@yoshielectron Well what's the behaviour and graphic ID for the blue flames that turn into three blue flames when they touch the ground on the final Bowser fight level what's the graphic ID and behaviour for them?
What's the behaviour and graphic ID for MIPS the rabbit, Bouncing boxes, Water koopa shells, Vanish cap blocks, Metal cap blocks, Wing cap blocks, Item blocks with anything inside them, Snifit bullets from the snifts and Water from Wet-Dry World for the NTSC version of the game?
@pricesspaige1991 Item box 0x13002250/0x89 Extra value (what you get from the item box): 0x00=Wing cap 0x01=Metal cap 0x02=Vanish cap 0x03=Koopa shell 0x04=x1 yellow coin 0x05=x3 yellow coins 0x06=x10 yellow coins 0x07=1-up mushroom (moves slowly) 0x08=Star 1 0x09=1-up mushroom (moves fast) 0x0A=Star 2 0x0B=Star 3 0x0C=Star 4 0x0D=Star 5 0x0E=Star 6 You can find this and others on my site. If you don't know where I can give you the link. And please don't remove comments if you want a reply.
@yoshielectron I know the water bomb and water bomb shawdow does not require and extra value the same with the Flame Slug Spawners,Flame Throwers and others don't require an graphic ID. But when you gave me the130019C8/91 you said the extra value was 1 so when you spawn it it turns into threes blue flames when it lands I'm trying to make it fall from the sky swaping the water bomb or water bomb shadow so I need an exra value address so the flame can turn into three blue flames when it lands.
Ah Well, I can't find an MIPS R4300i tutorial in german. Everything is in English. My Grammar seems to be "Ok" now but i still having problems... You know an german Tutorial for the N64 MIPS R4300i? it would be happy.
Also don't say: "google it!" i have google it several times but there was just some outdated tutorials and the most were in english.
Well but if you know an german tutorial then please PM me it.
@tretztr I never say 'Google it'; I know how hard it can be to find some things even when using Google. Although I don't know of any German sites, if you have any questions about the MIPS processor I can help you.
Can you please add more behaviour and gfx variables to your site. I used video games exposed, sm64 behaviour page. Also would it be possible to have a list of places each cheat works. And does it matter which format (NTSC/PAL) I use for the variables.
@nintendofan9797 Sorry I haven't updated for a while I've been very busy with things. I have put with most cheats what level(s) you need to be in for it to work. The codes will be different for each version (NTSC./PAL/JAP)
That hat shockwave was the best. Also, Mario Over the Rainbow must have originally been a land of clouds and flying water dinosaurs until they realized it would slow the game down!?
The owl code is better because it automatically has a wing cap that never runs out and lets you fly as long as you want without slowing down or losing altitude and Mario's voice is muted. I can give you any of those codes separately if you want. Oh and thanks for telling me where the code is on your site.
I know I good code which you would make: Corrupt Control. For example: using a exact d-pad comander, makea random mess in the level. Such camera warp, teleport, a almost game crash... That would be very funny.
about the shocking ball things i made it a shell and its actually 2d so you can see it when facing forward i just dont remember if i used the same GID cuz i was just fooling around with the gid for the shell behavior but i found some cool ones
I think dorrie's spawn position is set a small distance away from mario, about the same distance from the star in hazy maze cave. also, do you know why dorrie graphics are available in lava levels?
They do have the small water area by the merry go round. Maybe it was supposed to go there, but they scrapped it for it's size. As for the sky, well, he is a dragon, so he could have been ment to fly.
this is just a random guess but maybe lava levels and big boo's haunt have certain coding that that does other things but also allows dorrie graphics as a side affect. but I have absolutely ZERO experience hacking this game so don't take my word for it.
Hmm. Dorries in the sky level? You just gave me a really good idea. If only I could put a Dorrie in my new hack, Super Mario 64 Wacky Worlds. In the sky level. That would be perfect. I could change their color to green and give them a cute little wing cap. :P. I think I'll go do it now!
Well atleast you understand why everything doesn't work. I'm only an intermediate game hacker, with GB(C) games. You have to deal with 8 digit memory addresses :S
well think about it. if you were programming this game and you needed to design dorrie (and it's not like you wouldn't have other things to do) would you really want to go to all the trouble of adding behavior to its coding to make it affected by gravity?
If you want to ride a bullet bill, (More like BE it)
GID:54 BHV:1F3C
for NTSC, I don't know about PAL.
Thrustmaster64 2 months ago
@Thrustmaster64 PAL behaviour values are the same
yoshielectron 2 months ago
lol dorries ovar the rainbow
NintendoMaster61 4 months ago
dorriies over the rainbow
Michael32167 5 months ago
bowser 3 is mango bowser
Michael32167 5 months ago
mario shockwaving =
EPIC WIN
sirjefferson9001 6 months ago
their engine model/entity settings are surprisingly versatile and flexible
they could make an easy wysiwyg editor with that
sirjefferson9001 6 months ago
What's the behaviour and graphic ID for
Snifit black bullets?
MIPS the bunny/rabbit?
Water from the Wet-Dry World course?
Bad lakitu?
Water koopa shells?
Bouncing boxes with coins inside?
And the Warp Pipe from the Tiny-Huge Island Course? For the NTSC version of the game these will be alot of fun to use.
pricesspaige1991 8 months ago
@pricesspaige1991 I don't yet have those values.
yoshielectron 8 months ago
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pricesspaige1991 7 months ago
@yoshielectron Well what's the behaviour and graphic ID for the blue flames that turn into three blue flames when they touch the ground on the final Bowser fight level what's the graphic ID and behaviour for them?
pricesspaige1991 7 months ago
@pricesspaige1991 Sorry I don't know
yoshielectron 7 months ago
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pricesspaige1991 7 months ago
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pricesspaige1991 8 months ago
What's the behaviour and graphic ID for MIPS the rabbit, Bouncing boxes, Water koopa shells, Vanish cap blocks, Metal cap blocks, Wing cap blocks, Item blocks with anything inside them, Snifit bullets from the snifts and Water from Wet-Dry World for the NTSC version of the game?
pricesspaige1991 8 months ago
yoshielectron 8 months ago
@yoshielectron Sorry I be making mistakes on my comments! Can you make a Extra Value addresses for this code?
These addresses Swap the Water Bombs and the Shadows
8130617A Behaviour address (Swaps Water Bomb)
8130617E Graphic ID address (Swaps Water Bomb)
8130625A Behaviour Address (Swaps Water Bomb Shadows)
81306266 Graphic ID address (Swaps Water Bomb Shadows)
What's the Extra Value addresses I can add on the bottom I can add on the bottom of this code? Please send the addresses to me!
pricesspaige1991 6 months ago
@pricesspaige1991 As I said to your other comment, extra values are not always used.
yoshielectron 6 months ago
@yoshielectron I know the water bomb and water bomb shawdow does not require and extra value the same with the Flame Slug Spawners,Flame Throwers and others don't require an graphic ID. But when you gave me the130019C8/91 you said the extra value was 1 so when you spawn it it turns into threes blue flames when it lands I'm trying to make it fall from the sky swaping the water bomb or water bomb shadow so I need an exra value address so the flame can turn into three blue flames when it lands.
pricesspaige1991 6 months ago
@pricesspaige1991 In memory, the game instructions, the extra value isn't always used. For my spawn code it can always be used.
yoshielectron 6 months ago
@yoshielectron Did you notice when you make certain objects come out of red coins that also can tell you that object requires a extra value?
pricesspaige1991 5 months ago
@pricesspaige1991 How can it to tell you it requires an extra value?
yoshielectron 5 months ago
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pricesspaige1991 5 months ago
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pricesspaige1991 5 months ago
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@yoshielectron Here's A Item Blocks From Red Coins code! 812E5CAA 2250
812E5CAE 0089 and the extra value number requirs what you get from the item block. Here's what happens when you collect the red coins!
Red Coin 1: Metal Cap Block
Red Coin 2: Vanish Cap Block
Red Coin 3: Item Block (Koopa Shell)
Red Coin 4: Item Block (One Yellow Coin)
Red Coin 5: Item Block (Three Yellow Coins)
Red Coin 6: Item Block (Ten Yellow Coins)
Red Coin 7: Item Block (1-Up Mushroom)
pricesspaige1991 5 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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pricesspaige1991 8 months ago
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@Yoshielectron
"Game Machines" CD Box PC World & Mac World!!
"Super Game Genie" USB & "Gameshark Pro" USB...
"Yoshielectron's" Spawner Codes Anyobject
Coming Soon...
BLANKNOTING 9 months ago
I Putted My Screen Up At The Start And I Was not scared
LeoYoshi54321 1 year ago
3:56 EPIC SHOCKWAVE
TubeZoogy 1 year ago
HALELOOYA ITS FLYING DORRIES!
GrounderTheRobot 1 year ago
try making characters do things they shouldn`t like the wing cap shock wave thing please
mrmarioboy1 1 year ago
try making characters do things they shouldn`t like the wing cap shock wave thing please
mrmarioboy1 1 year ago
Is shockwave usable against other enemies?
I can't imagine.
tenchimuyo69 1 year ago
@tenchimuyo69 Only seems to be Bowser
yoshielectron 1 year ago
@yoshielectron
if you know some ASM hacking then you could possible modify that im still learning the MIPS Assembler.
tretztr 11 months ago
@tretztr I do know ASM but some modifications are difficult to do as a code
yoshielectron 11 months ago
@yoshielectron
Ah Well, I can't find an MIPS R4300i tutorial in german. Everything is in English. My Grammar seems to be "Ok" now but i still having problems... You know an german Tutorial for the N64 MIPS R4300i? it would be happy.
Also don't say: "google it!" i have google it several times but there was just some outdated tutorials and the most were in english.
Well but if you know an german tutorial then please PM me it.
~tretztr
tretztr 10 months ago
@tretztr I never say 'Google it'; I know how hard it can be to find some things even when using Google. Although I don't know of any German sites, if you have any questions about the MIPS processor I can help you.
yoshielectron 10 months ago
@yoshielectron Cool!
WarioCheese 1 year ago
fight bowser with dorries
125sonicboom 1 year ago
Can you spawn Mario? :)
WarioCheese 1 year ago
@WarioCheese No but there is another code you can use to do that
yoshielectron 1 year ago
Can you please add more behaviour and gfx variables to your site. I used video games exposed, sm64 behaviour page. Also would it be possible to have a list of places each cheat works. And does it matter which format (NTSC/PAL) I use for the variables.
nintendofan9797 1 year ago
@nintendofan9797 Sorry I haven't updated for a while I've been very busy with things. I have put with most cheats what level(s) you need to be in for it to work. The codes will be different for each version (NTSC./PAL/JAP)
yoshielectron 1 year ago
@yoshielectron you know wen you put nintendo 64 games on the wii can you use these codes tell me i beg you
megaman1701 1 year ago
@megaman1701 I don't think that's possible
yoshielectron 1 year ago
@megaman1701 Actually, there might be a Gameshark/Wiivelution that could do that.
bakugoneman123 9 months ago
why was one of the levels called donky? lol
JBMaster100 1 year ago
@JBMaster100 They are Japanese names or something like that.
yoshielectron 1 year ago
@JBMaster100
not donky.
i read it and paused.
it's donkey salad.
0822kitten 1 year ago
That hat shockwave was the best. Also, Mario Over the Rainbow must have originally been a land of clouds and flying water dinosaurs until they realized it would slow the game down!?
That'd be pretty great, actually.
Topmonhit 2 years ago 6
It's hard to tell how originally the levels were going to be as Nintendo grouped related objects together.
yoshielectron 2 years ago
i mean awsome lol
martha045 2 years ago
you make asome codes you rock :)
martha045 2 years ago
make a rewind game code where you do all backwards
TheSpolly2 2 years ago
can you spawn stars!
superskamoray2 2 years ago
Yes.
yoshielectron 2 years ago
I laughed out loud at 3:57 XD
Falconman09876 2 years ago
lol nice i always liked dorrie and tht lvl...now theyre both combined in some weird twilight zoney way...
grungeofthe90s 2 years ago
oh how bouts bowser shockwaves heal u lol
GilMullens 2 years ago
I can't find this one on your site... Oh I also came up with a better version of your play as owl code. If you want it PM me.
themonkeymanofdoom 2 years ago
It's called:
Spawn any object wherever you want
How is the Owl code better?
yoshielectron 2 years ago
The owl code is better because it automatically has a wing cap that never runs out and lets you fly as long as you want without slowing down or losing altitude and Mario's voice is muted. I can give you any of those codes separately if you want. Oh and thanks for telling me where the code is on your site.
themonkeymanofdoom 2 years ago
If you would send me the code I'll add it to my site with credit to you. Please state if it's NTSC or PAL.
yoshielectron 2 years ago
Hey yoshielectron, i made a new code!
pab2000k 2 years ago
Good, what code is it?
yoshielectron 2 years ago
I'll send you a message.
pab2000k 2 years ago
cool vid yoshi guy answer this can you spawn
stars
superskamoray2 2 years ago
Yes.
yoshielectron 2 years ago
do you know if there are cheats for the wii version?
nickscool1172 2 years ago
Not that I know of.
yoshielectron 2 years ago
i have the wii version. where do i get a gameshark?
nickscool1172 2 years ago
These code only work on N64 version.
yoshielectron 2 years ago
You know the deadly 1 up shroom vid? imagine you SPAWNED THOSE HAHAHAHAHA
Blooberry95 2 years ago
gid 1
bhr 400
2nd mario with sezure when held
jacobthehedgehog 2 years ago
On project 64 it only appears on when your jumping the shockwave
Bailey25588 2 years ago
how can i use that PM me
kessu212 3 years ago
This has been flagged as spam show
plz add me as a friend
wiiboy34 3 years ago
I accepted your friend invite.
yoshielectron 3 years ago
HAVE YOU GOT DS VERSION?
regigigasdavies 3 years ago
No I haven't.
yoshielectron 3 years ago
what would the shockwave code be under?
brawlfan100 3 years ago
nevermind i found the code.
brawlfan100 3 years ago
YE means YoshiElectron! XD
yoshiapplecachetitos 3 years ago
very good mate
ecko1922 3 years ago
Thanks.
yoshielectron 3 years ago
When you spawned a Bowser Shockwave it looked like Mario was peeing milk! XD
Weegeefan765 3 years ago 10
O_o YE in the equalizer's memory editor?!!?!?!?
StarMarioWars 3 years ago
The code places that into memory.
yoshielectron 3 years ago
can you spawn dorries anywhere
Joemamma69000 3 years ago 4
Only in levels that have Dorrie graphics.
yoshielectron 3 years ago
Wins.
I know I good code which you would make: Corrupt Control. For example: using a exact d-pad comander, makea random mess in the level. Such camera warp, teleport, a almost game crash... That would be very funny.
Chinelin 3 years ago 8
about the shocking ball things i made it a shell and its actually 2d so you can see it when facing forward i just dont remember if i used the same GID cuz i was just fooling around with the gid for the shell behavior but i found some cool ones
sonic3895 3 years ago
I found that most graphics were too big
yoshielectron 3 years ago
yeah like the key from bowser thats huge
sonic3895 3 years ago
LOL
7:15
CRASH!!!
tigerrabbit42 3 years ago
It's Dorrie and her friends... in the sky. =O
randomyoshi 3 years ago 2
totally awesome, thumbs up!
nintendaholic 3 years ago
Mario gave birth to twins XD!
gamewinner1728 3 years ago
i like your sense of humor.
i really like this code too! 5 stars!
thisiswhyimhot238 3 years ago
cool codes
gloomba20 3 years ago
what happens if you spawn shockwaves in midair?
SonicGamer333 3 years ago
It creates a whirlwind effect
yoshielectron 3 years ago
XD mrio went super saiyan!
darkslay78 3 years ago
I think dorrie's spawn position is set a small distance away from mario, about the same distance from the star in hazy maze cave. also, do you know why dorrie graphics are available in lava levels?
SonicGamer333 3 years ago
It's possible that Dorrie was to be in the lava. But why then can you have Dorrie's graphics in Big Boo's haunt?
yoshielectron 3 years ago
They do have the small water area by the merry go round. Maybe it was supposed to go there, but they scrapped it for it's size. As for the sky, well, he is a dragon, so he could have been ment to fly.
stevoisiak 3 years ago 2
this is just a random guess but maybe lava levels and big boo's haunt have certain coding that that does other things but also allows dorrie graphics as a side affect. but I have absolutely ZERO experience hacking this game so don't take my word for it.
SonicGamer333 3 years ago 2
All the Dorries in the sky reminded me of the melee stage "Poké Floats". xD
HOLYCRAP1234321 3 years ago
mario is drugged jajajajajaja lol
padoconlonson 3 years ago
Could you make a X2 speed bowser?
froggielordluigi 3 years ago
I'll try
yoshielectron 3 years ago
Hmm. Dorries in the sky level? You just gave me a really good idea. If only I could put a Dorrie in my new hack, Super Mario 64 Wacky Worlds. In the sky level. That would be perfect. I could change their color to green and give them a cute little wing cap. :P. I think I'll go do it now!
dudaw12 3 years ago
I'd like to see that.
yoshielectron 3 years ago
ITS DORRIE MOM AND DAD :D
saiyanlogo 3 years ago
Awesome code D:
RDX12606 3 years ago
Yoshi should act like dorrie
YoshiFan501 3 years ago
That's a very good idea
yoshielectron 3 years ago
sweet! you should do it tomorrow!
YoshiFan501 3 years ago
Well atleast you understand why everything doesn't work. I'm only an intermediate game hacker, with GB(C) games. You have to deal with 8 digit memory addresses :S
Linscape99 3 years ago
The good ol' 8-bit days
yoshielectron 3 years ago
oh my god your yoshi electron!!!!!!omfg!!!yur the best!
Smartlilmexican97 3 years ago
You die when you have to much dorries.
9Tree9 3 years ago
The game can only handle so many Dorries.
yoshielectron 3 years ago
That cheat code has a glitch
9Tree9 3 years ago
Dorrie looks like a large object... so why is available in other levels? Doesn't make sense to me, but it's quite amusing!
Romaniangirl10 3 years ago
Maybe Wing Mario over the rainbow was going to be quite different.
yoshielectron 3 years ago
nice job dorrieelectron, can you do a code where you can tilt the 2nd bowser stage.
NIMPAK1 3 years ago
Do you mean so you can tilt the stage yourself?
yoshielectron 3 years ago
yup
NIMPAK1 3 years ago
Ok, that might be possible
yoshielectron 3 years ago
thats how traffic started in the Rainbow course. xD
SonicXfacture 3 years ago
When you were tryinmg to spawn Bowser's shockwaves, it looked like Mario was being electrocuted.
MutantYoshi 3 years ago
Yes, that's one of the things that needs fixing.
yoshielectron 3 years ago
I wish they had codes like this for the DS version.
Nice vid by the way.
UltimaShadow9 3 years ago
I would have thought someone would have by now
yoshielectron 3 years ago
Shockwave on dorrie
Fiercelinkmaster71 3 years ago
Nintendo thought the game wouldn't be hacked...so they put dorrie with no gravity!
I lulz at nintendo's lack of effort in this game.
ElectaGuitar 3 years ago 2
well think about it. if you were programming this game and you needed to design dorrie (and it's not like you wouldn't have other things to do) would you really want to go to all the trouble of adding behavior to its coding to make it affected by gravity?
SonicGamer333 3 years ago
nice job!
SuperScoper99 3 years ago
mmm... i love it XD
MadraDot 3 years ago
can you ride dorrie (as in in ur other video , the lava one)
germennoob 3 years ago
No, doesnt look like you can. You can only go on dorrie, like you should be able to on the level she/he is supposed to be in.
cool4345 3 years ago
You can ride Dorrie Lethal lava land, Bowser in fire sea, Wing Mario over rainbow, Big Boo's haunt and Cavern of metal cap
yoshielectron 3 years ago
cool!
germennoob 3 years ago