Added: 3 years ago
From: ZaneProduction
Views: 53,762
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  • wich program u used?

  • I think I know where you live after this :D Great animation

  • The reason that one side of the moon is never visible from the Earth is because the moon spins once on its axis in precisely the same amount of time it takes to revolve around the Earth. If its rate of rotation were slightly different than its rate of revolution, we would eventually be exposed to the entire surface of the moon.

  • Yay! I saw sweden :3

  • it's good but i think it needs more ^.^

  • how did u dothat effect?

  • Good, but the Moon is too big, the earth has far too little clouds and the sun is further away from that.

  • dat it pretty nuts

  • pretty good apart from moon is too big and facing wrong way :D

  • how is the moon facing the wrong way?

  • The face on the moon always points towards the centre of the earth because its it is locked in are gravitation spin and does not rotate its self!

  • @StargateFan4 on the 4th reading i finally worked through your shocking grammar and yes the moon always "faces" the earth but not for quite the reason you said. If it were just locked in our gravity like a fly in amber it would be geostationary. It has no angular velocity within the earth orbit.

  • bcause lights, check it out

  • @ZaneProduction The moon's gravity is locked facing earth and does nto spin so the face of the moon would face towards the planet not towards us

  • @StargateFan4 the moons supposed to be bigg and its not facing the wrong way 

  • I like the addition of the moon and the sun.

  • The moon is far too close to the earth.

  • you cant tell. youre seeing it in perspective, as the moon is in front of the moon. and youre standing behind the moon..

  • Comment removed

  • Dude use your head, i meant the moon is in front of the earth and the camera behind the moon..

  • you can tell. it surrounds the earth too quick to be as far away as it had to be if we were in pespective. def. too big, fast or close. :)

  • Pretty good but could be smoother. It zooms out to far space too fast. Makes it too artificial. Also, it looks kind of flat.

  • i did the actual zoom seperate to the full space scene, then just mixed them in a little.

    =]

  • nice. did you have to render in parts and then put it together? or was it all one animation?

  • oh btw, i didnt add the 'camera shake' thing because i didnt want it to look like it was done on a camera... that sounds silly, but it makes sense to me lol

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