Added: 5 years ago
From: DarthGak
Views: 51,770
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  • крутая анимация !

  • These examples hold the key to the magic of computer games, 3D simulations and CGI in general..Its either something you get or you don't. Well Dude You are definitely one of the ones that get it. All your work reinforces every reason I and a lot of people I know love 3D graphics, animation and the potential it offers aside from how much fun it is and especially your work!.. 3D warehouse is looking good with your stuff up there no matter who has the most models... wicked! MTD

  • You were always the best and still are, nice work on everything I've ever seen of yours, and THANK YOU for being out there...MTD

  • I was waiting for the guy's arm to get stuck in the gear.

  • Thia animation is really very good. The author deserve 5 stars!

  • seriously, you gotta give us a tutorial on this, PLEAZ

  • I am just trying to get the piston to work!

  • can you send me the link to where i can download this?

  • how the hell u animate some like this? i been tryng to get som moving tell me!! please!

  • its not sketchup retard, its sketchyphysics, its an add-on

  • love it!

  • i have only sketchup 6 i dont no were i can find sketchy physics can you tell me plz plz i have been lokking for it for 12hours now and i cant find it

  • its free.

  • How much will this program cost?

  • damn thats really impressive

  • OMG! Nice! How do you even create an animation?!

  • hey how do i get this add-on? I am a highschool tech design teacher...id luv the studentsa to be able to use this.

  • I am really excited to try this out. Thanks for your fine work. Are the gears in this model constrained and working against each other, or is the animation timed??

  • The gears are made out of a cylider and a bunch of boxes. They turn because the boxes press against each other forceing the gear to turn. The first gear (the verticle one) turns because it is attached to the piston motor.

    The underlying physics engine does support constrained gears but I havent hooked it up yet.

  • Whoa. How difficult is this to use? I don't care too much if it is shaping the parts to work together, as I do about having to program the model or put in numbers.

  • The primary goal is to make it so easy to use you dont even know you are doing it. Within certian limits anything you draw should just work.

    The only time you have to enter numbers is when setting things like limits on how far a hinge can turn or how fast a motor will spin. And I plan to make even that visual at some point.

  • Ill post something on the Sketchup forums as soon as its avail. probably 1-2 months to a beta.

  • wow how can i get the program?

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