The only thing that makes it look epic is the fact that it has normal and specular maps on it. If it were to be rendered without them, and just being using a diffuse texture, it would pretty much look like the Icon stand from the first Halo game.
@Offspring32390 I don't mean it as they're a bad thing, they just tend to make everything shiny. Thus, not allowing a lot of detail in it except for all the prettiness.
Thank you everyone for the amazing comments! And THANK YOU so much to the awesome people over at halo.bungie.org and the Halo community for helping my video to receive so much attention!!
I think you misunderstood me. The scene as you see it in the video doesn't exist in any of my max files, just the pieces used to make up the scene. The max files only contain the pieces, not the finished map.
As of right now the map is really more of a small set on the side of a mountain in the Unreal Engine. Although.. maybe during one of my breaks I'll look into it if I get the time!
The only thing that makes it look epic is the fact that it has normal and specular maps on it. If it were to be rendered without them, and just being using a diffuse texture, it would pretty much look like the Icon stand from the first Halo game.
TheHiralis 5 days ago
@TheHiralis
You say "normal and specular maps" like they're a bad thing..
Offspring32390 5 days ago
@Offspring32390 I don't mean it as they're a bad thing, they just tend to make everything shiny. Thus, not allowing a lot of detail in it except for all the prettiness.
TheHiralis 5 days ago
if halo ce had this oh good awesome good work
echo419b 1 week ago
THAT IS AWSOME!!!
LONEWOLF13781 3 weeks ago
Se mira hermoso muy hermoso! Good Job!
slandgkearth 1 month ago
Thank you everyone for the amazing comments! And THANK YOU so much to the awesome people over at halo.bungie.org and the Halo community for helping my video to receive so much attention!!
Offspring32390 1 month ago
Can you export this to a .map so I can play it with Halo Custom Edition?
lXAeR0SpAc3Xl 1 month ago
@lXAeR0SpAc3Xl
I dunno how well Unreal maps would transfer over to an older engine like the one used for Halo 1, so no promises I'm afraid!
Offspring32390 1 month ago
@Offspring32390 OK fair enough.
lXAeR0SpAc3Xl 1 month ago
@Offspring32390 Do you have a 3d model of the map? like .obj or .max?
mohammedje56 1 week ago
@mohammedje56
The pieces were originally build in 3ds Max, then exported and assembled in the Unreal Development Kit.
Offspring32390 5 days ago
@Offspring32390 I see, if you used 3ds max, could you release the .max file or .obj if I have a lower version of Max than you?
mohammedje56 5 days ago
@mohammedje56
I think you misunderstood me. The scene as you see it in the video doesn't exist in any of my max files, just the pieces used to make up the scene. The max files only contain the pieces, not the finished map.
Offspring32390 5 days ago
@Offspring32390 I see, but still they are awesome and I would love to use those models as scenery in Halo. I don't need the actual map.
mohammedje56 4 days ago
Wonderful! Can you build a Halo Map for UT3?
Digikid2007 1 month ago
@Digikid2007
As of right now the map is really more of a small set on the side of a mountain in the Unreal Engine. Although.. maybe during one of my breaks I'll look into it if I get the time!
Offspring32390 1 month ago
Awesome amigo!
pillarofdavidson 1 month ago
Incredible!
TheGhostBrigade 1 month ago
This is amazing! Really beautiful visually and feels faithful to the "jungle" parts of the Halo universe that we've seen in-game.
ConvenientPseudonym 1 month ago
Really nice. :D
DerFlatulator6 1 month ago
a yo dawg thats whats up keep up the good work
bigchris145 1 month ago