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  • i want to download this game :(

  • This looks awesome the online feature sounds awesome!

  • @ tayoEXE

    it was like that in the original

  • Yep. :] :p

  • The sprites of the numbers on the items are flipped when you go left.

  • Test object man!

  • Very nice, although I think there are a few incredibly small things you've missed. I'm not sure, though. I'd have to check. :P

    I'm working on a Mega Man game of my own and I was wondering if you could help me out a little bit? It's a friggin' animation issue.

  • Yes there are, can you list them? :p

    Hopefully I should be able to correct all of them in the end.

  • this is freakin awesome! :D cant wait to play this online can u play as very robot master in megaman 2? if u can ima play as flash man hes mah favo! :3 please tell me when the games out ;D

  • Yep, you can play as all of them :) except maybe for the Wily ones (dragon etc) but I'm thinking of including them.

    The first demo will probably just have Megaman and Crashman playable. Then I'll add 1 at a time. All due to be done by end of April. Another video is going up in the next 2 days and you'll see a lot of new things!

  • I cant wait! :] this game is probably gna be my favorite game ever! btw when u play in co-op mode u can play as robot masters? and not just megaman and protoman?

  • Yeah, I might add that. I guess we could say Dr Light reprogrammed them. :p

  • Cool, looks like you did a brillent job there. Keep it up, is there any way for the public to play this though? Didn't see the download on your site and I'm pretty interested.

  • @carrotman

    There will be once I've done the first boss. Until then I'll do regular video updates. One more update at the end of this month then there should be a playable demo.

  • I hope you will allow joystick functions! :D

  • @MadMonk131

    They're already allowed. That's very easy to do in MMF. That also means u should be able to use a converted NES controller and map all the buttons the same as a NES. :)

  • if you make co op mode you should make it split screen

  • @wolfenstien9000

    I think zooming out as they seperate is better as the players will be close together most of the time.

  • i didnt think of that!

  • @wolfenstien9000

    That's whats done in Super Smash Brothers and other beat-em-up style games. And also if you watch the Megaman 2.5D concept video, it's done there.

  • Dude.. I SO dont get this...

    Btw, tried to call ya. aint workin.

    x

  • Wow! I can't wait to see the finished product!

  • Oh wait nvm

    Anyways, great update, keep it up!

  • Oh also, will you be planning on releasing the engine? I would love to try it out :>

  • I'm gonna release a demo of it, as an exe. Open source, though? The events are not very organised and are very hard to understand so probably not.

  • Dang that's a disappointment, but oh well. This engine looks even more authentic than N6Marios!

  • His is very good and is based on Megaman 3-6, while mine is based on 1-2. After Megaman 2 the game engine was changed a little.

  • Yeah I can tell, his engine is amazing.

    Anyhow, great work once again, hope this project turns out well!

  • Check this guy's MMX engine! Also in MMF!

    /watch?v=3H-qES_JALo

  • Yeah, I've been looking forward to his engine for awhile now.

    Its almost as good as the one being done in Flash, but I guess the MMF one will be better cause Flash isn't as lenient as MMF.

  • Isn't that the story of every Click game? Lol.

  • Huh? What do you mean?

  • FINALLY!

    I almost thought the project was abandoned! great work, can't unit it's done.

  • Comment removed

  • So this game is gonna have online? :D

  • Eventually. :)

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