Added: 5 years ago
From: mpan3
Views: 131,372
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  • Good job!

  • Very nice

  • This may be a dumb question, did you animate the cars to move them, or did the water move them?

  • Render time: 55 years

  • where can i learn blender? someone knows?

  • 14 people are japanese

  • how the hell do people make stuff like this i dont even know how to make a cube with blender let alna a car and iv not the foggiest on hoq to get stuff to move or how to add effects e.g. fluid or make objects fall etc can someone help?

  • @LEGIONHQuk Thousands of tutorials on the interwebs. Search youtube for tutorials on whatever you want to know, it's pretty simple once you watch em.

  • CG = ?

  • @codLexSePi computer generated

  • It looks very nice, i think it would look perfect if the water reached its destination maybe another 2/10ths faster, and add a little more splash to the objects colliding with the water, then i believe it would look very realistic.

  • looks more like a growing blob than a fluid

  • That's so epic...

  • When you created the simulation in blender, did the objects (cars and things) automatically move when the fluid hit them, or did you have to move them yourself?

  • @PiratePrinceEdward the cars and things are soft bodys, cuz i saw tham bend a bit

  • @supadupasqwid actually I remember seeing this fideo a long time a long with an old comment that was pretty much the same, the artist said he hand animated them, not soft bodies

  • @supadupasqwid Why make them soft body? they were likely ridgid or hand animated obsticles.

  • @AroreForLife good point. but soft bodys are the only object moved by physics in blender

  • @supadupasqwid Hmm...very true. However even soft-bodies can have a stiffness achieved that make them virtually strong. So they shouldn't bend. How odd that is however. Regardless this is a nice job.

  • water looks thick, but othr tha that, great sim!

  • Very nice, what did you use for the mist/rain effects?

  • how many years did that take to bake???

  • really good, how would you like to join my indepdanant film company

  • Hm, how did you get the cars to react to the water crashing into them? Because it looks absolutely awesome.

  • lol, it's the gulf of mexico when it had all that oil in it

  • It'd be nice if you bothered to texture it...

  • @SpEsHaLLLL who cares about the cars

  • wow

  • has anyone seen the movie trailer for "HereAfter"?

    The tsunami scene looks so epic

  • crap

  • Looks Amazing! Great work. Although, If you increased the framerate, it would be better. Good job though!

  • Cool but the water is to blue.

  • Is there a specular map involved in this as well?

  • my ram is 1 Gb

  • @ShadowFightersClan me to HAHAHA!

  • I will sub because jelly monster

  • awesome!!

  • OH NO! The big fat jelly monster is going to destroy our lovely town :D

  • lol you did this with 1.5 gb of ram?!?! rofl! talk about patience!!! what was the resolution at?

  • So Kewl!

  • Total ''day after tomorrow'' action :D

  • You have alot patients

  • @DigitalWorkz 'patience' u mean???

  • I have a suggestion to make it more realistic... A real tsunami moves at 600mph. My suggestion would be to make the tsunami move faster. Great video. I faved it. You should make a a series of tsunami tutorials for blender :)

  • it doesn't really look like water...it looks more like boiling tar moving at high speed.

  • crap 512 megs of ram is bad

  • Still goopy almost like soup

  • how did you get it to move the cars?

  • @toms900 The cars were animated manually via IPO curves.

  • How do you move the cars?

  • I think Ive commented on this before, but what resolution did you use?

  • it took 100 hours to bake....

  • looks like The Day After Tommorow

  • Good

  • omg u r just omg. dude u should start a freeware hollywood. ill join.

  • this is cool, did you animate the cars seperatly or did the watter push them?

  • @03morrisons

    I would guess he used the "rigid body" physics settings for the cars, as it would be almost impossible to animate every single one by hand.

  • @TheFXGuy There is only half a dozen cars... it didn't take that long to animate

  • @mpan3 Oh, I thought there were more.

    The physics look really realistic. Looking at all of your stuff (website, videos, etc.), are you a professional?

  • @TheFXGuy I want to be :D

  • Nice work! Can you tell me your resolution and realworld settings? All the water I've made looks angular or out of scale. Thanks in advance!

  • ncie concept using blender ! trying to get fluids into Lightwave and render from there any tips on fluid dynamics :)

    great work

    Peace

  • wow 100 hour for only 7 sec shit its fking long but the effect are WTF WOW

  • WOW! That was hot!

  • Well doneee

  • its like deep impact

  • you are so good at this you should post a tutorial

  • Oh Thanks, it's like 3ds FumeFX, it bakes particles, takes hours..

  • Very nice. It'd be great to see a higher res version. It looks very pixellated on youtube but I bet the original is cool.

  • Baking is when you let the computer generate how the particles will move in this case.

    And the render time depends on the scene and light setting. One scene can take 15 seconds while another takes a lot of hours, like an average from a Pixar movie takes almost 10 hours to render. So his or her computer doesn't sucks.

    However, nice simulation there! Blender rule( especially the unwrap system!)

  • @dempa89 lol 1 hour render time for me :P

  • if your concerned about time...why not just upgrade to some more RAM...4 gigs should help out alot.

  • nope its to do with processor so if you want high resolution and you have the money why dont you upload it to a network service online i forget the website but they charge 1 dollar per processor per hour and it insane lol

  • I don't know where that price came from, but they're getting cheaper. I've seen one cent per processor per hour.

  • if thats the case im never doin my renders native ever again lol

  • Sooo Nice

  • HOLY TSUNAMIS BATMAN!

  • Looks pretty amazing! Nice job!

  • why does it take so long to make?

  • the baking and rendering of animation take a rediculous amount of time... it can take hours to render 3 sec of footage with effects this complex. so animating it and then rendering it will take a while.

  • It uses a GOOD physics engine. A few blocks falling will lag lol.

  • holy grandma... awesome

  • Nice touch with the power cables sparking and everything. Very well done.

  • SIiiick, would be sicker with sound:) then it would be like .. a real movie lol

  • Pretty cool. I like it.

  • very nice work!

  • yaa.... cant seem to download blender fluid it just wont let me somehow

  • fluid comes with blender...........

  • all i can say is amazing.... i have to figure out how to use blender now... 5*

  • That was amazing! 6 stars ;)

  • no, 100,000000 stars lol

  • The lightning is impressive too.

  • Just awesome i realy want to made a typhoon like this with a lot of rain and water ^^ did u use the compositing inside blender ?

  • sweet!

  • insane!

  • A 100 hours, Even I could get that long baking time om my 2,6 G Hz quad core CPU with a 1000 framed fluid and a domain resolution of 265. note: blender does NOT use multi threading for fluid sims.

  • I know... It sucks. On the other hand, if you have LOTS of RAM (ie 8GB+) then there is nothing stopping you from baking multiple projects at the same time

  • @mpan3 Well, you can easily get 24GB of ram with 1800 mhz if you can spend some money on it.

  • @BlueBajs The problem is, the solver doesn't really scale well even with additional RAM, I tried baking something using 8GB, and the fluid kind of falls apart. A particle approach might be better.

  • @mpan3 It's not the ram that's going to speed you up here, but pure, raw, processing horsepower.

  • @mpan3 24 GB ram is enough for me :D Just see my channel for full PC specs

  • I am putting together a water video for a music festival that will happen here in LA on September 15th. I would love to use your video! I would certainly give you credit. Please contact me at d.agua @ yahoo dot com THANKS!

  • themadlutist: I am surprised you noticed the mist, youtube versions are so compressed that all i am seeing is color blocks moving around...

    Yes i used the buildin fluid particles for the water vapor, also some of the particles are manually rigged. For example the 'splashes' when the water hits the concrete blocks to the left of the screen.

    I am going to see if I can re-do this scene for total realism...

  • I get the fluid sim thing, but what I want to know is how on earth you rendered the mist coming off the water as it went through the scene? That, in my opinion, is the best part of the scene. Did you do it again with fluid sim particles, or have the domain mesh emit particles? Great job either way, though.

  • awesome! good job!!

  • 100h now that is a long long long bake time..

  • that looks top-of-the-line professional! I think this should be featured!

  • Thanks guys and gals, the quality is well, sufficiently high if you go to my website mentioned above and download the high quality version.

    The cars are manually animated by hand, everything else is done using the blender fluid solver. I'd love to hear how I can improve this scene.

  • Very cool! Do you know where I can find any Tutorial about those Effects? Looks very good!

  • ideas for improv, 512 bake : P, also, glass effects on windshields of cars, headlights on one of them would be interesting, the telephone poles look a bit unrealistic compared with the rest of the scene, ussually the pods on them have ridges... yup. that's about all I can say it was super well made.

  • Man that is way too cool! I use Softimage XSI 5.1 and I have never seen anything like this coming from soft... and it's high-end. Way to go, it looks great!

  • awesome <3

  • how did you get the cars to move? manually animated? very nice spray in front of the wave too

  • NICE ONE!!! U should seriously try to increase the quality though...

  • This has got to be the most awesome 'zero-budget' shot of the world! :O 5 stars!

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