also you probably know this, but when you're replacing all the textures you can just use the Replace function browser rather than flying through the map and selecting each individual thing
thanks for your fast reply!!! i think you and your amazing website are very helpful to get started and to learn the basics first. i already downloaded the "How-to-Create-a-Map-in-11-Days-by-Alex-Galuzin-Book" =) and i have to say it is easy to understand (even for a german teenager like me)! xDxDxD it´s just awesome that you share your skills with the community!
I sometimes do have a sketch but sometimes I like to go off on a random way just to see how I would like it. Has worked out pretty well for me :)
shadowslasher11X 8 months ago
how do you move the wall to make a door way?
250RRaptor 1 year ago
how do you copy things like you in the 2D window?
BowlingGrisen 1 year ago
well i don't have l4d but my brother does.so im building maps using his account,with his permission
Richard600606 1 year ago
My top left box is always in wireframe how do I change it to solid form
stinkbag333 1 year ago
this is gona be epic coz i am buyin l4d tomorrow :D:D:D:D>:D
rylancedg 1 year ago
What is the shortcut for jumping between views?
also you probably know this, but when you're replacing all the textures you can just use the Replace function browser rather than flying through the map and selecting each individual thing
FASCANTRON 1 year ago
i would've put a wall between the cafeteria and the kitchen...
16clubstr 1 year ago
you're maps are awsome!
you should make a level about hotel swissand this one is the last level.
16clubstr 1 year ago
Isn't this Hotel Swiss?
BallsInYourJawsBitch 1 year ago
@BallsInYourJawsBitch Yes. Good eye.
WorldofLevelDesign 1 year ago
cool ap keep up the good work
flipskater1129 2 years ago
@flipskater1129 Thanks man. Will do.
WorldofLevelDesign 2 years ago
what means that francis model ?:/
t0m4s14 2 years ago
One thing i saw...
As you use developer texture you filter "dev"
you'll find the textures easier if you filter "measure"
Thekapstok 2 years ago
Anything that makes my workflow faster. :)
Thanks for the tip Kapstok.
WorldofLevelDesign 2 years ago
thanks a lot for all of these man. great vids. im going through them as I wait for L4D to redownload on this SHITTY internet :(
WeiseGuy91 2 years ago
Me too. These are brilliant tutorials and now it makes me want to be a mapper/3d artist!
J0E339 2 years ago
thx for tutorial u have inspired me and boosted my confidence thx for yppur great website and sharing your skills with the community XD
mzoee 2 years ago
Thanks Mzoee, I appreciate it.
WorldofLevelDesign 2 years ago
very good video do you have any maps that we can play?
LEZWEL1995 2 years ago
how can you open the "prop menu"?
OrlyTheDude 2 years ago
It is an entity tool and entity is called prop_static.
I have a video called Adding Props. It will explain everything.
WorldofLevelDesign 2 years ago
is it as difficult as it looks like or is it easy to learn??? i have no experience in level designing but i am interested in it.
R4VEN2oo8 2 years ago
Its easy to learn but difficult to master. Plus you can find a lot of support if you get stuck. Its definetly no better time to start then today.
Visit my site Raven to get started.
WorldofLevelDesign 2 years ago
thanks for your fast reply!!! i think you and your amazing website are very helpful to get started and to learn the basics first. i already downloaded the "How-to-Create-a-Map-in-11-Days-by-Alex-Galuzin-Book" =) and i have to say it is easy to understand (even for a german teenager like me)! xDxDxD it´s just awesome that you share your skills with the community!
RESPECT, greetz and keep it up!!!
R4VEN2oo8 2 years ago
Mapping is more a long process then it is a hard one.
keyonte0 2 years ago
What was that texture that you used on the walls?
Crash22203 2 years ago
the developer texture? or the real wall texture.
for dev: in face edit sheet under filter type in 'dev'
for the reg wall, in filter type in wall. I don't exactly remember the name, but filtering would be easier to find
WorldofLevelDesign 2 years ago
I think the texture you used is the developer one.
I'll try. Thanks in advance
Crash22203 2 years ago
developer is orange
NuclearArbitor 2 years ago