Added: 2 years ago
From: Dellenyum
Views: 5,781
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  • Thanks for the tip I wasn't sure on the spacing

  • man ty so much for making this tutorial.

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  • good shit man .

  • don't get this. so once your at the feet. it's says. D,DF,F,UF DELAY LP so that down,down forward, forward, up forward then Light Punch?where's the motion for the fireball? do you do it in the air?

  • @Markii D, DF, F, UF means you do a hadouken motion but instead of ending it in F you go up to UF so that it's like you do a hadouken and then you jump forward, you do that so that as soon as you leave the ground you press LP and akuma will do and air hado as close to the floor as possible, and since it hits your opponent when you are on the other side, it is like if it came from the other side so it crosses up. So basically it's a hadoken motion but you end it in UF.

  • Okay, managed to do it. Is there a way to do it off of the sweep?

  • @Makaveli456

    nah

  • fuck daigo and fuck justin bieber this guy is the REAL BEAST!!! SUBED!!

  • I remember this video!! Yo you should do another explaining Cammys options or something if you have the time.

  • I've done this tiger knee fireball a couple of times, but I didn't know how to do it consistently.

  • thank you very much. great video. i got the demon flip setup a few times now but still practicing the throw setup. i cant seem to get that one. im assuming you mean backthrow right? the opponent seems to get up too fast for that setup? mind explaining?

  • in ssf4 sis they take this out?

  • @iScarUx

    nope

  • Thank you for making this vid!! i can do the motions but i didn't know the spacing for it this helps out a lot thank you!!!!!

  • gud video i play akuma an got a lotta stuff mastered wit him now i gon add this to my game.check my videos to homes

  • the music is amazing

  • this is so greai got my arcade stick today and i can do this :D

  • What I do is just jump forward and do the shoryuken motion real quick.

  • to get the right delay timing i use (in numpad notation) 236963+p so that the additional 63 gives me the perfekt 3 frames delay u want to have ...

  • This video is awesome bro, not just for the tips, but for the way you put it together. I'm ready to go train right now after that video lol. Nice work, keep it up!!

  • Nice video dude, Im a pad player and I always did Up.f>qcf+p really quickly. But this method is way easier

  • much appriciated

  • Very nice tutorial, man you explain it great :) Keep em coming =D

  • i cant seem to land quick enough from the jump to keep the combo going, as well as i keep landing on the wrong side.

  • what u mean,land quick enough,plz explain

  • i messed up lol. i thought it would work off any un-techable knockdown. didnt think know it had to be demonflip hand or grab

  • Maybe as in the cross-up works, but they recover from hitstun sooner than he reaches the ground so he can't combo further.

  • @snowflakemizu

    you are doing it to slow then...practice practice...

  • I have to say......... TOO SICK

  • Thanks. Will check the crossup demon flip kick on the cast in training mode.

  • Nice....good strategy and possibly paving the way to shenanigans.

  • Great vid...i will def practice this when ssf4 comes out

  • good stuff man

  • Good job. Clear and concise. Does that range (referring to standing at the feet of your opponent) also work for cross-up demon flip kick or dive kick?

  • I believe it can work for crossup demon flip kick, but but spacing will vary due to different character hitboxes

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