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  • its geometry, see the angle and make the "sphere" follow the desired geometric path...lol whata douche

  • GOOD!!!

  • It also have a lot to do with biology, chemistry and psychology, because Homo sapiens is wheeling the cue... He,he,he...

  • Although most of these ideas are based in simple geometry, there's weight, mass, speed, friction, deflection, angle of action/reaction, and gravity. So yeah it's physics, but let's not split hairs.

  • yeah knowing physics really does help your game you know what going on instead of guessing.

  • Geometry!

  • That's a commom misconception. If it were a 2-dimensional game it would be simple geometry. When it's 3-d and there are spinning spheres involved, it becomes physics.

    Yes, I'm a nerd. Sorry :o)

  • I ment to write "physics" there too.

  • you MEANT to write geometry and didn't know better.

  • @mtszabo NOOB! even in 2D (X and Y) its geometry and physics (but is not real scenario, because the "flat ball" can spin in 2D). In 3D it have 1 more variable X, Y and Z and it stills geometry and physics. It does NOT become nothing. It IS both.

    FAILED as a nerd too.

  • @lordgabb

    The "flat ball" (often pronounced, "circle") can only spin clockwise or counter-clockwise. A sphere can spin forward, backward, left, right, and any combination thereof. Physics extends geometric concepts into a real-wold scenario. And who said anything about something becoming nothing? And why are you bothering to respond to a year-old comment? And really, who says, "NOOB" anymore?

  • Comment removed

  • @tofusauce

    I think you must have misread something, because I made no references to a two-year-old...

  • Comment removed

  • thanks

  • Thanks for the video.

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