • @CatherineB1988 The Borg do, because the sheilds are able to adapt to most weapon fire and render themselves almost entirely resistant to it.

  • Kes fainted when Tuvok telepathically projected an image of his cock to her

  • @CatherineB1988 agreed here. A borg does't have shields until it "adapts" to the frequency of the weapon attacking it.

  • I just find it funny that one or two shots from a bio ship cripples if not destroys a borg cube yet voyager gets hit not once but twice and still manages to survive with little or no damage.

  • @dchandler2091 THANK SCIENCE! lol Its because the borg only assimilate they do nt really create anything, and this organic alien race and ship are so evolved they beat the borg. But some how the federation manages to keep their shields up to date witht he latest mods and develop nano machines to fight the borg from inside out. Its fucked, the humans should totally be dead hahahah.

  • @dchandler2091 they got hit once. The first shot went well over the saucer section, and the second shot probably crippled their deflectors. Another shot would've disabled the ship entirely.

  • @dchandler2091 Well they do have shields while Borg Cubes don't.

  • @dchandler2091 first of all (and i know this has been said before) voyager was only hit once, second of all, maybe the bio ship weapon is specifically designed to cripple borg cubes, and may have little to no effect on anything else

  • @dchandler2091

    Two things, one - it missed the first time, and two voyager has sheilds a borg cube (unlike in STO) has None. In otherwords, Voyager has more protection

  • @dchandler2091

    Bioship was going easy on Voyager

  • @dchandler2091 Well they have shields... Borg just regenerate :)

  • @dchandler2091 borg ships don't use shields...

  • @Traylland2 They use subspace fields. 

  • @dchandler2091 well it was stated that the bio ship was powering up, perhaps it was not fully powered up when it fired, also voyager only got hit once

  • @dchandler2091 The bio ship was probably firing with lower power at Voyager, because to them Voyager was an unknown vessel so they intended to scare it away rather than destroy it. The Borg, on the other hand, are a known species and they know they want to destroy them.

  • @dchandler2091 Shields.

    Borg ships don't use shields. Initially this was because they didn't have to; they could adapt to an attack in 1 or 2 shots, and that attack would no longer have an effect. Of course, why they didn't give the borg some kind of shield after they nerfed them (TNG borg are way more powerful than all borg afterwards) I don't know, but I figure if voyager didn't have them they would have been a cloud of debris.

  • @dchandler2091 I don't think borg ships actually have shields, unlike Voyager

  • @dchandler2091 Borg dont have shields arround their ships and maybe a totally difrent defensive configuration. :)

  • @dchandler2091 maybe i got an answer for that... you see... borg cubes doesnt have shields at all (they only got that adept thing going on)... i hope that might help explaining it a bit ;)

  • @dchandler2091 The borgs shields are weak at best so that explains one part, the weapon is designed in a universe without shield technology (fluidic space) so it is designed mostly for hulls not energy barriers. The hit on voyager was very very brief and it was knocked away from the blast itself. Hope this helps to explain a little.

  • 8472

  • Seat belts dammit!

  • Warp on the fly...LOVE IT

  • I think it's pretty bitchin, Voyager is spinning in a spiral and still raises it's nacelles and jumps to warp

  • is it coolest jump-don't know, but one of best confrontation-yes

  • i want a bioship -_-

  • go tom go!!!!

  • And this is why Starfleet vessels desperately need safety harnesses. If Species 8472 decided to fire again in the 30 seconds while the crew was on the floor, they could've taken out the warp drive.

  • I can never again watch voyager without thinking of Captain Flemeth.

  • it should have had voyager blowing up. that would have made it cool

  • If Paris was unable to hit that last button, they'd all be dead.

    My cell phone has voice-commands, yet a 24th century starship does not? Hah!

  • @Yonkage and your phone's voice command is ALWAYS accurate?

  • A seatbelt may be helpful

  • If we really want to design ships based on inertial stress alone they all look like cigars, if built around weapons the heat issues demand separation from the rest of the ship, the warp nacelles get hot (in Enterprise this is referenced) so the nacelles have to be separated from the body of the ship or they would be in the center surrounded by tons of armor, central loc for the antimatter core. Impulse, given the constant failure of structural integrity, should not be housed in the nacelles.

  • I remember that; she recovered so gracefully. :o)

  • That was pretty badass :p

  • @Harridrone Tom Paris is pretty slick @ the helm. Cool scene all around...

  • easy answer is star trek science is junk science that has nothing in common with reality.

  • @Fektthis You have Star Trek confused with Star Wars I think.

  • @amazingmao no confusion, i like both and i realize both have a large amount of bad science.

  • @Fektthis with all due respect, SW has no science(the 6 movies I mean, on screen, not counting novels or behind the scene background settings). It has however, magic.

    Bioware's KOTOR was the closest thing SW had to explaining anything convincingly.

    ST vs SW is really just like modern science vs religion. ST says it works because of some bad science(atleast it's an attempt), SW says it works because of the force(god).

    while we're at it, try explaining anakin skywalker's genes.

  • @amazingmao you're trying to justify their bad science by saying star wars science is worse. i don't recall my bringing up star wars at all other than in response to your post. however to be rather obtuse on it let me answer your question with a question, bad form i know. How are Anakin's genes any more convoluted than Spock's. Vulcans have a copper based blood and their heart is located where our liver is. Less in common with us than apes yet we can cross-breed, wow convenient.

  • @Fektthis It's voyager, I don't have to justify anything. the word bad is associated with anything about it.

    That said, I didn't deny Star Trek has some really bad science. spock's gene is a good one.

    However, when you say ST and SW both has bad science, that's where I have a problem with because SW really has NO science, period.

    ps. spock came from 2 sets of genes, at worst it's a bad "science"

    Anakin has only 1, XX at that. He'd need to be a clone, and not be male. it's 100% bs.

  • @amazingmao

    Technically, his mother could be XY but have a malformed/nonfunctioning SRY gene, which resulted in her developing as a female. In addition to making him impossibly powerful, the midichlorians could have fixed that.

    Which makes him a male clone of his mother, but whatever. Just grasping at straws for the fun or it, here.

  • seat belts

  • @qqqq1920 The Sisko is cooler.

  • Inertia Damping has difficulty compensating for weapon fire thats why they are forced to the floor

  • @claian12 I think they made them all fall to the floor for dramatic effect because its a TV show.

  • @claian12 they need seat belts

  • @claian12 Thank you ensign.

  • @claian12 Yeah, since inertial damperners work according to what the ships drive systems are doing, when a torpedo or phased energy hits the ships any number of variables could happen, causing the dampeners to compensate the best they could but the torpedo could explode with a high yield, or a low yield, no way for the dampeners to know which until it happens.

  • @claian12 Also I think that a little bit of power may have been diverted to shields...

  • fuck voyager.

  • Inertial dampers prevent the crew from turning to mush during moments of sudden acceleration. When the ship was first attacked the dampers were "overloaded" but they did not fail because even those stresses suffered from the shock would have killed the crew. There are also gravitational generators that keep crew pulled downward onto the deck but those remained functional hence the crew not slamming their heads into the ceiling. Additionally, the ship's shield absorbed the brunt of the attack.

  • How is this the coolest jump to warp when it doesn't even have Picard saying, "Engage!"?

  • @jimmyhayers it's the coolest coz where else have u seen a ship jump to warp while spinning out of control?

  • @jimmyhayers Er, they're under attack by an enemy that pwned the Borg, we haven't got time for Picard to wave his hand and call for warp as slowly as he does normally!

  • @jimmyhayers Yeah, but it looks cool. I still don't think it looks as cool as the warp jumps from First Contact, but its not bad. 

  • @jimmyhayers Because it has Janeway in it. DUH.

  • @ZaffireWolf One of the finest Shakespearean actors of his generation vs a woman with a Danish pastry for a hairdo.... hmmm. Haha nah I love Voyager but it's just not as good as TNG.

  • ZZZzzzZZZzzzZZZzzzZZZzzz...

  • Can someone tell me why they still do not have seatbelts. Obviously there are a lot of times where the inertia dampeners fail.

  • @74205Defiant Voyager is designed for exploration, not combat. Inertial dampers, which are powerful enough to keep anyone from even moving when the ship jumps to faster-than-light speeds, are usually enough. But, when you're under attack ... *shrugs*

  • All credit to Tom Paris, I don't know of anyone else who's ever powerslid into a Warp Jump.

    I wonder if there's a Trophy for that...

  • Ship rotates clockwise from the front, 0:30 then rotates counterclockwise from the front. Continuity problem when creating the graphics.

  • Voyager swings around crazily and jumps to warp in a RANDOM direction...right into a star.

  • So, Voyager's shields can hold against Species 8472 weapons fire....Hmmm..

    The Borg does not :D LET'S KICK SOME CYBERASS :D

  • @STiBebi they havent adapted yet.

  • @STiBebi I don't think the Borg even have shields

  • In all my trolling on youtube videos over the years, my comment about Star Trek being unrealistic got the most responses. I love you guys!

    Oh and I like the JJ Abrams movie too, lens flares and all. So you can beat me up about that :)

  • soooo 23rd century and they rid of seat-belts?

  • Christ, you kids need to watch some Babylon 5 battles if you think some tumbling through space is cool.

  • @AndyTheIrateAnt

    Battles are different, we have DS9 and Enterprise for awesome space battles thanks :-)

    But I do love Babylon Five

  • meh

  • Not very smart, this scene was... There's no way the computer could calculate a safe warp route while the ship was spinning like that.

  • @vitorfray  oh with bio neural circuitry and a main computer processor capable of simultaneously accessing 47 million data channels and sustaining 575 trillion calculations per nanosecond Voyager or an intrepid can,she is the most advanced ship the fed had here.

  • You're all wrong. Voyager's been in space for quite some time, and as such, she's been damaged in many areas. Maintaining inertia isn't as easy when you're not in the Alpha Quadrant and have a convenient nearby Starbase.

  • Random Ferengi: And that is why youuuhhhhhr hhheeelm needs these seat-belt harnessers, HU-MAHN!

  • I agree that it is by far, the coolest jump to warp of all star trek combined!!!

  • 0:34 VOOM!

  • Yeah boy! Nobody messes with Lt. Tom Paris!

    (Does anyone know how the that song is called? 0:12 - 0:34)

  • If having the ship knocked sideways puts everyone on their butts, shouldn't they all get slammed into the wall when it speeds up to warp velocity? Just sayin'

  • @tixmastr Weapons Fire interrupts normal systems operation. Power fluctuations. Etc.

  • @Matthew486DX2 that and the Inertial dampeners are set to a certain power level at sublight speeds, they get put to full power just before a warp jump

  • @Matthew486DX2 if that's the case then how can the systems calculate a proper warp heading and execute it while things are fluctuating?

  • @tixmastr Also, Warp bends normal spacetime around the ship, the same gravity/inertial factors don't exactly apply IIRC. Hence FTL speeds.

  • @Matthew486DX2 +don't forget the 'inertial compensators' ;)

  • @Matthew486DX2 AND they have things called Inertial Dampeners that help avoid people getting thrashed about when the ship is moving that always seem to inconveniently bug out anytime a ship is hit with any weapon.

  • @ItsTurningGreen002 Maybe it actually does its job. Does the ship shake HARDER with inertial dampeners down?

    Personally, I haven't seen a footage of that, but I'm not the most knowledgeable fan.

  • @ScientistCat No as in they always have inertial dampeners up so that people don't feel traveling at warp speed for example, but they always seem to get disabled by weapon's fire.

  • @Matthew486DX2 you are aware of that, first of all, warp comes AFTER the spin, second of all, if they have a gravity generator on board or something they will still be slammed into the walls.

  • @Matthew486DX2 Actually, it's the inertial dampeners that make the ship not shake about during warp. Weapons fire disrupts those systems.

  • @tixmastr In the Star Trek Universe federation ships use technology called Inirtial Damping Fields . Essentially its a cushion that absorbs the movement on the crew . The tech was written into the show as a bandaid more or less to prevent the crew from splattering on the walls during warp . But loop holes have been written in . Enemy fire or impacts the system is not ready for will still jar the crew around . But planned events such as warp the system is preppred for and ready for .

    

  • @tixmastr remember, the inertial dampeners can compensate for that as the computer knows the jump to warp is coming. people get tossed around when something that the ship is not expecting happens, like getting struck by weapons fire :)

  • @tixmastr : The real answer to that question is as follow:

    The weapon's impact overloaded the stabilisation control of the ship (A bit like when you're in a plane and you hit a turbulance). This in turn, made the ship spin faster then what the inertia control system could handle. This, in turn, created a net positive acceleration (centrifugal toward the each side of the ship) that projected the crew on the floor...

    Is that a clear enough explanation?

  • @tixmastr

    In actual warp theory that exists today (the same kind of warp technology used in fiction here), the warp drive would bend (warp) normal spacetime around the ship, therefore eliminating inertia. However on Star Trek, we also have Inertial Dampeners, which eliminate the effect of acceleration / deceleration.

  • @tixmastr

    It could also be that the shields work in a similar way to real life Reactive Armour. When reactive armour is hit, the energy of the impact is distributed evenly, rather than in one point which would result in penetration. It could be here that the energy discharge on the shields cause redundant power systems to overload, thus taking the impact of the shock. The stronger the shock, the stronger the overload.

  • @tixmastr I can think of lots of star trekky ways for this. Hows about the 'inertial dampers' can't work so fast to completely adjust for unpredictable weapon hits, taking time to correct. But they naturally know when the ship is going to go into warp so are ready and calculated all that jazz. I have thunk about these such things :D when i am bored

  • @tixmastr The dampening field falters a bit during attack just enough to shake up the crew when shields are down, but it uses all ships resources before the jump to warp