Added: 3 years ago
From: aldex123
Views: 5,604
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  • Great work! :) Good job in typing the entire map in a single array, lol. Must have taken ages, I would definitely ask you to apply one of the hacker's rules here: Write code to make code for you, basically, write a map editor. ;D Would make map editing a million times easier, no?

  • How did you install Allegro? I've tried everything and can't get it to work.

  • 1:28 Physic sucks? :D

  • wich IDE did u use?

  • @InoriShougo that is the bloodshed dev C++ IDE

  • keep up the good work

  • nice man could you help me installing allegro on mac, I have downloaded it but I dont know what to do next :(, i tried inserting in my include library but didn't work :(

  • I think you have to install CMake, I have problems goind Allegro too. If I try CMake I'll let you in.

  • Looks awsome :]

  • Very nice, keep it up.

  • making that map must have sucked xD

  • yeah.. believe me... it was a pain in the ass XD but when I made the mapmaker I saw light on the tunnel.. XD

  • @aldex123 You really should make a map editor. They're not difficult to create. You have an array of values for your map, you initialize them to some default tile, usually a blank one, draw the map on screen as your game would, then display a row of tiles the person can select, when they click a tile, you store the current tile, then when they click on the editor area you figure out where they clicked, set that map location to the currently selected tile, draw it etc....

  • Once you have the map edited, you supply a button, or key to save the level and simply save your map array to a file. I like to simply to a binary write to a file and just write the entire array in one shot. You can load it just as easily with a binary read. It's really quite simple to create and you'll be so much happier when you can more easily whip up a map. I plan on creating a 3 layered map editor next (background, middle, foreground).

  • @NiteHackr Thanks for the info man, but if you check my updated versions (I did this a whileee ago) you'll have a peek at my map maker, this was just when i started creating the game. Go check the updated version 3 ;)

  • @aldex123 may I have source

  • cuanto te tardastes en programar eso????

  • Entre 2 semanas a 4 semanas XD pero programando 2 horas diaria kizas o menos!

  • C++ & Allegro.....c++ trabaja con eso o los trabajastes por separado y despues los unistes???

  • es una libreria d C++, se agrega a C++ y lo utilizas como un archivo de cabecera.

  • very nice. i am working on a game via allegro aswell =]

  • Cool! good luck with that ;)

    keep it up

  • \/L0L\/

  • Pretty nice baby! =) luv ya! (K)

  • me too bb!!! (K)

  • excelenteee demaciado wenoo viejo tu seras un pro en programacion hehe xD cuidec papa no c pierda

  • Felicitaciones por el juego muy bueno! :D xD

  • Felicitaciones por el juego muy bueno! :D xD

  • Great stuff, loving the box moving ability, really adds a bit of puzzle to the maze.

  • Yeah that was the thing... I want to make a game that could be puzzle and action at the same time... But well... No enemies yet =) I will make them later heh!

    Thanks for the comment!

  • Congratulations! =)

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