Added: 1 year ago
From: MCeperoG
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  • I like how everyone is hyping euclidean, but they don't realize how horrible their terrain generation algorithms are.  Your engine is fantastic, and the terrain is absolutely stunning in terms of realism.

    Have you put any thought into procedural generating things like stones and other plants besides trees?

  • This is really fantastic work. Could you point me in the right direction for doing something similar on the GPU? I'm trying to design a game for simulating something on a much smaller scale, like the size of ants, and am finding it hard to gather resources for the GPU computation of this type of thing.

  • Try Lords of Uberdark

  • As a programmer. you guys do know making minecraft in this will hurt their brains right? making it soft edge's . when u get that.. those soft edges will want u to get physics which will definatly ruined the game. i also wanted a gaem like real time terrin with lil sandy physics then i thought this. it would suck! let minecraft be what it is like!

  • this is amazing. I could almost cry.

  • Euclideon will beat this. I can not wait for them to release their power to the world.

  • Beautiful! But you gotta love the performance you'd get running this in a game :3

  • Real pretty, good work.

  • So this is all randomly generated? Awsome!! take my money!!

  • @IPwn4You Procedural doesn't mean random.

  • I'd love to see a game made with this.

  • @10DegreesBelow there will be in the near future

  • Now add waterfalls.

  • euclideon wipes its arse with this type of oldschool then multiplies that power buy about million using the little shit particles that escape into the air. this will very soon be a thing of the past.

    all hail EUCLIDEON

  • what if Outcast would looked like this? O.o

  • Why trees no moved?

    

  • Cool however the whole zooming in and out reminded me of google earth. 

  • Thumbs up if your excited for the future of gaming!

  • Nice pc... O_O

  • One day voxels will rule the world!

  • could possibly use some mip-mapping, or aa

  • brb coding makes it impossible to animate

  • minecraft v.9999.345.3322

  • GI view is almost perfect as a realistic snowland!!! Amazing!!

  • The Radiosity solution is stored (Precalculated)?

  • DUDE, you need to team up on this project: infinity-universe(.com). The terrain for that is hurting at the moment.

  • @mdoerkse infinity the quest for earth is dead, there never gonna releae it.

  • huh, i didn't expect to find porn on youtube.

  • MAKE GAME WITH THIS OR I WILL HURT YOU!

  • Very nice ! Can you more explain how you manage textures? i am working on my own procedural terrain generator, i spent couple of months programming textures using OpenGL texture combiners, but my texturing still looks like some shit. My terrain looks too dark, transits between detail textures while zooming are not smooth etc... Yours looks awesome !

  • You should use more LIMITLESS POINT CLOUD DATA

  • @layzergun

    LOL UNLIMITED POINT CLOUD DATA

  • Too many voxels!!!!!!!!1!!!!1!1 x.x

  • with this software is really easy create a complete artificial world

  • God damn Minecraft fans...this is voxel, not Minecraft of the future!

  • this is why voxels are superior to anything with 3D polygons, sure its easier to work with polygons n textures, but once we have cheap computers that handles voxels smaller than millimeters the voxel games will just outshine todays games :P

  • @zyriuz2 Well, I think that it shows that both have their respective places in the gaming world. Polygons are cheap and can be dolled up a lot easier, but voxels have their own niche, such as destructibles and 3d textures (apposed to bump mapping).

  • something tells me a lot of voxel artists get quite upset when a minecraft fan says "thats round! not a voxel!"

  • @TogoTheHermit well if you put enough voxels it is round?

  • @TogoTheHermit if so, they're doing it wrong. they should start laughing, pointing and exclaim "Look at the N00B!"

  • @TogoTheHermit I just get upset when minecraft fans think they know what voxels are, or that minecraft uses them.

  • @DavidPatMathis81 Minecraft uses voxels as a way of storing volumetric data. The voxels themselves are just information, and can be rendered using polygons and still be called voxels.

  • omfg U need to make a game of this :DD

  • imagine if this was in voxatron.

  • =\ how is this amazing?

  • FUCKING AMAZING MAN!!

  • needs mipmapping

  • Is this rendered in real time?...

  • Is this going into a game. Like a minecraft type game. Not comparing this to minecraft. But like a survival mine/build game. That would be epic.

  • @CheeseAndCrackers404 impossible... voxels only work with a constant world, you can't animate things

  • @nfish10 Oh ok. I though that voxels are used for games and stuff. But I don't know anything about making games and the programs used.

  • @nfish10 wollays blog

  • You sir, are crazy. I love you

  • looks so bad from far away....

  • It´s Voxelcraft :D

  • Shut the fuck up about minecraft, I know people like it but holy shit, it's getting out of control. This not only happens to games but movies, pictures, and even when someone digs they will have people going "MINECRAFT!!!1"

  • Minecraft 2?!?!

  • if this was a game like minecraft i would sell all my things to buy a computer that can run this!

  • How the fuckity fuck can you compare this to minecraft?

    It's totally FUCK"ING DIFFERENT!

  • Mini-Rage; This was posted in 2010 and consists of voxels, yet people are relating it to minecraft. Really obnoxious with how much shit is now somehow related to minecraft. Voxels =//= Minecraft in any way, shape, or form except that in this case the voxel is a block-shape but that accounts for nothing when it comes to comparing things like this. /RageEnd

  • ow my eyes

  • the biggest issues I have with voxels is that you get this blocky appearance - though I saw in another vid they solved it with depth of field, blurring as soon as any blocks can be visible. very good, if you ask me. but still, I think this would only suit as some sort of "you are a giant god" type of game where you are far away from the detail so you don't see all the ugly blockiness.

    the other issue is that you can't have things move - it's all static 100%. nothing that is a voxel can move!

  • @super6plx you can make the voxels smaller but it requires ALOT of processing and RAM

  • @emergence999 yeah that's what I mean. I wouldn't go and make all my high detail smooth models out of voxels because you would always have this blocky appearance up close and to get rid of it you'd have to go apeshit on the cpu ;p

  • @super6plx in 2 console generations we will be off this polygon addiction ;)

  • @emergence999 Voxels have been around for a long time. There's a reason they never got into mainstream, sadly.

  • @emergence999 I hope you're right, because if you are right then in 2 console generations we'll have extremely advanced voxel technology that looks even better than this, which already looks pretty amazing imo. and we'll definitely have the processing power to handle it, provided coders can make this work on multi core cpus. THEY BETTER.

  • Skyrim?

    

  • did you use a octree system?

  • looks nice, butt laggy

  • Show me animations with this and iam impressed

  • unlimited detail

  • In the tags it say

    OpenCL is that just a typo?

  • @Tophat1011 No, it's a library other than OpenGL. It stands for Open Calculation Library.

  • @Tophat1011 No. OpenCL is a way to use all processors on your computer, including gpu processors, effectively.

  • Pretty cool Shit

  • things up lifting off the ground because a super saiyan is powering up nearby.

  • Minecraft 2 right there

  • How much memory is in 1 byte?

  • @TheLathron 1 byte.

  • @TheLathron Theirs 8 bits in a byte.

  • We just saw a game from the year 2015 XD

  • @maestro4202 i hope you're joking, do you see how blocky the terrain is once he gets close up? lol

  • @Jetman082 You sir, are an idiot

  • @RyscantorDevelopment that's nice

  • Now try and animate that.. owh wait ;)

  • Holy. Crap. Plus over 9000 (insert desired item) to you, dude!! This is CRAZY awesome!

  • The flying rocks are due to the Perlin noise aren't they ? Maybe a bit of physics could fix that. Anyway, that's a great, high quality job. Please keep it up ;)

    Minecraft gameplay with Crysis graphics coming soon =)

  • Evolution

  • UNLIMITED DETAIL!!!!

  • Holy Jesus.

  • Very nice work sir

  • gah/1 my cpu died

    

  • @ATERIFA Did your GPU survive? =P

  • can you zoom in really close so we can actually see how good the detail actually is?

  • @xbjohnson I dont think you understand that kind of detail even from that distance is a triumph on its own.

  • @Exgaves I guess it's the size that really get's me. the sheer size of it all. the individual objects and surfaves arent particularly detailed... but it's all so big. It's hard to believe it's rendering in real time...

  • voxels are amazing

  • looks like one cool future crafting game :/

  • needs some anti aliasing BAD

  • @VirtRampage AA? These are not poly's you know.

  • @lesleyhenriquez hes still right though.. this has "aliasing" or sampling issues

  • @lesleyhenriquez .... moron

  • @VirtRampage Me the moron? AA is s specific procedure to smooth out the edges of polygons. How are you going to smooth out the edges of voxels? I'm very curious.

  • @lesleyhenriquez euclideon is already doing it

  • @VirtRampage That is pretty fucking far from AA on voxels. (Even assuming Euclideon isn't all hot air and a gimmick on a search algorithm.) Euclideon grabs a single point for every pixel. You do know what AA is right?

    Even Atomontage is already further than Euclideon and they started later then them.

  • @lesleyhenriquez they all suck euclideon is gonna pwn them all

  • @VirtRampage euclideon are douchebags. if it truly is point cloud technology it can't be fairly compared to voxels. but seeing as you use words like "suck" and "pwn" your opinion is probably just that.

  • @infraball no you just dont understand it cus youre dumb

  • @VirtRampage coming from the person that can't distinguish between polygons and voxels, hmm, yeah..

  • @infraball you so dumb omg

  • @VirtRampage durrhurr.

  • @infraball haha i knew it ur retarded

  • @lesleyhenriquez seeing as you can use voxels of the required size (not sure how small they can go but one voxel to a pixel is the smallest i'm aware of and seems more than sufficient) you can create the appearance of smooth surfaces, and you gain the ability to add finer detail. isn't that supposed to be the point? on top of that you add texture, lighting, shadows... there are a few beautiful examples on youtube if you can be bothered to look.

  • @infraball Exactly. Required size. So why need AA?

    Then you also shouldn't need texture a lot, if any.

  • @lesleyhenriquez aha, i see what you meant now. i misunderstood it. sorry about that.

  • Link to texture pack?!

  • This is how Outcast 2 could have looked like... Damn, I want this game to be developed again.

  • impressive! i want to see more!

  • I know your secret ! So you're from the future and used a time machine and showed us how will minecraft look in the future !..joke aside this is awesome O.O

  • can, can, can i have the demo please!!! i would love you forever!!!

  • Voxels are fun.

  • Fuck everybody and their stupid minecraft comments.

  • @SaintDapiea lol

  • Now, would this be practical for an actual game?

  • @AlbinoChao not at the moment, if someone could find a way to do one of two things it would: 1) decrease the taxation a voxel has on a GPU, or 2) find a way to store voxels as polygons and have a converter convert them as the data loads (IE the game boots) into voxels.

  • @S0ryiu Mmm, yes, seems like we'll still be playing Minecraft-level voxel terrain games for now, imagine each one of those voxels not only having the color and position data, but material and state data as well. Nightmarish.

  • @Cholo71796: From a commercial point of view, MineCraft is a total success. From a programming point of view (have you seen the source code? have you experienced the problems?) MineCraft is this ramshackle hunk of code that makes people want to cry. +1 for Notch having a great idea. -2 for terrible programming.

  • @sutasman Who cares how you get the job done, as long as its done.

  • @sutasman: +1 for great idea, +2 for executing it in a good way, -2 for bad code, more like. Can't leave out the fact that it got to a stage where it could be sold as a reasonable product.

  • something something something Minecraft comment.

  • I have never ever wanted anything more in my entire life than the source code to this. EVER!

    However, I wish you used a different language (such as Java =D)

  • @mislarieth This would be much harder (maybe impossible with this sort of speed) to do in Java, since a lot of it is calculated on the gpu.

  • @BluAlaris Well, there's tons of good 3D Java libraries out there... Such as the jMonkeyEngine =D but I'll take the source code anyway I get ;] I'm sure I could learn more from that than from any class in the world lol

  • i would love to see a game with a destructible terrain based on voxels with a gameplay like minecraft, but with actual poly based props instead voxel based ones, it would be great to play minecraft with realistic graphics :'(

  • wow... but anybody can explain me about procedural? reading it from the wikipedia hurts my brain

  • @ohdudez i think u can find it in the info link in the discription

  • @ohdudez procedural means via / by procedure. In other words the world is calculated by math formula, rather than (lets say) and artist intentionally drawing / modeling shapes.

  • Notch's anus feels so sore after watching this, oh boy

  • @FoolyCoolyMabase: Thats probably because Notch is a terrible programmer rofl

  • minecraft 64-bit !

  • @FreedomRebel lol minecraft is 64-bit.

  • @TonkatrainHONKHONK

    haha ^^ i was aiming @ upgrade (minecraft LOOKS 8-bit) but with this engine it would be around 64-bit or 128 i guess :P maybe more ? would be cool me thinks ^^

  • @FreedomRebel Fuck yes.

  • @FreedomRebel You're an idiot.

  • @WillP999 i know ^^

  • @FreedomRebel What? It's a little more than a 64-bit execution kernel.

  • @FreedomRebel You fucking idiot. You don't even understand what "bit" means.

  • @WillP999

    sure i do...8-bit NES = crappy graphics - 64-bit nes = better graphics ^^

    and yes i am a fucking idiot dur dur dur

  • @FreedomRebel I'm gonna leave now, before your retardedness wears off on me.

  • @WillP999 Are you sure it didn't already?

  • @FreedomRebel 8-bit refers to a type of processor. The NES used an 8-bit processor, and there's no such thing as a "64-bit NES". While it's true that better processors can handle larger images and more colors, resulting in better graphics at similar frame rates, the type of processor such as 8-bit doesn't exclusively define the size or quality of the graphics used in a game. That was defined by the chosen output resolution of the NES and color pallet it supported.

  • @Sukuraidogai

    do you realy think i do not know that or do you think that i am incapable of finding that out for my self by using some kind of wikiwhatever??

    i will reveal my secret ! *drumroll

    i found this vid...saw some random comment about minecraft...and because minecraft uses BIG BLOCKS in its terrain and this engine is capable of creating SUPERMINIMOLECULEBLOCKPOLYGONS­PRITETHINGIES ! i thought it would be FUNNY/COOL/64BITTISH (<-did you see it !!!) if they would use it for minecraft

  • @FreedomRebel I don't know what knowledge you posses. All I know is you made a comment about a 64-bit NES, which is a device that doesn't exist.

  • @Sukuraidogai somebody please shoot me...

  • @FreedomRebel Gladly.

  • and at least 55 people agree (LOL!)

  • @FreedomRebel shut up

  • @FrostyJosh8 NEVAH !

  • @FreedomRebel +1+1+++1+1+1+1

  • @FreedomRebel Lets call it "Super Minecraft" instead.

  • @OSDolphin haha yeah would be much better ^^ Super Minecraft 64 Now In 3d !

  • @FreedomRebel Aww yeah! Super Minecraft Sunshine, then Super Minecraft Galaxy! Wow...... O_O There's a whole universe ahead of us!

  • Comment removed

  • @OSDolphin Minecraft =/= Voxels

  • @Jimmg3point0 Notch = Lazy as fuck.

  • Better than real life

  • Kicks the shit out of everything else i've seen so far. Keep up the good work :)

  • Holy shit.

  • Excellent work!! This video needs more views!!!!

  • Wow...

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