ok how to do endorphin rig fix. its pretty easy :D. Turn on figure mode on your biped. Click button "save file" and name it "endorphin rig fix" and turn off figure mode. now import the animation. If you import a animation just turn ON figure mode and load file NAMED "ENDORPHIN RIG FIX" easy huh? he dont have any special script called endorphin rig fix, he just named a fig. file of biped "endorphin rig fix"
Wow I did alot more than I needed to do. I exported the endorphin scene as .fbx and created my own biped resemblance in 3ds max. I then imported the .fbx file into 3ds and it showed up as a wire frame then I linked each limb I created to each joint of the wire frame and developed several headaches so thank you for this tutorial! Go ahead and check out my results.
@jakerismitology I checked out your rseults and I have to say you did a pretty good job. With some minor tweaking you'll be able to master the method better than me, I'm sure.
@Minotour Thanks man, no your way is 100% reliable, and I've become pretty skilled with the physique modifier and your way makes that soo much less time consuming. I use mudbox to sculpt the premade human form and export it into 3ds and apply physique. All that mixed with endorphin is just incredible.
@Hunter12365 I dunno, it looks like he has the full version of it, so do I. So far I've seen that with the export feature it becomes really awesome. I have 2.5.
It´s awesome to use both programs to make an animation, I´ve done 1 merging an endorphin character falling that was simulated with endorphin into some boxes in 3DSM using havok...
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MrDanko90 1 week ago
Man, just thank you. I was loosing my patience and you just showed how easy it is.
Bombastycznie 1 month ago
очень интересно
правда я в английском не силен
alex478733 6 months ago
ty but do u know if u can do the same thing but with UDK
hajlan91 6 months ago
ThankYou!
BakkerNils 10 months ago
You use Motion Capture file?
TheElectroxHouse 10 months ago
ok how to do endorphin rig fix. its pretty easy :D. Turn on figure mode on your biped. Click button "save file" and name it "endorphin rig fix" and turn off figure mode. now import the animation. If you import a animation just turn ON figure mode and load file NAMED "ENDORPHIN RIG FIX" easy huh? he dont have any special script called endorphin rig fix, he just named a fig. file of biped "endorphin rig fix"
DrHoUSe9961 11 months ago
nice
pwnzPacan 1 year ago
hey man great work, i was wondering if you could show me how to make an endorphin fix thing?
edoverhoff 1 year ago
can you make a tutorial: endorphin to 3ds max to gta san andreas?
basvh123 1 year ago
@basvh123 i'll think about it. probably not though
Minotour 1 year ago
@Minotour if you are the first one with a good tutorial you video will be populiar i think
basvh123 1 year ago
Awesome although what's the location of the endorphin fix file? Please!
PWNZAZ 1 year ago
@PWNZAZ you have to make it yourself
Minotour 1 year ago
@Minotour Oh i just realised its the file you first exported from 3ds max
PWNZAZ 1 year ago
@Minotour Is it possible to assign this to a skeleton made of bones? Like a rigged character?
PWNZAZ 1 year ago
hahahaha sorry it was just kidding.
my3dtation 1 year ago
sexy voice
my3dtation 1 year ago
@my3dtation I appreciate your comment, but being that I am thirteen, my reply would be 6_6.
Minotour 1 year ago
@Minotour ( when i am 13) -_ ^
DROCKERDGREAT 6 months ago
@DROCKERDGREAT (i would do that to a hot girl) #LOL
DROCKERDGREAT 6 months ago
Its Biped not bie ped ( sounds like a special bike ) biped like a sound effect. like something an old computer would make.... you know look it up.
Rilliden 1 year ago
Wow I did alot more than I needed to do. I exported the endorphin scene as .fbx and created my own biped resemblance in 3ds max. I then imported the .fbx file into 3ds and it showed up as a wire frame then I linked each limb I created to each joint of the wire frame and developed several headaches so thank you for this tutorial! Go ahead and check out my results.
jakerismitology 1 year ago
@jakerismitology I checked out your rseults and I have to say you did a pretty good job. With some minor tweaking you'll be able to master the method better than me, I'm sure.
Minotour 1 year ago
@Minotour Thanks man, no your way is 100% reliable, and I've become pretty skilled with the physique modifier and your way makes that soo much less time consuming. I use mudbox to sculpt the premade human form and export it into 3ds and apply physique. All that mixed with endorphin is just incredible.
jakerismitology 1 year ago
@jakerismitology which version of endorphin is?
Hunter12365 1 year ago
@Hunter12365 I dunno, it looks like he has the full version of it, so do I. So far I've seen that with the export feature it becomes really awesome. I have 2.5.
jakerismitology 1 year ago
how can i get the upgrade please replay
it keep asking me to upgrade please please where can i get it free?
endorphinECWwresling 1 year ago
Great job, a very interesant method.
carloscoucho 2 years ago
Your tutorial Nailed It better than the company's own user-manual method. Awesome!
artofsuntzu 2 years ago
Thanks, I'm glad people are enjoying my tutorials.
Minotour 2 years ago
Where do you get the full version to export from Endorphin it keeps asking me to upgrade
Biztone007 2 years ago
It´s awesome to use both programs to make an animation, I´ve done 1 merging an endorphin character falling that was simulated with endorphin into some boxes in 3DSM using havok...
ferna2294 2 years ago
thank a lot
it solve my problem
^^
Tedyhot 2 years ago