But i meant more like if you cut a treebransch with a sword the tree will break on that exact spot and if you didnt cut with enough force it would only have a cut or hanging by a few wooden fragments attatched to the tree. things like that.
It isn't "supposed" to be like that, the multiplayer physics support is just terrible. Not that it's Valve's fault, if you had accurate physics then it would be like having loads of extra players on a server which would slow it down. And it uses a heavily modified version of the Havok engine.
sry but i am not kidding. I really hate physics engines beause they glitch so much. In FEAR characters stuck in walls, in Halo 3 and Halo 2 characters stuck in the ground.ETC
you hate physics engines because characters get stuck in the world every now and then? Give me a break. It's an extremely small price to pay for the amount of things a good physics engine allows you to do. I'd like to see you try create a flawless one.
no, it had physics engine but it was an in-house engine meaning Bungie developed it themselves for that game. It had preset animation when u die and fall. No ragdoll, no game had ragdoll until 2002 which was Timesplitters.
The "dumb ass" would be the person responding aggressively because someone 'dared' to question the awesome power of their favourite console even though he answered a question to something he knows nothing about...
But, I am making allot of assumptions saying that.
The real answerer would be maybe; it depends on how much graphics power the developers are willing to give up in exchanged for this level of physics, and will the games graphics meet 360 standards after the exchange.
the processor does physics, the graphics card does graphics. but i figure with all of those objects, you would need dual 8800 gts. unless you have a physics card.
There is allot more to the physics war than you seem to know, there are many things wrong with Havok FX hidden under the surface of their fancy demos. Too much to explain with YouTube's character limit.
SUCK IT ATI SUCK IT REAL GOOD
fenixfilip 4 months ago
Seriously!!! this is amazing, ive always thought Havok is the best at physics...
and then stupid people say its Unreal.... hahahahahahah!!!
unreal is way below this
KaiNogard 1 year ago
i think the book monster in ghostbusters the video game used this
CamRaiD 1 year ago
lol what is the version of nvidia card
boblester122 1 year ago
It's gonna be neat when they can create items that can bend and break upon impact by the simple physics.
FlashySenap 2 years ago
they already did play star wars the forced unleashed
Calvinator321123 1 year ago
Ah they did? that's neat!
But i meant more like if you cut a treebransch with a sword the tree will break on that exact spot and if you didnt cut with enough force it would only have a cut or hanging by a few wooden fragments attatched to the tree. things like that.
FlashySenap 1 year ago
maybe in the future :D
Calvinator321123 1 year ago
не чего нового
SkullThird 2 years ago
since this was 3 years ago
but today:
Havok Pwns nvidia nard with their engine
citywill2 2 years ago
u.... dont own an nvidia card do u ?
buy a decent nvidia card (gtx260 or more) buy batman arkham assylum if u havent already and cry hard about what you've been missing
anub1s15 2 years ago
i thought they were together xD
Calvinator321123 1 year ago
Every time I see a demo of a physics engine being shown, it makes me want the demo more than an actual game. Lol
fourzero40 2 years ago 2
yes its SO TRUE
citywill2 2 years ago
how i add it to a game?
georgaras5 2 years ago
oh lol this is from year 2006.
suomalainen121 3 years ago
lol, it looks some kind of disgusting...
houdiinii 3 years ago 7
The game I play with most implemented physics is CSS. No characters get stuck in walls unless it's a custom map.
CELESTIALNOM 3 years ago
This comment has received too many negative votes show
Source has the worst multiplayer physics ever. You can't even knock a barrel over smoothly.
SnipaMasta 3 years ago
Maybe not in CSS because CSS isn't really aboutt the physics and it is supposed to be like that, but source uses havok physiscs just so you know.
dstudmuffinv 3 years ago 4
It isn't "supposed" to be like that, the multiplayer physics support is just terrible. Not that it's Valve's fault, if you had accurate physics then it would be like having loads of extra players on a server which would slow it down. And it uses a heavily modified version of the Havok engine.
SnipaMasta 3 years ago 2
.. i thought CS:S means Counter Strike SOURCE
blaa94 3 years ago
Havok is the physics engine which is part of the Source Game engine...
Chronobeanz 3 years ago
my bad then :p
blaa94 3 years ago
So what did you smoke when you typed in that statement??
COHneger 2 years ago
Sorry I didn't make myself clear.
The Source engine uses Havok. Havok is a part of Source, but not in the sense that Valve created or owns it.
(@ everyone who gave me thumbs down: Is that clear enough?)
Chronobeanz 2 years ago
are you really sure about that ?
computerfis 2 years ago
were can i get this physics sandbox thing?
catmana 3 years ago
This comment has received too many negative votes show
i hate physics engines. what happended to good old animations like in halo 1
2fast4uspartan 4 years ago
you've got to be kidding me?
u seriusly think halo 1 look better than feks. call of duty 4?
SgtSKU 4 years ago 4
sry but i am not kidding. I really hate physics engines beause they glitch so much. In FEAR characters stuck in walls, in Halo 3 and Halo 2 characters stuck in the ground.ETC
2fast4uspartan 4 years ago
?....
have u played crysis? if u play crysis u will start liking the physics engine ;)
SgtSKU 4 years ago 8
@SgtSKU the crysis ragdoll is gay though..
KaiNogard 1 year ago
you hate physics engines because characters get stuck in the world every now and then? Give me a break. It's an extremely small price to pay for the amount of things a good physics engine allows you to do. I'd like to see you try create a flawless one.
scspud 3 years ago 3
Uhh, didn't Halo 1 have ragdoll?
Cheefa 4 years ago
no, it had physics engine but it was an in-house engine meaning Bungie developed it themselves for that game. It had preset animation when u die and fall. No ragdoll, no game had ragdoll until 2002 which was Timesplitters.
2fast4uspartan 4 years ago
Actually, the first game to have Ragdoll physics was Jurassic Park: Trespasser which was out in 1998 :)
DarkPhoenix
DarkPhoenix12 3 years ago 2
Havok work very well in half life 2, now if onily my video caard would support HL2..... sigh and it was a great game 2
ebs2323 3 years ago
If you don't know, Physics engines exists since the first game.
A game NEEDS it to work. How would he knows when a ball collides with a paddle or when Mario is touching the ground?
Denommus 3 years ago
This has been flagged as spam show
First game with ragdolls was "life" It was released when the universe was created.
iforgotaboutit 2 years ago
lol too me a bit to get that
ViolentBiscuits 2 years ago
I just noticed that statement was wrong...
The game was actually "Reality".
iforgotaboutit 2 years ago
zomfg... whats that stuff....... ?
strategist701 4 years ago
i see some traffic cones
rabidzebu32 4 years ago
I see some skulls and bones too...
darksaiyan2006 4 years ago
brr :O=
Dr4go0 4 years ago
wtf is all that stuff?
Biscoid360 4 years ago
endorphines engine kick ass
killermolly667 4 years ago
they can dumb ass
Tacticalisthebest 4 years ago
The "dumb ass" would be the person responding aggressively because someone 'dared' to question the awesome power of their favourite console even though he answered a question to something he knows nothing about...
But, I am making allot of assumptions saying that.
The real answerer would be maybe; it depends on how much graphics power the developers are willing to give up in exchanged for this level of physics, and will the games graphics meet 360 standards after the exchange.
AnnoyedDragon 4 years ago
ROFLMAO!
Coogiebabe 4 years ago
HOLY CARP THIS IS GOING TO DEMAND DUAL nvidea 8800 GTX! HOPE YOU CAN DO THIS WITH A XBOX 360!
ragdollpwner 4 years ago
the processor does physics, the graphics card does graphics. but i figure with all of those objects, you would need dual 8800 gts. unless you have a physics card.
ssbmfan4 4 years ago
What do you mean "Ageia is the best after all." This is Havok. And by the looks of it, Havok is the best after all.
desromic 4 years ago
There is allot more to the physics war than you seem to know, there are many things wrong with Havok FX hidden under the surface of their fancy demos. Too much to explain with YouTube's character limit.
AnnoyedDragon 4 years ago
Lol, no no, I am fully aware of its flaws, I was just pointing out that this vid doesn't illistrate your point. Although, I am a fan of Havok.
desromic 4 years ago
Yeah, Havok has its failures. But so does Ageia.
Serio17 4 years ago