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  • lol reach

  • The NR was 7 Shot before the title update? I always thought DMR 5 and NR 6 Shot

  • And yet still no firefight vs like they promised would be available on release. Honestly, this is too little, too late. I gave up on halo Reach's unfun mechanics and crappy playlists a long time ago. I miss halo 2 and halo 3 matchmaking, those were good.

  • @MasterRC

    *Has emblem in the intro*

    *The account he is playing on in the video doesn't have that emblem*

    lolwat

  • @SuperZuescannon Can't get that emblem in Reach. It's ODST only.

  • @MasterRC I know, I just found that amusing. Too bad they didn't have it in Reach.

    Also, I have a gameplay almost exactly like this, just with default Reach :D

    Just thought I would mention that since you said you havn't seen anything like it posted before. I could upload it to my fileshare if you want to see it.

  • Agree about the NR on Wayont...it was funny before the TU and now it's just a slaughter...you don't even need to aim!

  • I'm a big fan of bloom (I think it makes for more skilled games) but watching this was a lot of fun.

    I'd be interested to see more of the BTB games. They're usually more fun to watch; people get up to some crazy, silly stuff.

  • @w0mblemania

    Agree, with this statement. Before bloom was put up as something- It was a non issue. Now, it's great to have a choosing of it. Right now I think they got it all backwards. Pros get the noob shot... While the Beginners have to time the pull. If this was a whole Reach update like I was saying. Maybe that would make sence.

    RC have fun getting to the next(whichever it is)! I would like to see more Zero-Broom! LOL

  • Finally some love for the needle rifle!

  • Expansion to Campaign and Firefight recommended. I am looking ahead to using these weapons as they are intended. Finally! Reach will have guns you can shoot properly.

  • I think that the ''0 bloom'' is a good thing

  • Please make more

  • wtf. i saw rc master post on the waypoint forums and told him to post a new halo video. and about half an hour after that he uploads a video! btw rc master or ultimate rc im boss slug. ( if u even saw my post on the forums lol)

  • @MasterRC Do you know why they are choosing to reduce bloom in the title update? I know that Halo traditionally had zero bloom before Reach, but I always thought that the bloom added a level of skill to the game that helped set apart the average players from the really good players. If all playlists eventually go to this state of reduced bloom I'll be kinda sad.

  • @TimmyT9204

    Halo had bloom before Reach, it was just a small amount so it wasn't very noticeable as it was in Reach, plus the crosshair didn't expand to show it.ly

  • @Tuskin38 Huh, never knew that. I guess that goes to show how unnoticeable it was in the previous games.

  • @TimmyT9204 yeah there are videos out there demonstrating it. Which some people like to ignore, and complain that Bungie killed Halo with it and "343 are gods" by reducing/removing it.

  • @Tuskin38 Yeah I disagree with that kind of view. I feel as if Bungie made a good decision by making bloom noticeable. The game would have been fine without noticeable bloom like previous games, but either decision would have been fine, it was just a choice they made and it turned out to still be a great game. It seems very arbitrary to me that 343 have decided to escentually undo the decision that Bungie made when they were designing Reach. There's nothing wrong with bloom, so why remove it?

  • @Tuskin38 Don't give me that crap. Halo 2's hitscan BR? Halo CE's pistol semi auto fired? Halo 3's BR never had bloom either. It just had spread (Only noticable during longer ranges too, so mid range battles weren't random).

    However Halo's automatic weapons did have bloom, I'll give you that one.

  • @Ins3ktz The Halo 3 BR had the same effect of bloom within each 3 round burst: each shot was less accurate than the last. But the error reset completely before the next burst.

    H3 Carbine DID have ROF dependent accuracy, actually. Little known fact.

  • @MasterRC

    Yes, but unlike the DMR in Reach, the ROF dependent accuracy was only in the single reticle. In the DMR in Reach, the interior reticle is the "true" bloom, which is great as it's just like the Carbine. However due to bullet magnetism and those huge hitboxes in Reach, the shots may travel to the outer circle too.

  • So why is evrybody always talking about bloom and i dont even know what bloom is?

  • @TehGameGeek so maybe you don't play Reach then , Bloom is that thing that makes the crosshairs = the reticule , expand when you shot multiple times without a pause between shots , with 343 industries now in control of Reach , they do major changes like reducing or practicly taking out the bloom from the weapons like the DMR and the needle rifle wich is a big change since now the DMR and as you see in the video are way powerful that it were before the title update.

  • *gets double headshot kill* "yeah im awful with the sniper rifle"

    '

  • 6:25 Oh gasp, someone took off my shields!

  • Epic!

  • Never knew all that stuff about the NR, awesome vid, RC.

  • @MasterRC what do you mean by zero bloom?

  • @Edgehead178 bloom is when you shoot in reach and the reticle expands

  • @banannafreak4eva Thank you!

  • @Edgehead178 Reticle bloom means that when you shoot too fast, you lose accuracy. However, this no longer happens with the Needle Rifle or with a crouched DMR in the Title Update - you always have near-perfect accuracy for every shot.

    Which makes those weapons very powerful.

  • @MasterRC Thank you!

  • @Edgehead178 you can tell if u have bloom if ur guns retical goes out therefore its name is retical blom because urlike a flower blooms outward ur guns retical would go outwards

    urve given ne an idea 4 a vid thanks edgehead

  • @Therdw1 Thank you!

  • nice dude

  • Cooool

  • Can i add you? :)

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