This is the most baller tutorial going mang. SO GOOD. made it really easy and broke it down instead of just jumping into the polygons. Aw yeah. Sogood.
I'm gonna model an ear right now and try this one out. Thanks and you have a nice voice too. I hate it when people type in text editor like some mute would. xD
Thanks for the tutorial. It's helped me more than my class instructor has!!
The only thing I would say is that it would be helpful if while you're modeling and extruding, give a really brief explanation to what part of the ear you're planning the new piece to be for. It's tricky to follow along just watching what you're doing and guessing what part of the ear the verts represent.
Help! The Fill Hole tool in my Maya won't let me fill the holes when working with the 2D version D: It fills the top holes, but not the bottom ones D: Any suggestions?
i support the comment of the user below. Im using another package for modeling, but i realize that creating good topology is essential for any program. I also would like to see a detailed tutorial for the eye/eyelid zone
@514dandy Don't know if you are still having this problem but a quick fix is to convert to subdivs and convert back to polys but this increases poly count. Its good practice to get used to modelling in quads / fixing topology manually, sooner or later it becomes second nature and just by looking at something you can tell what edges need to be deleted and where you need to add edges.
I don't know if you still have the original recording or if that recording is of better quality, but if you do, could you please upload a 420p or even 720p version of these tutorials?
They are excellent tutorials, but a bit hard to follow sometimes, due to the small size / blurriness in larger size.
If this would be impossible/impractical for you, no sweat, I'm already glad you've got them online as is :D
thanks a lot for these wonderful tutorials.I want to take a modeling career in animation but my character modeling is very bad, these tutorials will definitely help me a lot.
one of the problems I have when I finish things with the ear is connecting it to the head afterwards. More often than not, the ear has way, way more geometry than the head around it, even relatively low poly like your model. Any little tricks to handle this without adding excess edges to the model?
@DaFan86 What the fuck, first of all if you don't know how to set up a simple damn image plane you're the only noob here, instead of being an arse you should look it up since it's one of the most simple things to do and be thankful for the free lesson, others pay heavy money for any training.
@mimikawaii7386 WTF? I think you misunderstood me, I said that I AM THE NOOB MODELER HERE and that I don't know how to do that. I'm not insulting Squirc, I'm just asking him a question. Next time read the comment carefully before accusing others of something they didn't do.
Besides, my comment was written 9 MONTHS AGO, I'm a lot better now and I know how to set an image plane,
So I watched both your tutorials on modeling the head and the ears...but I'm stumped on exactly how to go about merging the ears onto the head. At the end of your tutorials, the head has 10 vertices to attach to the ears, but the ears have 26? How am I to connect the two objects?? Any help would be appreciated?
You had me going great till you mentioned about the 5 sides polygon. I'm using Blender and that stopped me, cause Blender at the moment doesn't support ngons.
u must read this. once u have started there is no turning back. a little 10 year old girl was raped and murderded in 1945. her body was not found until 1947. then a boy last week read this and did not copy and paste this message. the dead girl appeared in his room haunting him and killed him. if you do not copy and paste this onto 10 vidoes in 30 minutes the dead girl will apear in your room tonight and haunt you and kill you. well you better start to copy and paste to be saved
(possibly stupid)Question, when modeling an entire human body, is it efficient to model it piece by piece then merge all parts together rather than making the entire model at once? Is that how it's usually done? Or are these being made like this for tutorial purposes only?
@Ultimaniacx4 Thats a great question! I like to model piece by piece because sometimes the rest of the body can just get in the way. But it's just my preference, if you like to do the whole body at once, that can work too.
@Ultimaniacx4 I modeled the basic body (with no ears and without some other stuff) and then I created the other stuff and then merge them together (im about to do the ears now haha)
ya very good tutorial before seeing this i was finding very difficult to do ears but now its bit easy i think.And can u plz give me some tips to attach the ears to face coz ears edges will not matches the face edges when i tried to attach, triangles will come. so can u plz help me out in this/
gr8 job ..... the modling part is amazing and the way u created is outstanding.. but do u have more simple way to make an ear coz what i found in modeling is , ear is the toughest to create
Well this Is My Second Time Modelling The Ear Following You Tutorial .. But I Still Dun't Know How To Merge It With The Head . :P Can U Make A Quick Tutorial For it Please :)
@ravishankarart Thanks! This video doesn't use the smooth proxy "3" because I made it with the version of maya before that feature came out. Now that I'm using a newer version of maya, I use it all the time :) Also, can you tell me what edges are missing? what do you mean?
this is what i've been looking for I'm new to maya and you have the best tutorial on here you give clear and simple instructions thank you i can't wait to try it out :D :D
btw can you please make a tutorial on car modeling?
could you post your references for at least some of these videos? These tutorials are great (to the point where my 3D animation teacher showed us your one on the face) but for things like an ear finding good aligned reference is a pain.
@EpicWizard Finding good reference of the ear, and of most other body parts is easy. You just have to be creative in how you search. And almost everyone has digital cameras, so why not shoot your own reference?
Hey Great tutorial, but I have a major question. How exactly do I attach the ear to my head model? Do I just position it and combine polygons? Because then it doesn't flow well... Thanks!
you merge all the vertices from the back of the ear to the head of your model making sure that the numbers on the hole you create on your head are the same as the numbers you have on the back of the ear.
Select to your polygon menu set. Go to Edit/Mesh => Append to Polygon Tool. This will easily let you connect edges by adding a face just by clicking them.
Thanks for the supurb vids from an amature Blenderhead MD. FWIW, the human ear canal angles upwards and forewards, not down, after the initial entry depression.
Yeah, setup an image plane for the reference pics. Its simple, just set up a Plane (in the polygons shelf, near/nect to the cube) Then give it the same dimensions as your pic, like pic = 300 by 350, plane = 3 by 3.5 (width/height) Then use HYPERSHADING to apply the pic to the plane. I wont say how to use hypershading cause of char count, google it, its really easy. BTW when setting up the planes, careful cause for a side veiw, Width=z axis, front/back veiw width = x axis and z doesnt affect it
Thanks, but I already know how to apply a picture on a plane with Hypershade. But in this video, the animator has his image plane visible while the polygon he's modeling is in wireframe (only the edge lines are showing).
What I'd like to know is how do you make the image plane completely visible while displaying the polygon in wireframe? This is a good method to "trace" the polygon in front of the image like this animator did.
Thanks, but I already know how to apply a picture on a plane with Hypershade. But in this video, the animator has his image plane visible while the polygon he's modeling is in wireframe (only the edge lines are showing).
What I'd like to know is how do you make the image plane completely visible while displaying the polygon in wireframe? This is a good method to "trace" the polygon in front of the image like this animator did.
You're awesome man. This video makes me wonder why ears are designed so complex, lol. I know it's important functions, but compared to the other sensory organs (eyes,nose,etc.), at least their external make up, they are not as complex.
Another excellent video! May I suggest you try moving the verts using the normal axis instead of the world axis, should make your manipulation a lot more precise. Also you can press the cursor keys to navigate between verts.
The only thing I don't like is the smooth to take care of the 5side. It works for, but attaching it to a relatively low poly head can get a lil hektic...Very awesome though, I think i'll just terminate the line and proceed...thanks for help
This is the most baller tutorial going mang. SO GOOD. made it really easy and broke it down instead of just jumping into the polygons. Aw yeah. Sogood.
I'm gonna model an ear right now and try this one out. Thanks and you have a nice voice too. I hate it when people type in text editor like some mute would. xD
spenceisadork 1 week ago
Thanks for the tutorial. It's helped me more than my class instructor has!!
The only thing I would say is that it would be helpful if while you're modeling and extruding, give a really brief explanation to what part of the ear you're planning the new piece to be for. It's tricky to follow along just watching what you're doing and guessing what part of the ear the verts represent.
Seriously though, great tutorial!!
RHedlund1000 1 week ago
Could you tell me what you think of my method. I posted it as a video response. Thanks
pilgrimtraveler 1 month ago
Wow Thank you so much this was really helpful!!! Thanks!
UNDERWALLY 1 month ago
Wow, you're a clever sausage...
Killadey 2 months ago
ok liked n subscrived
CarlosShowroom 2 months ago
Help! The Fill Hole tool in my Maya won't let me fill the holes when working with the 2D version D: It fills the top holes, but not the bottom ones D: Any suggestions?
megasean3000 3 months ago
@megasean3000
Have you tried the Append to Polygon tool, under the Edit Mesh tab of the Polygons menus set?
ambermash 3 months ago
@ambermash Nope, but I need a lesson on it ^^;
megasean3000 3 months ago
i support the comment of the user below. Im using another package for modeling, but i realize that creating good topology is essential for any program. I also would like to see a detailed tutorial for the eye/eyelid zone
mahonar 3 months ago
You should be named the official King of Edge Flow!
I can't tell you how many hours I spend just reorganizing my topology.. not to mention brain power wasted, and added frustration!
Thank you so much!
514dandy 3 months ago
@514dandy Don't know if you are still having this problem but a quick fix is to convert to subdivs and convert back to polys but this increases poly count. Its good practice to get used to modelling in quads / fixing topology manually, sooner or later it becomes second nature and just by looking at something you can tell what edges need to be deleted and where you need to add edges.
MrHootHootJr 1 month ago
Thanks for this . This has saved me hours of misery!
vencugar 3 months ago
OK the key is to trace the image
LORUELO33 4 months ago
Envy
QuatreiZer0 4 months ago
thnks!
1990EONE 4 months ago
I don't know if you still have the original recording or if that recording is of better quality, but if you do, could you please upload a 420p or even 720p version of these tutorials?
They are excellent tutorials, but a bit hard to follow sometimes, due to the small size / blurriness in larger size.
If this would be impossible/impractical for you, no sweat, I'm already glad you've got them online as is :D
Hyshinara 4 months ago
@Hyshinara on my website erraticimagery you can find a higher res version under the erratic extras section.
squirc 4 months ago
@squirc
Oh, OK, thanks! :D
Hyshinara 4 months ago
what programm did you use?
NikolaiSturm 5 months ago
ears should be modelled once and then saved...why model it again and again?
viralfunnies 5 months ago
Many thanks! Ear was the hardest part of the head for me, now the rest of the head seems harder :-) A fine technique. Thanks again!
PastMilleniumMan 7 months ago
thanks a lot for these wonderful tutorials.I want to take a modeling career in animation but my character modeling is very bad, these tutorials will definitely help me a lot.
THESHOWTIMEMIKE 7 months ago
fantastic tutorial thanks :)
Madmonkeythegreat 7 months ago
You're incredible sir. Helped me learn a lot!
Waywardson256 7 months ago
Hey Thanks for this vid, I used it for my assignment. It saved me a lot of headache!
insertcooluser 7 months ago
one of the problems I have when I finish things with the ear is connecting it to the head afterwards. More often than not, the ear has way, way more geometry than the head around it, even relatively low poly like your model. Any little tricks to handle this without adding excess edges to the model?
5FSF 8 months ago
thanks so much for this, it's very helpful
dollabillwil 9 months ago
Thank you very much for these tutorials! They have been immensely helpful! I am very impressed with your work, keep on being awesome!
WestonBahr 10 months ago
Excellent video! =)
PolarisKitti 10 months ago
Do you have a maya file (free model) mesh of this ear, for reference purposes? Thanks!
bLitz72 10 months ago
I have a question. Why art thou so boss?
voondebayosh 11 months ago
Can the same thing be done in 3ds max?
kentmdd 11 months ago
@kentmdd can be done in any traditional modeling program
CrossEyedLarry 11 months ago
Ok noob modeler here, can you please tell me how you took that image and put it on that plane (or whatever it is)?
DaFan86 11 months ago
@DaFan86 I have a video on that. check it out!
squirc 11 months ago
@DaFan86 What the fuck, first of all if you don't know how to set up a simple damn image plane you're the only noob here, instead of being an arse you should look it up since it's one of the most simple things to do and be thankful for the free lesson, others pay heavy money for any training.
mimikawaii7386 1 month ago
@mimikawaii7386 WTF? I think you misunderstood me, I said that I AM THE NOOB MODELER HERE and that I don't know how to do that. I'm not insulting Squirc, I'm just asking him a question. Next time read the comment carefully before accusing others of something they didn't do.
Besides, my comment was written 9 MONTHS AGO, I'm a lot better now and I know how to set an image plane,
DaFan86 1 month ago
@DaFan86 Ahhh but can you transbobulate a subdiv? I don't think Maya likes me...Every time I try to right click it calls me a complete tool :(
MrHootHootJr 1 month ago
you are one skilled modeler!
Que70 11 months ago
Now how would I attach this to a model of a head?
ihopeutubedies 1 year ago
@ihopeutubedies group the ear and head, line them up, weld vertices
CrossEyedLarry 11 months ago
Thanks for the tip, reducing made it so much easier!
samuraishuyin 1 year ago
So I watched both your tutorials on modeling the head and the ears...but I'm stumped on exactly how to go about merging the ears onto the head. At the end of your tutorials, the head has 10 vertices to attach to the ears, but the ears have 26? How am I to connect the two objects?? Any help would be appreciated?
samuraishuyin 1 year ago
@samuraishuyin Great question! you can add edges to the head or collapse 3 edges into one on the ear (search online about "reducing edges").
squirc 1 year ago
@squirc hey thanks for the tutorial model, but is there a way where i can duplicate another ear so i can out it on the right side??
lakerdynasty22 9 months ago
@lakerdynasty22 There's lots of ways to do it. you can use mirror (under mesh menu). Ctrl+d will duplicate.
squirc 9 months ago
Thanks.
I watched this video ... to see an example of more complex modeling.
Sometimes I would like to see the finished product displayed in slow pivot.
So I can see edge flow and identify poles.
I have produced poles with undesirable visibility such as creases and I am trying to prevent.
videofountain 1 year ago
You had me going great till you mentioned about the 5 sides polygon. I'm using Blender and that stopped me, cause Blender at the moment doesn't support ngons.
mladthelad 1 year ago
Great tutorial I always like seeing others modelers edge flow and see ways to improve my own.
tddavis 1 year ago
the ears are so difficult :(
faszika 1 year ago
WOOOOOOOOOOOOOW thank you very mouch great tutorial !!!^^
Riden0001 1 year ago
This ear looks so good that Mike Tyson would like to eat it!
Kinkoyaburi 1 year ago
This has been flagged as spam show
u must read this. once u have started there is no turning back. a little 10 year old girl was raped and murderded in 1945. her body was not found until 1947. then a boy last week read this and did not copy and paste this message. the dead girl appeared in his room haunting him and killed him. if you do not copy and paste this onto 10 vidoes in 30 minutes the dead girl will apear in your room tonight and haunt you and kill you. well you better start to copy and paste to be saved
wraitherr 1 year ago
(possibly stupid)Question, when modeling an entire human body, is it efficient to model it piece by piece then merge all parts together rather than making the entire model at once? Is that how it's usually done? Or are these being made like this for tutorial purposes only?
Ultimaniacx4 1 year ago
@Ultimaniacx4 Thats a great question! I like to model piece by piece because sometimes the rest of the body can just get in the way. But it's just my preference, if you like to do the whole body at once, that can work too.
squirc 1 year ago
@Ultimaniacx4 I modeled the basic body (with no ears and without some other stuff) and then I created the other stuff and then merge them together (im about to do the ears now haha)
but I agree with squirc its a personal preference
ThanosTsagatos 1 year ago
ya very good tutorial before seeing this i was finding very difficult to do ears but now its bit easy i think.And can u plz give me some tips to attach the ears to face coz ears edges will not matches the face edges when i tried to attach, triangles will come. so can u plz help me out in this/
pradeepkgf4u 1 year ago
great tutorial, and very nice voice!
121peppermint 1 year ago
if you're going to blink, hit pause first, this guy is lightening fast
Quindal 1 year ago
Ugly ear
estacadugan 1 year ago
super boss thanku very much for ur tutorial
raramamaable 1 year ago
I love your tutorials, and even though i use 3ds max it is easy as heck to follow them! they are very thought out and just simply excellent!
Quikie93 1 year ago
nice
matenzo 1 year ago
gr8 job ..... the modling part is amazing and the way u created is outstanding.. but do u have more simple way to make an ear coz what i found in modeling is , ear is the toughest to create
sainianjraj 1 year ago
Well this Is My Second Time Modelling The Ear Following You Tutorial .. But I Still Dun't Know How To Merge It With The Head . :P Can U Make A Quick Tutorial For it Please :)
FrozenCore94 1 year ago
your tutorials are the best! Please make more!
Hacobo 1 year ago
thanks for your quick reply. I will send you my problam jpg in some days.
ravishankarart 1 year ago
tutorial is good. but why don't you use shortcut "3" and some edges are missing.
ravishankarart 1 year ago
@ravishankarart Thanks! This video doesn't use the smooth proxy "3" because I made it with the version of maya before that feature came out. Now that I'm using a newer version of maya, I use it all the time :) Also, can you tell me what edges are missing? what do you mean?
squirc 1 year ago
tutorial is nice but i some edges are missing.
ravishankarart 1 year ago
pois é né !!!
alanviana17 1 year ago
it's maya?
chusskate 1 year ago
Hiya, great tutorials! The smoothing didn't take care of the 2 n-gons and 1 tri for me though, I might've missed something along the way...
rocketrascal 1 year ago
do you always create the ear to start with then move on to the head or only for this tutorial? and btw awesome job that ear looks amazing
kizitosan 1 year ago
@kizitosan I make the ear separate and then attach. doesn't matter which one you make first. Thanks for the nice comments!
squirc 1 year ago
this is what i've been looking for I'm new to maya and you have the best tutorial on here you give clear and simple instructions thank you i can't wait to try it out :D :D
btw can you please make a tutorial on car modeling?
desperado126 1 year ago
Comment removed
desperado126 1 year ago
Where do you find your references?
ReusableBattery 1 year ago
This was a great video. I'm coming back to it later, have put it in my favorit
Armanienius 1 year ago
could you post your references for at least some of these videos? These tutorials are great (to the point where my 3D animation teacher showed us your one on the face) but for things like an ear finding good aligned reference is a pain.
EpicWizard 1 year ago
@EpicWizard Finding good reference of the ear, and of most other body parts is easy. You just have to be creative in how you search. And almost everyone has digital cameras, so why not shoot your own reference?
squirc 1 year ago
:( I've been using sketchup this whole time for organic models and it sucks
WarriorOfWriters 1 year ago
Very awesome, thank you for this. It makes it so much more simple!
MysteryChocolate 2 years ago
great tutorial , really helpful for me and others to, pls add more 3d organic modeling tutorials
TheYashu200 2 years ago
easiest way of ear modeling really thnk u very much...
prasadmurkar 2 years ago
Nice and simple ill try this... thanks!!
miguelxcl 2 years ago
what is the site
gugu230 2 years ago
Hey Great tutorial, but I have a major question. How exactly do I attach the ear to my head model? Do I just position it and combine polygons? Because then it doesn't flow well... Thanks!
cecil1knight 2 years ago
you merge all the vertices from the back of the ear to the head of your model making sure that the numbers on the hole you create on your head are the same as the numbers you have on the back of the ear.
arsehole420 2 years ago
Select to your polygon menu set. Go to Edit/Mesh => Append to Polygon Tool. This will easily let you connect edges by adding a face just by clicking them.
LubeRules 2 years ago
thank-you.
ageless1003 2 years ago
Thanks a million !
effov 2 years ago
Thanks for the supurb vids from an amature Blenderhead MD. FWIW, the human ear canal angles upwards and forewards, not down, after the initial entry depression.
walshlg1517 2 years ago
NO It's Maya.
misterblackdark 2 years ago
gud
jazzyc4you 2 years ago
Very Very nice!
Pimpje11 2 years ago
Great tutorials! These added many new tools to my toolbox, I can't believe I've gotten this far without them!
Thank you, I think you helped me get over another hurdle.
TheLoneDigit 2 years ago
How do you display the certain objects in wireframe but not other objects? How did you display the polygon in wireframe but not the photos?
oppaichan 2 years ago
I think you can use an image plane (viewport background options or something) instead of applying an image to a plane manually.
psykojello 2 years ago
Yeah, setup an image plane for the reference pics. Its simple, just set up a Plane (in the polygons shelf, near/nect to the cube) Then give it the same dimensions as your pic, like pic = 300 by 350, plane = 3 by 3.5 (width/height) Then use HYPERSHADING to apply the pic to the plane. I wont say how to use hypershading cause of char count, google it, its really easy. BTW when setting up the planes, careful cause for a side veiw, Width=z axis, front/back veiw width = x axis and z doesnt affect it
RapidNova 2 years ago
Comment removed
oppaichan 2 years ago
Comment removed
oppaichan 2 years ago
This has been flagged as spam show
Thanks, but I already know how to apply a picture on a plane with Hypershade. But in this video, the animator has his image plane visible while the polygon he's modeling is in wireframe (only the edge lines are showing).
What I'd like to know is how do you make the image plane completely visible while displaying the polygon in wireframe? This is a good method to "trace" the polygon in front of the image like this animator did.
oppaichan 2 years ago
This has been flagged as spam show
Thanks, but I already know how to apply a picture on a plane with Hypershade. But in this video, the animator has his image plane visible while the polygon he's modeling is in wireframe (only the edge lines are showing).
What I'd like to know is how do you make the image plane completely visible while displaying the polygon in wireframe? This is a good method to "trace" the polygon in front of the image like this animator did.
oppaichan 2 years ago
please see my video on setting up reference. the answer you seek is there :)
squirc 2 years ago
ok but a little to fast in some places and hard to see all in wireframe
itye 2 years ago
Thank you for posting this. Very helpful!
harr7959 2 years ago
incredible
3dBoxy 3 years ago
that was great
mvshabeer 3 years ago
brilliant!
nickrocca87 3 years ago
Very very helpful THANK YOU! :)
Ppolygon 3 years ago
Thanks, bruh. I'm a Blender, but this is great!
JoeHardy15 3 years ago
Thanks a lot Ryan! I like all your videos. love the methods u use. Makes everything easier. thanks again.
liiiro 3 years ago
I prefer to use a plane and extrude edges around the edge of the ear, personally
Tallacus 3 years ago
hehe thats what i had to do ;)
jimbowilko 3 years ago
as good as you are man, you need to slow the hell down lol. youre clearly experienced but for us novices, its hell trying to follow you lol.
jimbowilko 3 years ago
Hit pause :-)
fireflypicturesorg 3 years ago 2
nice job on such a quick ear, i never would have thought of any of that
walikai 3 years ago
thnx alot.. really a gr8 tutor
dwaikrulez 3 years ago
good
simiisaac 3 years ago
Thanks dude. That was a great help. Really appreciated your tutorials.
Aesthete0921 3 years ago
Its a good tutorial, what program are you using? 3DS max does all of that and more
WARTORIOUS 3 years ago
He is using Maya
sdrawkcabcompatible 3 years ago
your ear tutorial is intereseting, but
it has a lot of flaws
it's looks fake, the anatomy of it isn't correct.
a1onarap 3 years ago
why not post a vid of your own?
walikai 3 years ago
@a1onarap are u a moron?
that ear is the most realistic i've ever seen
121peppermint 1 year ago
cool man
pivotMA 3 years ago
Yeh i always have problems creating that forking shape! =-(
Ears are so mean.
ShroudedFury 3 years ago
I love your vids man. Really understandable. Can't wait to get started on modelling more seriously in the near future. Thanks
VenVile 3 years ago
you're great!!!! thnx for the vid!
Rulitop 3 years ago
Really helpfull thanks alot.
DavidFausset 3 years ago
wow..great modelling..thanks for sharing..
love your homepage, great work there!
keep it up!
icksaes 3 years ago
I saw a few ear tutorials but i couldn´t finish then...they were too complex. But this, 5* for this simple, efficient and awesome tutorial.
JUANREVI 3 years ago
That was a clever construction
hugger59 3 years ago
You're awesome man. This video makes me wonder why ears are designed so complex, lol. I know it's important functions, but compared to the other sensory organs (eyes,nose,etc.), at least their external make up, they are not as complex.
kajo205 3 years ago
Another excellent video! May I suggest you try moving the verts using the normal axis instead of the world axis, should make your manipulation a lot more precise. Also you can press the cursor keys to navigate between verts.
Still, brilliant tutorial!
weeliano 3 years ago
really don't think he needs that advice amigo
freddyvalentine 3 years ago
another appreciative viewer!
thank you...
LouiseMichaels 3 years ago
The only thing I don't like is the smooth to take care of the 5side. It works for, but attaching it to a relatively low poly head can get a lil hektic...Very awesome though, I think i'll just terminate the line and proceed...thanks for help
TheRush05 4 years ago
wow.
TheMark09 4 years ago
you're awesome
HeX4869 4 years ago
Thanks for posting these tutorials, these are very well explained. Your a very skilled modeler and teacher.
tecy 4 years ago
keep posting ...thx
asmoothlex69a 4 years ago
very impressive work. I will be watching your videos.
SylvanMedia 4 years ago
wow, I'm really learning, love ur videos.
Garfler 4 years ago
Once again a superb tutorial. Thank you so much and please keep up the good work!
BashingBash66 4 years ago
you're the best man.. can you make a tutorial for real beginers?please. thanx
xpresateenlinea 4 years ago