Added: 2 years ago
From: nobuyukinyuu
Views: 2,146
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  • Just wondering, are you using the HWA version of MMF2?, it looks f awesome!

  • @XNBproductions This video was done before I considered HWA version stable. Therefore, many tricks were employed to create the effects without the use of HWA. After switching to HWA, I have written a variety of shaders much more useful than these simple effects. You can find some of my shaders on the Clickteam Shader Development forums (Make sure to "View from the beginning" in your search query!)

  • @nobuyukinyuu Thanks a lot!

  • Ha, Multimedia Fusion. You're still using that dinosaur? Then again this is pretty impressive. I'm surprised you haven't moved on to something more powerful or robust though. Most people in the indie scene have all moved on to Game Maker. Construct also looks like a good replacement for MMF2, if they could get the bugs sorted out.

  • True cockin'. Good work... good effects.

  • DIGIMON

  • This would be awesome for another FF6-ish game

  • pokiman?????? pokimaaannn????!!!

  • Damn. HOw'd you come up wih that coding? that's some amazing effects on bimaps.

  • most of the effects are displacement maps which zoom little pieces of the picture with a multiplier value from -100%-100% based on a grayscale value 0-255. The multiplier itself is on a sinewave with an amplitude that falls off over time.

  • lol, cool effects man...

  • um...... wat.... pokimans?

  • Its Pokemon, idk how your misspelled that since LOLBATTLE spelled it right below you, just look it up on google or youtube

  • so its kinda like pokemon?

  • no, it is pokemon. just with a new name and different mechanisms for catching and training.

  • I really liked the effect at :55! Keep up the good work!

  • i wanna play!

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