Added: 1 year ago
From: Dosunceste
Views: 6,695
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  • @mobius1aic

    Keep in mind that the texture resolution are to be considered against the low GBA screen resolution (240 x 160).

    What you see here isn't exactly what it would look on the real hardware.

  • When your textures are so bad, why even bother texturing and not just go with flat polygons, which are going to save a buttload of clock cycles and perhaps run at a reasonable framerate.

  • Heh. Almost as good as the NDS.

  • Reminds me of F1 1998 Game...

  • the more ,m thinking about it,the more i realize that it is pretty obviousely that the gba can do real 3d,becouse it has a 32bit proccesor,it,s true that it lacks a 3d chip but the proccesor can all do 3d by itself and then renders those 3d images to their 2d video chip,the only downside is that there is not much power left for other things.

    if nintendo had put a 3d chip inside,the gba had way more power left for other things.

  • @johneymute look..ps1 lacks a exclusive 3d engine as gba...what counts here is resolution to demand better and polished 3d graphcs.

  • @johneymute You mean like a graphics accelerator?

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  • That looks good for gba

  • Why was it cancelled? It looks pretty cool, good graphics for the GBA>

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