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  • how do you make materials with like normal + diffuse + glossiness + spec... in unity?

    thx!

  • nice but how do i paint a texture

  • awesome..

  • Well for cheap people (like me), there is GIMP as open source. It is almost as good as photoshop but if you are here, it means you are not a pro so you don't need the pro tools. I am not totally familiar with GIMP but I know it does great things and youtube has greta tutorials about it. Maybe one of the twins could say what he thinks of it.

  • Guys google MapZone, its a good alternative + its free(albeit more complex)

  • @TheGolverman torrent ? 

  • i had some textures in my folders already i put put the textures in the model i want and it just shows up as the basic color of the texture it still dull but its green i put rock and grass which was the name of the texture, on the model and the model just terns green dark green no grass or rock just pure green what am i doing wrong

  • I have a question regarding texturing in unity. Is it only possible to have two textures assigned per object?

    I am using blender game engine right now but I want to start using the unity engine. In blender I have sometimes 4 textures per object. E.g. The diffuse, normal, specular and ambient occlusion map. How do I assign all these textures in unity?

  • There is a program called MaPZone that does what mostly what FilterForge does.

    mapzoneeditor [dot] com

    learning is a little steep but a good tutorial can be found here:

    truancyfactory [dot] com/tutorials/mapzone/mapzone [dot] html

  • @therealfirestarter07 thanks, mate! :]

  • Correct me if I am wrong, but I think it is important to note that the drag and drop does not apply to objects that have been imported from a modeling program unless you have done UV mapping.  Tried the drag and drop method today in Unity on an imported model and the texture did not work, however it did work on a mesh created from within Unity.

  • @DreamwaveStudios so how i can put my texture on unity?

  • great overview.

  • is unity free

  • @cheatmaster1211 yes it is

  • is there another filter forge website? i cant acess the tornado twins website!

  • Idea ! put worminator Materials/shaders/textures on game prefabs (new website)

  • no offence but does unity get any better looking than this? I mean if it had the GLSL like Blender my god this would be amazing....:o

  • Another great resource for seamless and alpha textures is w w w (dot) freecustomtextures (dot) com , I use this site for textures in my game using UNITY 3D

  • awesome.

    

  • my filter forge doesn't have the bamboo texture on it, or other textures like the fur? Do I need to buy it for those?

  • Would Filter Forge work for Adobe Photoshop Elements as well?

  • lol nvm figured out how to get it for free legally mind you i just save them all into a folder and then once the trial is over i still have the textures :P

  • everyone, i need some advice which version should i get the professional standard or basic???

  • @XXFailzzzXX You should probably get the professional version because it can handle the largest textures and can create bump, diffuse, and normal maps. There are also a lot of other things that the professional version is good for, but in the case of game design these would probably be the most important.

  • They fixed bumpmap in unity 3 :)

  • what recording app are u using??

  • how did you get your cursor to be that aero black and green color...at about 1:14-1:18

    i thought that you ant edit the aero cursors...any way nice vid

  • screw paying 200$ for that shit just torrent it

  • How do you paint Unity 3 generated terrains with those normal mapping created materials?

  • i cant change the settings of the picture in unity! Can someone help ME?!?!?!?!

  • i can't modify the image!!...

  • Try using gimp for freeware that has some textures. Its more of a paint program, but it works for this.

  • Comment removed

  • ummm.... ok, i downloaded filter forge, but the only problem is there is no bamboo, which i kinda wanted, do you have to manually add other filters, or is what it has, all it can have, and if it helps, im only using the 30 day trial

  • are there any other sources like filterforge that are free.. ?

  • Comment removed

  • FilterForge seems cool, but they should have a preview of the texture, that your about to make.. having to wait for the whole texture to generate only because you changed a single thing seems rather boring.. and it would take up a long time until you finally get the texture that your actually looking for.

  • no testing?

  • FilterForge is.... the best texture generator I've ever seen, so simple too

  • Can u show me how to install FilterForge? Would be really helpful..

  • you didnt explain how to subtract the lives from the body ? after shot by the turret you skipped from video 15-16 ?

  • hey what happened from video 15 - 16? you were sposed to show how to make the turret hit on the wurm but you never finished ? and you kept getting spinning problems ?

  • should i texture in 3ds max or unity, because when i have textured in 3ds max and used uvw map i get an "error" when i export, saying that uvw map isn't supported for FBX files or something :(

  • @Haldeler you should be able to change the UVW map to

    Cylindrical

    Spherical

    Frontal

    Cubic

    Etc.

    Try to change that and your textures will look a lot better and it will support in the most 3d modling software

  • isnt this video supposed to be how to fix ur tumbleSpeed to make that worm stop rotating all the time (even when it dont get hit)

  • DUUUUUDE! I was looking for a program like filter forge FOREVER you guys rockkkkk!!!

  • fuking sweet man thanks!

  • hey tornado you might be able to remember deanliverpool666 i was following you but i had to stop a while back because of school however now i can continue and i have got alot of new skills now! Im just wondering whether the building im making in Google sketchup can be imported into unity, i do have 3ds max but i use that for characters and weaopns ect? thanks in advance

  • @TheNGfilms

    You can export it in almost the same files as 3ds supports , the best would be .fbx

  • hey could you show us how 2 put more force on the turret when it shoots because my bullets just drip out and than they start 2 roll

  • @GenerationBryan

    Check your script again you'll find a small tiny problem.

  • Filter Forge is Awesome! The 50% deal is long gone but Im buying Pro anyway - once you start using the demo its all over, you cant live without it!

  • What if we dont want to get this???

  • For some reason my when I click the space bar my turrets fire instead of my worm. of course if I duplicate the turret and delete the one that had a problem it will temporarily work properly. If I exit my scene and then return to it the same process must be repeated to fix it (again temporarily). can someone tell me what I did wrong I've been copying these tutorials. So what did I mix up.

  • @jldmasterofanimation

    I'd need to see your code to decipher the problem.

  • @EternalGamer94 it wouldn't allow me to post this in the comments page so please visit my channel.

  • @EternalGamer94 previous comment = partly true please look in channel description.

  • @EternalGamer94 sorry i must be confusing you forget everthing else i said it didn't work. I dont know of a way i can post my script.

  • man u rock xD

  • very good

  • Is there a freeware texture 'thingy' that is useful for a hobbyist game maker? I'm considering getting filter forge, but I'd like to know my options before I invest in something like this.

  • @LTWalker108 I don't know of anything that can do what filterforge does... so I don't know really if there is something else.

  • @LTWalker108 You can do texture with imageSynth2. But is cost too and it work diferent way.

  • @LTWalker108 You can use wings 3D to create just about anything and that is free.

  • @LTWalker108 to be honest i just use paint lol

  • @LTWalker108 use the snipe tool and steal his :)

  • @LTWalker108 Hey, sorry this is a year from now, but I'm just now watching these videos. After some quick searching a found a program called MaPZone. It seems like it works pretty much like Filter Forge, but free.

  • @FallinSinner THANX DUDE!!!!, i like it, i was going to get FilterForge and crack it..anyways...i didn't..i'd rather use MaPZone,TY!!!!!!!!!!!!!

  • @kinibayvip There is also CG Textures. Haven't used that much.

  • @LTWalker108 Just take a photo of some bamboos like me! :D

    Then photoshop/GIMP it!

  • @LTWalker108 ... or download from net! Easy

  • hey have a link for filter forge :D

    with registration :D

  • is there an easier way to rename, because when I click and highlight over a word sometimes it doesn't do any action at all?

  • it isnt neccasary just take a digital photograph and use it as a texture

  • Ty alots, i had something un good textures that wasn't symmetric and when i putted them to Filter Forge it made them awesome!

  • can you use photo shop to add pictures and texture?

  • 200$ IS alot!

  • 200 is peanuts when you look at the several thousand dollar versions

  • hi, sorry about my last post not making sense :P hopfully this will, how do i add say 10 to another variable in the update function without it doing +10 per frame or using =

    var number1 = 5;

    var number2 = 10;

    function Update () {

    number1 += number2;

    }

    in other words how do i make it add number1 to number2 once only? thanks

  • It does add it only once. The problem is that the Update function is called every frame, so it does it once... every frame.

    So if you really only want your code to be executed once, you'll have to do it outside the Update function or only when a certain condition is true.

    -TT

  • @TornadoTwins

    ah thought so, wasn't sure if there was a oneShot commond like there is for audio, i've been experimenting with collision function, which works and all but only when i make somthing collide, but this isn't efficiant for an rpg :P so ill give what you said a try :P thanks alot!

  • @mattcscz simple make another varriable say once = 1, then say on update function

    if(once == 1)

    { var number1 = 5; var number2 = 10; number1 += number2;

    }

    simple really and if you call them as different numbers in vars if you set them to a new equation and set once = 1 and walla! your answer is number 1 when you press enter!

  • @mylifeis2coolcmc2 haha thanks for the post XD but this was when i first started haha i can't belive i struggled on this! it was my misunderstanding of function update :P

  • @mattcscz also if you want to do it once at the beginning you could do it in the start function, which only is called once per game

  • If your character is moving around a city or something, can you kame the characters around them move or do actions?

  • Absolutely.

    -TT

  • @TornadoTwins dude I REALY DONT WANT TO BUY ANYTHING IS THERE ANYTHING BESIDES BLENDER FREEEEEEEEEEEEEEEEEEEEEEEE!!!!­!!!!!!!!!!

  • is there anything thats free like filterforge im only 12 so i dont have much money

  • Filter Forge is free to use for 30 days.

    Also Spiral Graphics has a free version of their Genetica texture making app. Search Google for "Genetica Viewer."

    Allegorithmic MaPZone is another free texture app.

  • just use a torrent

  • I downloaded the free Filture forge and the bamboo is not one of the basic images you get with it. Please help.

  • yup! I GOT Filter Forge! COMPLETE!!!!

  • It's cool, huh?

    -TT

  • after finishing my game i will post a response to your video! and i hope you comment and rate! and might subscribe! ( if u want!!)

  • Thanks for the heads up on this texture maker guys. I snapped it up last night and it is great. :)

  • Do you now how to make a 2d beat em up game? and if you do can you post a video on how to make 1?

  • Hey guys i was wondering if theres any issues if i download these vids for personal use later, i have no internet at home for a week but would like to catch up....thank you for the heads up on this texture too btw im sure it will come in handy.

    Peace

    Brian

  • HAHA!

    the worm is now a roman soldier!

  • when is the next episode, TT's?

    I can't finish this by myself!!

  • @DaytonaEggnog monday

  • good idea - make a new material, put the shadow texture in the texture 2d slot, set the x tiling to 2, and put this material on the eyes of the worm. then rotate each eye 195 degrees on the y axis and youve got a nice set of cartoon eyes.

  • Haha, cool!

    -TT

  • thx

  • mine Filter Forge dont appear Bamboo and Lightining! Is that a plugin or something?

  • You need to download them into your FilterForge from their website

    -TT

  • Hi there,

    I'd like to congratulate you for your excelent job, to explain in video how to create 3d with this great software. Without you was impossible, or more difficult to learn. just because i don't have any 3d experience, so.. thanks once again!

  • Thanks for the kind words man!

    Thanks for following along

    -TT

  • hey guys, great vids really helped me out, but i got a question i am writing script for a RPG game to give experiance on a kill but i cant figure out how to make it so say:

    var exp = 1;

    var sheep : boolean = true;

    unction Update () { if (sheep == true) { exp += 10; } }

    this is not my exact script rather than a simplified version, how do i get it so it doesnt spam the exp rather than just adding 10, thanks

  • I think I follow but you lost me at 'span the exp rather than just adding 10'. What do you mean by that?

    -TT

  • It dont works, I used Blender for makeing the model, but when i drag the material on the model in unity, it don't allow this to me.

  • You need to drag the texture onto the material file that is created on import.

    -TT

  • ok i got my parents on the fence there just wondering if this is lagit like can you get virusis from it or will it crash your computer with a weak internet

  • It's all safe bro, I wouldn't recommend it if it would eat your computer ;-)

    -TT

  • hello I have been following your videos from the start. I have a question do you do all you programming in java code when using unity or do you use others as well? If yes when would you use them and why. I am looking at untiy 3d / iphone and would like to know what the main programing language is. Any help would be greatly appreciated. 5 stars so far on your series.

  • I code in Javascript, sometimes hire other coders that do C#. In Unity it all integrates just fine!

    iPhone version works the same way, Unity converts it to xcode and there's no need to even touch that, it works right away!

    -TT

  • Filter Forge is awesome!

    You gotta like the visual programming they have.

  • FO SHO!

    -TT

  • Nice, i've been wondering this since I started watching the series. Now i got to ask, you guys have been making games for 10 odd years, what games have you worked on, do you work independently, or part of gaming company? Also, great job getting them to do the discount thing, to bad i don't have the money lol.

  • Independently, our own companies.

    Yeah, I hear ya. Game design is an expensive passtime ;-)

    -TT

  • Very nice Tutorial,this is acutally the program i use, and i agree 110% this is worth every penny!

    Great job guys, keep it up!

    -matt

  • Kewl Matt, I love it too!

    -TT

  • Also, on cubes is it possible to have one side have a texture then have another side of it have a different texture?

    Thanks!

  • Yes, but not inside Unity. You'll have to use modeling software. I use Cinema 4D

    -TT

  • For objects that you put textures on to is it possible to have the texture stay the same size even though the size of the object is different? Like if I put a texture onto a cube that had half the size, the texture is half the size, but when I modify it the texture on both changes. I know that I could duplicate the same texture then size that one for each cube, but is there a way around that?

  • I was hopeing that in this tutorial he would make the turret hurt the worm. :(

  • Coming up!

    -TT

  • is filter forge for windows too?

  • yep!

    -TT

  • is there second pogram to do textures with plz send one to me

  • You BUY it

  • @msborat96

    Try gimp if you want a free photo editing program :D

  • Comment removed

  • is cheetah only for mac? :'( cause blender is broken so badly on my computer.

  • @Obliviboy12

    Yes cheetah is only for mac.. But u can downlado an older version of blender..and see if it works..

    Or use Softimage Mod Tool, or Maya PLE, they are free for non commercial purpose

  • hey that worm is sicc !..!,

    if you could show how to make the UV maps for character texture wouuld be great xD this worm game is gone bee awesome at the end !..!,

  • same here i need to no how to uv map

  • great vid!:) thanks

  • i got an game about the tornado twins fighting demons senting them back to hell and ur special move would be tornado of fire & ice tell me what you think. Or secret agents fighting spy.

  • hope there is a tut on modeling

    what software do you ise

    great tutorial

  • Is it already Monday OMFG!

  • No it's Saturday... but I posted early so people can still enjoy the 50% off

    -TT

  • weeee coool

  • hey nice tut :D how would i make a character like the one in the end of the video? btw 5/5

  • This one is made using Maya. But you can also use Cinema 4D, 3ds Max, Blender and so on. I might do a tutorial on that later also.

    -TT

  • @TornadoTwins cool thanks :D

  • Lol that big mohawk worm xD

  • Kewl huh?

    -TT

  • what do you think? do i need the professional edition or will the normal edition be enaugh?

  • Only the professional edition can generate normal maps (etc). However, I think you'll be fine with the standard for quite a while, you can always have Unity generate a bumpmap and if you end up not liking those you can always upgrade.

    -TT

  • In this video I'm using Filter Forge 2 BETA profesional

    -TT

  • Yeah! :)

  • ya rlly can see still progress :)

  • I found a really nice free program called MaPZone, very much like FilterForge enjoy.

  • @mfsflyer1 Thanks man, I couldn't do the Bump map part with normal ms paint! :D

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