Nice combos man! I've never liked how SF's combo scaling gimps ultras so hard if theyre done at the end of a combo. They're ULTRAS. No matter what they should be doing more than a standing FP
that's what i was thinking. Or, to make things simpler, just give them a minimum damage scale percentage. For instance if your combo hits are already below 40%, the ultra at the end would bounce back up to 40%. If your combo was only down to 60 then the ultra would still be 60
That Boy Chevy is a beast!
wgltcha 1 year ago
Nice combos man! I've never liked how SF's combo scaling gimps ultras so hard if theyre done at the end of a combo. They're ULTRAS. No matter what they should be doing more than a standing FP
Spazek 1 year ago
@Spazek
I agree, maybe they should nerf the overall dmg of all the ultras that can be comboed into, but then make them ignore scaling
zethgb 1 year ago
@zethgb
that's what i was thinking. Or, to make things simpler, just give them a minimum damage scale percentage. For instance if your combo hits are already below 40%, the ultra at the end would bounce back up to 40%. If your combo was only down to 60 then the ultra would still be 60
Spazek 1 year ago