On mine it comes up with a Performance problem when i build lighting and AI paths? It say something to do with Powerups and the Teleporter Base. What is this and how do i fix?
hmm how do i make the teleporter invisible as im going to sub merge it into water to make it go from being inside a building and to show the illusion that im swimming to go back into the outside world or should i go with a different approach?
Echt super Tutorial aber habt ihr schon mal dran gedacht euer eigenes UDK RPG zu entwickeln.
Ich starte am 27.12.10 ein Projekt wer Lust hat mit UDK zu arbeiten und schon einige Grundkenntnisse hat, oder wer Skripten usw kann, kann sich bei mir melden und mir eine Private Nachricht schicken oder es auf meinen Kanal posten wenn er in meiner Gruppe beitreten will. Wir suchen noch Leute die uns bei einigen Dingen helfen. Mehrere Informationen gibt es dann von mir.
Hey raven, do you need two teleporters? I'm trying to just use the pathnode from add actor. For the tag in the pathnode, i named it PathNode01 and typed it in my teleporter's url. However, it's not working. Help please.
P.S. of course when i did the two teleporters it worked
I'm trying to create a seamless transporter. I want to connect 2 identical areas and move the player between them with out the player noticing the change. I set it up with kismet. A dummy trigger is brought to the player's current location. Then using matinee the trigger is moved the relative distance to the other location. The player is then ported to the trigger. Its completely seamless except for one thing. The transporter effect is visible. I'm not sure how to make it silent.
can i make a portal that sends my character to another level that i have made? Such as Zelda for when you go inside a store the game loads then your inside, HELP!!!!!!!
you tutorials are fantastic, but you need to work on your pronunciation better, I had to replay certain part of the video several times to understand you.
Try putting a new map trigger at the same spot as the teleporter you teleport to on the first map (can be in a dark room) then make the player spawn point on the new map look like you teleported their after the loading screen.
There may be easier ways, but this is all i can think of at the moment.
Wow.. see this seems like something that would have been figured out in my CAD class.. URL wow.. yea that makes sense thanks for this. and hmm seems somewhat similar to the scene capture actor but with a different visual mesh, guess that's because its form UT huh.. yea thanks again, keep up the good work!
first of all, thank you alot for taking your time to do this tutorials
They are really usefull! and helpfull!
thanks for all!
also! i have a question
how can i do this
"imagin" i want this to happen"
When i touch the "key" E" on my keboard, i want an animation to be played. how can this be done ?
SonicTHedgehogDX 5 days ago in playlist UDK Tutorials
OMG I DID IT THX MAN!
legitxbz 2 weeks ago in playlist UDK Tutorials
when I open a blank world I only have one veiw port and when i press play from here i just get a blank screen
mrstubzzz 1 month ago
any one know how to teleport objects ?
theme542 5 months ago
my teleport do a annoying sound how can i take that off?
TheMoreiraJoao 6 months ago
thanks :)
samodobro666 6 months ago
On mine it comes up with a Performance problem when i build lighting and AI paths? It say something to do with Powerups and the Teleporter Base. What is this and how do i fix?
pivotmaster123654 7 months ago
hmm how do i make the teleporter invisible as im going to sub merge it into water to make it go from being inside a building and to show the illusion that im swimming to go back into the outside world or should i go with a different approach?
iiNoxiousHD 9 months ago
cheers dude, great short & sweet tut
darthbill15 11 months ago
Thanks a bajillion. This was super helpful with a school project!
superray21 1 year ago
Can I travel from one Map to another? Somebody please reply!! :)
thenishanth420 1 year ago
@raven67854 so basically, what is this unreal developement kit, some kind of game creating thing?
ratedfx 1 year ago
@ratedfx Yep. 'Unreal Development Kit'
Take a look at udk.com for more.
Reptile013 1 year ago
Echt super Tutorial aber habt ihr schon mal dran gedacht euer eigenes UDK RPG zu entwickeln.
Ich starte am 27.12.10 ein Projekt wer Lust hat mit UDK zu arbeiten und schon einige Grundkenntnisse hat, oder wer Skripten usw kann, kann sich bei mir melden und mir eine Private Nachricht schicken oder es auf meinen Kanal posten wenn er in meiner Gruppe beitreten will. Wir suchen noch Leute die uns bei einigen Dingen helfen. Mehrere Informationen gibt es dann von mir.
DaFaProductionz 1 year ago
Hey raven, do you need two teleporters? I'm trying to just use the pathnode from add actor. For the tag in the pathnode, i named it PathNode01 and typed it in my teleporter's url. However, it's not working. Help please.
P.S. of course when i did the two teleporters it worked
hayabusathemanslayer 1 year ago
thanks great tutorial
TheInfiniteNexus 1 year ago
I'm trying to create a seamless transporter. I want to connect 2 identical areas and move the player between them with out the player noticing the change. I set it up with kismet. A dummy trigger is brought to the player's current location. Then using matinee the trigger is moved the relative distance to the other location. The player is then ported to the trigger. Its completely seamless except for one thing. The transporter effect is visible. I'm not sure how to make it silent.
awilliams1701 1 year ago
can i make a portal that sends my character to another level that i have made? Such as Zelda for when you go inside a store the game loads then your inside, HELP!!!!!!!
ljzCHEMICAL117 1 year ago
thanks :)
Angrylemming3 1 year ago
great tutorials ! ! !
ErdnussBuddha 2 years ago
much appriciated.
tys519 2 years ago
Hit W when in the 3D viewport mate, it toggles mesh view on/off
KyleSimonEaster 2 years ago
you tutorials are fantastic, but you need to work on your pronunciation better, I had to replay certain part of the video several times to understand you.
Apart from that, great tutorial, and thank you.
falconianuk 2 years ago
Nice tutorial. Do you know what to type into the URL if you want the teleporter to take you to another map?
scottdracula 2 years ago
Try putting a new map trigger at the same spot as the teleporter you teleport to on the first map (can be in a dark room) then make the player spawn point on the new map look like you teleported their after the loading screen.
There may be easier ways, but this is all i can think of at the moment.
KieranMac17 2 years ago
hey good vid, but why is the teleporter mesh black? does id need a special pickup light?
aap123 2 years ago
Wow.. see this seems like something that would have been figured out in my CAD class.. URL wow.. yea that makes sense thanks for this. and hmm seems somewhat similar to the scene capture actor but with a different visual mesh, guess that's because its form UT huh.. yea thanks again, keep up the good work!
socrates214 2 years ago
thanks a lot Raven, its been a while!
xld3000 2 years ago
@xld3000
Your welcome and yes it has.
raven67854 2 years ago
great, but whenever i try to play the level its like im in spectator mode :s and i have added a player start
flamaybe 2 years ago
@flamaybe
Don't hold down control when you start testing. It puts it into spectator mode.
raven67854 2 years ago
could be usefull some time :)
PytoX 2 years ago
thank you
SkepsisDub 2 years ago
@SkepsisDub
Your welcome :).
raven67854 2 years ago
@raven67854 How can i add a trigger to kill player if fall long way down?
Smileperience 10 months ago