Wow, congratulations, this is positively AWESOME! The best I did in XNA was Tetris, and even then an extremely basic one. But this is just awesomeness.
The physics was powered by BulletX (the only fully managed physics lib i know of in existence). Even so, understanding the library, hooking into it, and in some cases debugging it was probably the biggest challenge i faced.
Oh XNA isn't dead, everyone is just silently slaving away, that's all. :-)
Make an FPS with XNA? Sure, XNA is just a framework not a cheezy "drag n drop" game maker. You still have to program your game, heheh.
If you're serious about learning XNA, I would recommend the video training from 3DBuzz. They're really great teachers. I'm about half way through the 2nd volume at the moment.
reminds me a lot to switchball and ballance... but shis has been great done... im learning XNA myself but... you know... I already have a idea of what I wanna do but its gonna be VERY hard...
Type PRIZE before youtube and hit enter
Terajumper69 1 year ago
lol, its like ballance
kmncztms 1 year ago
copied switchball smells fishy here...
vladandrei1000 1 year ago
wow this is great!
RatmanXX 2 years ago
wow sweet i just started im installling it now (=
acabser 3 years ago
any chance of a binary?:)
Ciachyou 4 years ago
Wow, congratulations, this is positively AWESOME! The best I did in XNA was Tetris, and even then an extremely basic one. But this is just awesomeness.
DrAsik100 4 years ago
good, but i think marble blast ultra beat you to it.
andrewyaoauatauabaea 4 years ago
Pretty good. :-)
I'm most impressed by the physics. I'm betting that was one of the biggest obstacles in this.
reddog22000 4 years ago
The physics was powered by BulletX (the only fully managed physics lib i know of in existence). Even so, understanding the library, hooking into it, and in some cases debugging it was probably the biggest challenge i faced.
sugarcube56 4 years ago
Wow, this looks the best looking game made on XNA (to me anyway), XNA seemed to die a death after all the hype of it coming out.
Could you like make an FPS with it ??
I found Click and Play hard enough on the PC :p
jimbob150555 4 years ago
Oh XNA isn't dead, everyone is just silently slaving away, that's all. :-)
Make an FPS with XNA? Sure, XNA is just a framework not a cheezy "drag n drop" game maker. You still have to program your game, heheh.
If you're serious about learning XNA, I would recommend the video training from 3DBuzz. They're really great teachers. I'm about half way through the 2nd volume at the moment.
reddog22000 4 years ago
OK ta reddog22000, I think I will give it a miss.
When I said died a death, I meant XBOX magazines went on and on about it, then said nothing ??
Keep up the great work all of you using XNA, maybe you'll create the next big thing to revolutionize the gaming world !!
jimbob150555 4 years ago
I'm in the 3dbuzz class as well, you won't find better training anyway. Starts off with about 100+ hours of C# traing, and then moves into XNA.
patio87 4 years ago
You can make any kind of game but you have to write the engine yourself.
sugarcube56 4 years ago
Ok ta
jimbob150555 4 years ago
Was it hard to make this?
KJoe666 4 years ago
I'm not gonna lie. It was pretty hard.
sugarcube56 4 years ago
reminds me a lot to switchball and ballance... but shis has been great done... im learning XNA myself but... you know... I already have a idea of what I wanna do but its gonna be VERY hard...
OGMO11 4 years ago
That is positively awesome! cartoon shading rocks! nice physics (loved the balancing board) and great concept overall. Portals are awesome too.
yubastardus 4 years ago