Added: 3 years ago
From: RicePigeon
Views: 4,357
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  • wut stage is that? i must have it

  • can somebody help me i cant find komachi SSB anywhere T_T can somebody send me a link or something pls

  • Oh my God, Yukari, what did they do to you???

  • What the?...*looks closly at 2nd Naraku's back* 0_0 WHAT THE HECK?! Yukari like you said and cell and....blackheart?.....not sure what to say about that....

  • Seeing Sephifaggot getting own3d always puts a smile on my face =D

  • Use logic, obviously if an infinite is capable, then you need to fix it where there won't be an infinite. Thats the problem with mugen user's, they are too lazy and uncreative and just want to kill time and thats what repels me from the community and exposing my creations.

  • And he did just that.

    In Super Smash bros. those infinites were easy to avoid. In Mugen, since it's pretty easy to corner a foe, an infinite like that would be too easy to pull off and would break the character to the point where all you had to do was corner your opponent and infinite it to death.

    That would require way too little skill and would make the character boring.

  • As for lazy and uncreative? Boy, I think an SSB style touhou character qualifies as being creative and the work behind it can't be classified as lazy.

    Your creations? Maybe you don't want to expose your creations because you know they're as "uncreative" and "lazy".

  • Considering how Rice's Touhou characters(and Kohaku's new one)are the only ones worth keeping, I'd be inclined to agree.

  • And with that said, I now repeat myself: "accuracy sometimes needs to be sacrificed for the sake of fairness. "

    I'd love to see P.o.t.S's Ryu or whatever be able to get up immediately after hitting the ground at the same speed as a 100% accurate SSB char.

  • Tbh imo as a constructive critique, I think this was a bad idea due to the characters choice and how mugen works. Hopefully Shugendo will allow a million times more flexibility then normal mugen.

  • You missed how in the Smash Bros system, you can hit your opponent at all times (no invincibility frames) or nearly most of the time (whe they are down you can hit them still).

  • MUGEN + Infinites = not pretty. Even with two moves that do allow Komachi to hit downed opponents is more than enough.

  • You must not know anything about Smash Bros, you dont continue to lay down on the ground the entire time after being hit (are you unaware of the speedy, flexible movement system in the game?) you can move the instant you touch the ground. Wtf hitting an opponent on the gorund has shit to do with infinites unless your that fucking retarded to not make it balanced where an infinite is possible.

  • Because MUGEN is a clash of different mechanics, sometimes accuracy needs to be sacrificed for the sake of fairness. And judging by that last line I'm becoming convinced that you're nothing more than just a troll looking to start up another unnecessary shitstorm.

  • What a familiar voice... :D

  • i commented first!

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