Added: 1 year ago
From: thrillhouse900
Views: 43,745
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (86)

Sign In or Sign Up now to post a comment!
  • Beautiful animations and great shots bro...........

  • very impressive. I wish I was that good at 3DS Max

  • @thrillhouse900 what did you use for tracking at the jenga part?

  • @spiderstrider96 Syntheyes

  • Jenga...Jenga....Jenga...

    

  • super coooolllll

  • Cool, the jenga blocks were especially cool!

  • how did you make the block or that tower collapse that looked like a real video

  • how you make that block look like a realistic video

  • I used to steal renders from others... but then I took an arrow to the knee.

  • @RefleX525 Whos stealing what now?

  • @RefleX525 what are you talking about

  • You got talent

  • now make a game with that :D

  • not bad dude ^^

  • I wish i was as cool as you :)

  • dude, i gatta tell ya,

    0:36 is a medal of honour material..!!

  • i like it at 0:09, where the cube moves slightly and then goes "BOOM, take that"

  • @madmikerex I like that part too!

  • These are great man!

  • La parte del salon es brutal !! me a gustado mucho !!

  • 0:36 what a sore loser

  • Please make a tutorial, I really want to learn how to use rayfire !

  • This is awesome!

    you made me wanna make my own jenga tower collapse - which i have now done

    I just didn't think it looked right with them breaking into pieces though so i didn't fracture them.

  • i like the slow mode..

    is the room real or 3d..?

  • @EngeniusProductions I built a really rough object to represent the table for the simulation. Then a lot more detailed version for shadows and reflections :)

  • 00:38 very Nice!!!)

  • wow that motion track one is just perfect, love it!

  • Hhahah i dun want to be struck by that ball at 0:36.

    Look how it jsut shattered those wooden blocks XD

  • Look at this creepy little peace on the right from 0:47 to 0:50 wich seems to need an extra sausage :P

  • 0:36 ehm... ball, u lost the game at frist try...

  • who the heck thought that wood breaks that easily...0:40

  • greatreel man on ur web ;)

  • 0:10 Less fragments should fall down on the side we see.. no?

    Also the hole on the wall looks more like the ball came from the opposite side..

    YES!!! The jenga part rocks!

  • the washington monument one was fucking awesome

  • JENGA!!!

    

  • 0:36 wood brokes like concrete!!! lol

  • soy un pendejo

    

  • Well we're gonna have to Glue you back together... IN HELL!!!

  • NOOOOOOOOOOOOOOOOOOOOOO not the bill clinton tribute stop the ball touching

    the washington monument

  • Wow these are incredible!!!

  • NICE! But one question: How did you create the wall standing at 0:10 while some of it collapses? is this done with rebars or is the part which is destructed a different object activated by geometry/force? because when i shoot a ball at a wall with rebars some of the wall is destroyed but he rest of the wall will fall over in the remaining piece.

    Thanks!

  • SWEET!!!!!!!!!

    

  • Here is a basic tutorial for everyone who want to use a 3d animation in a real footage like at 0:36

    /watch?v=Er-WEIaCQHE&feature=m­fu_in_order&list=UL

  • you should have a separate video just for 0:36 it's incredible.

  • I wish there was a tool that handles destruction like rayfire does in Cinema 4D....

  • 0:36 -FUCK THIS GAME!

  • 0:40 was so real!

    

  • in the 0:40 in you watch closely in the right side of the table a piece is overpassing the table like it doesnt exists :P

  • But how does it fall from the table cus its a real table right? any tutorial?

  • 0:36 looked like jenga

  • You used Reactor or Physx for simulation ?? The matchmov'd fragment in the video is awesome....

  • @Icarus708 he use RAYFIRE

  • @ERTLPFM : ohh yeah, actually i was asking whether he used phy or reactor engine within rayfire.. as rayfire can use either of the two...:-D

  • 0:36 OMFG SHIT.. That's so COOOL!!!! Best ever

  • 9:36 OMFG SHIT.. That's so COOOL!!!! Best ever

  • 0:25 EPIC!!!!!

  • How do you integrate this into camera video???

    like in the clip with the Jenga tower?

    I really want to know how to do that!

  • 1:01 CLOVERFIELD!

  • How do u put the rayfire rendered 3d video into an actual real footage?

  • are the sims pretty fast to render>?

  • AMAZING track motion at 0:36!

  • 0:36 is best part :D

  • how do you get the simulated destruction onto real life camera footage?

    Thanks

  • if you make tutorials i'll hug you

  • 0:55 next terrorist attack target

  • @lealj2498 911 = rayfire 

  • I fuckin hate you coz I can't do so fuckin dope shit in 3DS Max! ;]

  • ending was EPIC

  • GREAT compositing on the jenga

  • What program?!?!??!?!? PLEASE REPLY

  • @emericask8ur

    i think 3DS Max

  • @emericask8ur It's 3DS MAX with RayFire as Plugin

  • For someone with an average computer how long does this take to render out

  • do you know if rooster teeth uses this

  • incredible the jenga animation, great textures and ilumination

  • part 0:55 reminds me of Transformers:The game!!!!

  • @deadpool3131 oh yeah..

  • elaborate a lil on how you did dust in the one shot, please

  • Good Woork : ) how did you create the smoke with rayfire?

  • Alright how did you do the super jenga????

  • the table one is really cool

  • WOAH

    You like this video. Thanks for the feedback!

  • JENGA!

    no wait...

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more