Added: 3 years ago
From: pablovazquezz
Views: 17,847
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  • why the spot dont turns when the player turns ?

  • @GertjanSluimer2 Because the Lamp is parented to a vertex (Vertex Parent), not to an object, and since vertices don't have rotation axis, the spot doesn't rotate, which is the desired behavior.

  • @pablovazquezz is a vertex a little dot in editing mode ?

  • @GertjanSluimer2 yes, vertices are those little dots you see in Edit Mode, you can create individual vertices by hitting Ctrl+Left Click.

    Between 2 vertices you can create an edge (F key), between Edges you can create faces (same hotkey).

  • @pablovazquezz oke thanks!

  • dude, do you think we can create an engine as efficient as Valve's with blender and not too consuming ?

  • @Washingstone btw, your real time simulation is nice and the squirel moves are really funny, especially when it looks around !

  • yes i agree with vline how di you do this?!

  • Good Graphics 5stars and a subrice +

  • hey i got a question: is it possible to make realtime shadows with an Texture?(Example: Leaves)

  • my real time shadows work, but when i turn on GLSL my textures dissaper can yuo tell my why plz tell me cuz its really important for me;p and if you know why can you explain me how to fux it;p

  • my shadows dissapear when i start game engine why? plz help

  • it's sucky -- the shadow sometimes just dissapears and how the hell do you make it so it shows alpha not a solid plane (as the shadow).

    also, the shadow just moves out of place. if you don't belive, i'll make a video!

  • Shadow disappears? is the Clip Start/End, to avoid rendering far too close/away from the lamp (optimizing times).

    The shadow doesn't has to be on a plane, it will be displayed in every surface that is enabled to receive shadows.

    If you want the other way around, you could just enable OnlyShadow + Ztransp, that way it would not render the object itself but just the shadow on it.

    Please make a video about your last point since your description is poor, I can't tell what the error is. PEBKAC? :)

  • if you want shadows you just set a light source to trail behind but really sweet game love the jumpping

  • this doesnt look like blender to high-tech settings

  • yeah howd they get it like that

  • WTF HOW DID U DO THAT! Just the map alone. lol as u can tell i am noob

  • this is YoFrankie, a game, he apparently stole the source files xD

  • Nobody can stole Yo Frankie's sources, they are open content! :)

    Also being part of Yo Frankie's team makes me feel I'm not stealing, am I? :)

  • xD lol, should i have told him: yeah, he took the yofrankiesource files, screwed them up and reposted them on yt, maybe even callingthem yfrankie xD

  • @Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!

  • @MrClockworkgoblin i posted 3 times, u answered 2 times ...

  • @Blinkwing umm- you DO know pablo as the lead artist on Yo Frankie don't you? You've posted 3 times that he "stole" the files, which a. he helped create and b. are open source anyways! D'Oh!

  • please help! how can i make apear my texture in my game! help plz!

  • uv texture or material texture?

  • Please somebody post a tutorial on how to make real time shadows

  • could get some nice silent hill style game play going on now... If only I could code python...

  • python isnt very hard, just look up tutorials online, its simple stuff just figuring it out and making it work is the hard part. GL :)

  • I think my problem with python is that it is so different to basic (my first language). I have tried to convert but due to college and other stuff I never have time to apply myself properly.

  • lol man... That's the same problem i had here... my first language was vb6 it was so cool but i hate it now cause C, C++, python and many other languages doesn't have anything to do with it... neither syntax nor anything.

  • I did the shadow on a build of Apricot but how can we apply them when the game start? Shadows work for the real-time preview but not in the real-time game...

  • Now, THAT changes everything! Sweet!

  • damn!

  • How I need to know

  • Uhh this is 2.47? ;)

    Mayby some script? Im like shadows...

  • blender does it again.

  • Coooooool!

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