don't get this. so once your at the feet. it's says. D,DF,F,UF DELAY LP so that down,down forward, forward, up forward then Light Punch?where's the motion for the fireball? do you do it in the air?
@Markii D, DF, F, UF means you do a hadouken motion but instead of ending it in F you go up to UF so that it's like you do a hadouken and then you jump forward, you do that so that as soon as you leave the ground you press LP and akuma will do and air hado as close to the floor as possible, and since it hits your opponent when you are on the other side, it is like if it came from the other side so it crosses up. So basically it's a hadoken motion but you end it in UF.
thank you very much. great video. i got the demon flip setup a few times now but still practicing the throw setup. i cant seem to get that one. im assuming you mean backthrow right? the opponent seems to get up too fast for that setup? mind explaining?
This video is awesome bro, not just for the tips, but for the way you put it together. I'm ready to go train right now after that video lol. Nice work, keep it up!!
Good job. Clear and concise. Does that range (referring to standing at the feet of your opponent) also work for cross-up demon flip kick or dive kick?
Thanks for the tip I wasn't sure on the spacing
ParakoopaPete 3 weeks ago
man ty so much for making this tutorial.
ThatOtherAznGuy 1 month ago
This has been flagged as spam show
How to do it @ 1:23
pacificnfresh 11 months ago
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pacificnfresh 11 months ago
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pacificnfresh 11 months ago
good shit man .
MurderToysMedia 11 months ago
don't get this. so once your at the feet. it's says. D,DF,F,UF DELAY LP so that down,down forward, forward, up forward then Light Punch?where's the motion for the fireball? do you do it in the air?
Markii 1 year ago
@Markii D, DF, F, UF means you do a hadouken motion but instead of ending it in F you go up to UF so that it's like you do a hadouken and then you jump forward, you do that so that as soon as you leave the ground you press LP and akuma will do and air hado as close to the floor as possible, and since it hits your opponent when you are on the other side, it is like if it came from the other side so it crosses up. So basically it's a hadoken motion but you end it in UF.
solidbeaver 1 year ago
Okay, managed to do it. Is there a way to do it off of the sweep?
Makaveli456 1 year ago
@Makaveli456
nah
Dellenyum 1 year ago
fuck daigo and fuck justin bieber this guy is the REAL BEAST!!! SUBED!!
BruNE0DJ 1 year ago
I remember this video!! Yo you should do another explaining Cammys options or something if you have the time.
YogaFlame24 1 year ago
I've done this tiger knee fireball a couple of times, but I didn't know how to do it consistently.
TheMrProtocol 1 year ago
thank you very much. great video. i got the demon flip setup a few times now but still practicing the throw setup. i cant seem to get that one. im assuming you mean backthrow right? the opponent seems to get up too fast for that setup? mind explaining?
KenMastersVideos 1 year ago
in ssf4 sis they take this out?
iScarUx 1 year ago
@iScarUx
nope
Dellenyum 1 year ago
Thank you for making this vid!! i can do the motions but i didn't know the spacing for it this helps out a lot thank you!!!!!
Unholyxi 1 year ago
gud video i play akuma an got a lotta stuff mastered wit him now i gon add this to my game.check my videos to homes
troofgod 1 year ago
the music is amazing
kidy3k 1 year ago
this is so greai got my arcade stick today and i can do this :D
SuperBeastxmushi 1 year ago
What I do is just jump forward and do the shoryuken motion real quick.
Makaveli456 1 year ago
to get the right delay timing i use (in numpad notation) 236963+p so that the additional 63 gives me the perfekt 3 frames delay u want to have ...
rockoncoffee 1 year ago
This video is awesome bro, not just for the tips, but for the way you put it together. I'm ready to go train right now after that video lol. Nice work, keep it up!!
Thedarian 1 year ago
Nice video dude, Im a pad player and I always did Up.f>qcf+p really quickly. But this method is way easier
RajmanGamingHD 2 years ago
much appriciated
Dellenyum 2 years ago
Very nice tutorial, man you explain it great :) Keep em coming =D
iraqisarmad 2 years ago
i cant seem to land quick enough from the jump to keep the combo going, as well as i keep landing on the wrong side.
snowflakemizu 2 years ago
what u mean,land quick enough,plz explain
Dellenyum 2 years ago
i messed up lol. i thought it would work off any un-techable knockdown. didnt think know it had to be demonflip hand or grab
snowflakemizu 2 years ago
Maybe as in the cross-up works, but they recover from hitstun sooner than he reaches the ground so he can't combo further.
iraqisarmad 2 years ago
@snowflakemizu
you are doing it to slow then...practice practice...
xBokkiNx 1 year ago
I have to say......... TOO SICK
Shadowhash 2 years ago
Thanks. Will check the crossup demon flip kick on the cast in training mode.
Dev724 2 years ago
Nice....good strategy and possibly paving the way to shenanigans.
egg64 2 years ago
Great vid...i will def practice this when ssf4 comes out
mhaskins0502 2 years ago
good stuff man
DarthArma 2 years ago
Good job. Clear and concise. Does that range (referring to standing at the feet of your opponent) also work for cross-up demon flip kick or dive kick?
Dev724 2 years ago
I believe it can work for crossup demon flip kick, but but spacing will vary due to different character hitboxes
Dellenyum 2 years ago