I can tell you used a drawing for the model reference.
And you need to work on your drawing skills. It sounds harsh but its the nicest way I can put it. The body propotions are all off and the face looks odd. It's better to model from a photo reference and then stylize the proportions afterwards.
4 minutes is too much 1:50 minute is pushing it, cut this down. Your bumpmap is insane and out of control.... At ID software we wont watch your entire reel if it doesn't grab our attention in the first 8 seconds. Keep working and good luck in the future!!!
@CariagaXIII It's about the thought process and skill. Software is just a tool. A disproportionally modeled face won't be fixed by the latest and greatest software.
@ElectrofilmsENT yeah its a tool but there are tools that work dedicated on a specific job faster than using only one software like 3ds max for modeling wherein you can actually model topology better in zbrush or bryce for landscapes
@CariagaXIII That is absolutely true, but I think people are speaking on the reel's visual merit alone. In this case, if 3Ds Max was used, it probably wasn't the best piece of software to be used for this particular project. Zbrush was available at the time also. But, if you're modeling skills aren't up to par, zbrush, maya, or houdini wont help you very much.
I LOVE that you have Dreamtheater as you music, but for a 4 minute reel, you should have 4-5 characters. Also change the bg to a 5% gray or its too hard to see.
Comparitively, bodies are much easier to model than faces. I think you did the best you could at the time and if that's true then job well done. I'm sure by now, 2 years later, you're much better.
muy buen modelando, lo unico que no me gusto mucho es la forma de la cara y la nariz esta muy triangular y plana. la animacion del caminado se ve extraña, parece que le pesan las bubbies XD.
Pero en general esta excelente man y espero que no te desanimes con mis comentarios. Saludos
turn down your normal map on the helicopter it is a bit to strong and on the female character which looks amazing you dont give the viewer time to see the wires and wires are so important!
Great Work !
asstegos21 4 weeks ago
This has been flagged as spam show
it is just that I try to deal with Maya in a professional manner ...
mircopagni 1 month ago
I looks like some utterly amazing CGI work from twelve years ago.
The materials could have been done better for something made in 2008.
(Still better than what I can do though.)
Great work on the modelling.
marscaleb 1 month ago
im guessing this is anime style 3D made by a western modeller.
atlaswingpasaway 1 month ago
I can assume it was much better on preview.
KenseyQuarantine 2 months ago
omg that face. looks like me
veetya92 3 months ago
I can tell you used a drawing for the model reference.
And you need to work on your drawing skills. It sounds harsh but its the nicest way I can put it. The body propotions are all off and the face looks odd. It's better to model from a photo reference and then stylize the proportions afterwards.
zippythewildone 3 months ago
face looks like a man body looks great though
Heckatoncheries 4 months ago
the face looks 40
72dew 4 months ago
She walks weird...
And the face is also weird...
JoelakaDamian 4 months ago
4 minutes is too much 1:50 minute is pushing it, cut this down. Your bumpmap is insane and out of control.... At ID software we wont watch your entire reel if it doesn't grab our attention in the first 8 seconds. Keep working and good luck in the future!!!
invertedstyles 4 months ago
people stop being judgmental this video is 3 years old so this reel could be better now that softwares are more improved
CariagaXIII 5 months ago
@CariagaXIII It's about the thought process and skill. Software is just a tool. A disproportionally modeled face won't be fixed by the latest and greatest software.
ElectrofilmsENT 5 months ago 6
@ElectrofilmsENT yeah its a tool but there are tools that work dedicated on a specific job faster than using only one software like 3ds max for modeling wherein you can actually model topology better in zbrush or bryce for landscapes
CariagaXIII 5 months ago
@CariagaXIII That is absolutely true, but I think people are speaking on the reel's visual merit alone. In this case, if 3Ds Max was used, it probably wasn't the best piece of software to be used for this particular project. Zbrush was available at the time also. But, if you're modeling skills aren't up to par, zbrush, maya, or houdini wont help you very much.
ElectrofilmsENT 5 months ago
@ElectrofilmsENT i guess so
CariagaXIII 5 months ago
@CariagaXIII Either way, we can all agree the artist spent a lot of time on this piece and it definitely shows!
ElectrofilmsENT 5 months ago
@ElectrofilmsENT yeah so its gonna be like 25% of the software and 75% talent,skills, and experience well thats what i think of it
CariagaXIII 5 months ago
@CariagaXIII sht iz blowin mine makin anime hair iz fuckin hard.. least 2 me atm
2hafstylezk 5 months ago
I LOVE that you have Dreamtheater as you music, but for a 4 minute reel, you should have 4-5 characters. Also change the bg to a 5% gray or its too hard to see.
TheKazmosis 6 months ago
Firstly, its way way way too long
Secondly you use too much time on the character
But fine work indeed
VLProduction1002 6 months ago
haha looks like kaito(vocaloid)
TadaAnime 7 months ago
@YuseiAkiza as a manga style character turned 3d you dont think the face is right?
I think the face is well done.
T2Master01 10 months ago
male face LOL
PrinceOF9Imagination 1 year ago
@PrinceOF9Imagination
Are you better? Then let us se it.
GFOgravedigger 1 year ago
This has been flagged as spam show
Did I say I was better?
PrinceOF9Imagination 1 year ago
oh the body is for a more beatiful girl :S
Deathrideroriginal 1 year ago
guys,sorry for being noob. lol,.. what SOFTWARE did he use to Make this?? nice graphics
allainluciano 1 year ago
Comparitively, bodies are much easier to model than faces. I think you did the best you could at the time and if that's true then job well done. I'm sure by now, 2 years later, you're much better.
DTMidian 1 year ago
MAN LADY!
SqueakyFart 1 year ago
except the face and hair ...... the body is amazing....thats what u call professional work :D!!! nicely done.......
NeroDeamon 1 year ago
This has been flagged as spam show
お前は人体の形を把握することからはじめような^^
kaijunokodomo 2 years ago
FAKE BOOBS!!! I don't see them bouncing when she's walking.
theworldofozven 2 years ago
not bad, however the helicopters surfaces need tweaking, looks like a tiny model and not the real thing.. just my 2 cents :)
cinexstudios 2 years ago
Great job! This looks pro!
IronmanRyanBoyce 2 years ago
@IronmanRyanBoyce EWW. ARE YOU BLIND?? or maybe you're just as noob as this guy was.
theworldofozven 2 years ago
Yeah, okay...
IronmanRyanBoyce 2 years ago
muy buen modelando, lo unico que no me gusto mucho es la forma de la cara y la nariz esta muy triangular y plana. la animacion del caminado se ve extraña, parece que le pesan las bubbies XD.
Pero en general esta excelente man y espero que no te desanimes con mis comentarios. Saludos
NEOCAPTORX 2 years ago
turn down your normal map on the helicopter it is a bit to strong and on the female character which looks amazing you dont give the viewer time to see the wires and wires are so important!
111111DAVE 2 years ago
yes, Pull Me Under by Dream Theater!
PreyingMantisMan 2 years ago
question... what software did you use?
tremor50 3 years ago
Just a suggestion: Don't use white backgrounds when you showcase, I could barely see what was goin' on...
SQuirtyTurtle 3 years ago 33
レベルは凄い・・けど顔が・・
顔がちょっと残念です;;他は最高です^^
nokogiriz 3 years ago
awsome job you did ! for both of them :). 3D aint easy
claimore22 3 years ago