wow, this guy turned himself into a poggo stick. lol. too funny. i never could find myself playing with faust but he is a unique character. thats what i love about gg. :D. throwing the opponent into the bomb was classic.
this is also why guilty gear and blaz blue don't have such a high fan base because many players want to pick up a game such as mvc3 and street fighters that is easier to get into. gg, bb, and kof are games that even with much practice you can get demolished by the Artificial Intelligence once you set these games on hard mode. Once many players lose so often they give up and go back to street fighter. I appreciate most fighting games because they take time to master. I enjoy the learning curve.
@JCrescini87 Personally I think SF4 is hardest. It's one of the only fighting games where you can't learn setups to turn it into a one-player game against all but the best of the best. One knockdown in GG and you have a colossal advantage.
@Shinkada The thing is GG requires tons of execution. Street Fighter does have tons of knockdown mixup. Look at Ibuki and Akuma, you get a hard knockdown when them and you get the vortex, it's really hard to block that. SF4's combos aren't even difficult, you can get most of them down after a few days in training mode. Basically all your setups are easy to learn. Though I'd say Viper's a hard character to learn, you're basically learning a different game if you play her.
@Kelohmello See, I'd say Viper is among the easiest characters. I see your point, I really do. See my reply to JCrescini87. Lol that every GG player says Viper is the hardest character to use though. You're only looking at the execution required for the character... It's almost like you think it's a one-player game. ;D
@Shinkada The execution being really fucking hard is what makes her hard to play, considering that execution is 100% necessary to play her at a high level and it's in almost every single thing she does. Frankly, if you're saying she's easy to play, I doubt you even play her, and if you do I doubt you play her well enough to back up that statement.
@Kelohmello Viper's high execution is difficult, but it gives her far, far, far better oki than almost anyone else in the roster. Her and Ibuki are basically the only characters with actual 'guessing' situations, along with Yun and Akuma. Nobody else can turn SF into a one-player game. Only against the utter BEST - who nobody here will ever fight - will you have to use footsies and precise spacing with Viper. tl;dr: knowing every single normal inside-out is harder than learning burnkick setups.
@Shinkada Simplifying Viper to her Burnkick and trying to downplay all the other shit she has to deal with doesn't prove she's an easy character to play. pretty much most people have problems playing the character, and I know several people who've been playing her for years and still can't do everything she has consistently. She's a very frustrating character to play at a very high level and so many people can back that up. Yet again, I seriously doubt you play the character.
@Kelohmello I play Juri actually. Not the easiest character.
I'll try to re-word my point... Character execution is something you do on your own. GG and BB are both almost entirely dependant on character execution, and so it is more about your personal skill level.
SF, because it is so much slower and less combo-y, comes down to reading your opponent, knowing your hitboxes to the final pixel. Because it allows perfection, unlike GG which is too fast for anyone to be perfect, it requires it.
@Shinkada You have to make just as many reads in GG as you do in Street Fighter, if not more. You're never gonna beat your opponent if you don't know what works against him as a player. Did you see the EVO Blazblue finals this year? That hakumen player, Spark., is amazing because he reads his opponent well. He blocks like he's psychic, and he's so good at baiting out bursts it's insane. As far as GG and Blazblue with hitboxes, it's just wrong to say you don't need to know your hitboxes.
@Shinkada It's only going nowhere when you assume you can, or have to, win an argument to begin with. In the first place, you wouldn't be able to change my opinion when I simply don't agree with your statement at its very core. I think Street Figher 4 is a pretty scrubby game that anyone can pick up. Guilty Gear is definitely not the same. That's not to say that I hate SFIV though, because otherwise I wouldn't play it.
every character has there own size and WEIGHT in GG its very hard to combos the same person with he same combo. and animation is key to this game. like how Baikens foot hotp over low attacks when she stops running and so on.
@Shinkada So you are saying slower games are harder because give you more time to read you opponent? By this logic, BB is harder then GG and SF2: The World Warrior is the hardest game fighting game of all time, because it doesn't get much slower then that.
But, honestly, I see what you mean about GG. RF was only able to bait AKA's burst, block his mix ups, and over all read him like a book simply because he has better execution then him. GG is clearly all technique little strategy.
@bobhasashotgun I can count the amount of burst baits I've seen in GG on one hand. This is one match out of hundreds of thousands. On the flip side if you make even a marginally bad burst in BB, you're highly likely to have it blocked and 40%+ damage is turned into 80%+.
I don't think BB is harder, because it is just a watered down GG, but that's a pretty good example as to one way in which being slower can actually make the game more difficult.
@Shinkada SF is not the hardest fighting game to master... not even close. It is one of the easiest. You can pick up a new character and if you dedicate yourself to training mode, you could have all of their stuff on lock in about a week. There is so much that carries over from one character to the next. GG does not work like that. If you pick a new character, it is almost like you are learning a new game.
@sakeido See my reply to JCrescini87. I'm not saying the characters are harder, I'm saying because they're more simple it's much harder to play on a top level, because you can't learn a single 50% combo and a single 33/33/33 mixup and be guaranteed wins.
@sakeido i agree. guilty gear is much harder to master than street fighter. you can't pull off a juggle on every character in guilty gear like you can in street fighter. you can only pull off certain mix ups on certain characters and you have to be much more precise. street fighter is difficult at times because the execution of the "normal moves" have to be consistent and this makes street fighter harder than lets say a "marvel vs capcom 3" imo gg and bb are two of the more advanced fighters out
@Shinkada No offense but SF4 is definitely one of the easiest to master, sure learning C.Viper or Ibuki compared to Yun or Balrog is a lot harder. But in Guilty Gear mastering every character is just as hard as mastering a character like C.Viper, not to mention the combo timing is s LOT more strict in GG so If you dont master those combos you're not landing them.
@JCrescini87 You're missing my point completely. C Viper and Ibuki are (again in my opinion) among the EASIEST characters to use, because like GG you don't really have to completely learn them. You can just learn their bread and butters and oki games, and that's it, you're probably going to make Top 8 at your local tournament. Balrog for example is much harder because he doesn't have any insane gimmicks, you just need to learn all of his moves and use each one correctly.
i cant wait for the next guilty gear game
kingboooo22 4 months ago
GG :) greatest game ever made. Shout outs to all those still playing this game.
Fuck that BB Garbage, Fuck that SF4 and MVC3 kittly bullshit.
If your main game is still GG Shout outs, you have my respect, lets keep the game alive.
Drakkish 6 months ago
wow, this guy turned himself into a poggo stick. lol. too funny. i never could find myself playing with faust but he is a unique character. thats what i love about gg. :D. throwing the opponent into the bomb was classic.
zylone 6 months ago
this is also why guilty gear and blaz blue don't have such a high fan base because many players want to pick up a game such as mvc3 and street fighters that is easier to get into. gg, bb, and kof are games that even with much practice you can get demolished by the Artificial Intelligence once you set these games on hard mode. Once many players lose so often they give up and go back to street fighter. I appreciate most fighting games because they take time to master. I enjoy the learning curve.
zylone 6 months ago
Yellohmello is a bully picking on shinkada. shame on you son. :(
zylone 6 months ago
@zylone lol wut. I started it and I can fend for myself. Just a discussion.
Shinkada 6 months ago
RF has such a crazy Faust. A playstyle befitting of such a spastic character: tossing items, then adapting to whatever you get and rushing shit down.
On another note, why do Faust players rarely ever use his 214S (Door teleport)? Is it unsafe?
IMMAOILMAN 6 months ago
Comment removed
IMMAOILMAN 6 months ago
@IMMAOILMAN yes it is
blackghost1791 6 months ago
@blackghost1791 Ah, okay. Thank you. It looks like it recovers pretty slowly.
IMMAOILMAN 6 months ago
That Faust is too damn good.
Mesarphelous 6 months ago
So...this is AC, not AC+?
HinataChan30 6 months ago
This Faust is so insane!
LordJedah12 6 months ago
@LordJedah12 well he is one of the 2010 SBO champs
ThePieIsFalse 6 months ago
I think AKA had a bit of an "oh shit" moment when he realized RF was blocking most his stuff on reaction
sakeido 6 months ago 7
IMO High level play in Guilty Gear is the hardest to master, everything is so damn technical and fast paced.
JCrescini87 6 months ago
@JCrescini87
My thoughts exactly. People complaining BB is hard haven't seen anything. :P
GatlingSmash 6 months ago
@GatlingSmash people complain about bb being hard? thats new to me.
byakugen 6 months ago
@JCrescini87 Personally I think SF4 is hardest. It's one of the only fighting games where you can't learn setups to turn it into a one-player game against all but the best of the best. One knockdown in GG and you have a colossal advantage.
Shinkada 6 months ago
@Shinkada The thing is GG requires tons of execution. Street Fighter does have tons of knockdown mixup. Look at Ibuki and Akuma, you get a hard knockdown when them and you get the vortex, it's really hard to block that. SF4's combos aren't even difficult, you can get most of them down after a few days in training mode. Basically all your setups are easy to learn. Though I'd say Viper's a hard character to learn, you're basically learning a different game if you play her.
Kelohmello 6 months ago
@Kelohmello See, I'd say Viper is among the easiest characters. I see your point, I really do. See my reply to JCrescini87. Lol that every GG player says Viper is the hardest character to use though. You're only looking at the execution required for the character... It's almost like you think it's a one-player game. ;D
Shinkada 6 months ago
@Shinkada The execution being really fucking hard is what makes her hard to play, considering that execution is 100% necessary to play her at a high level and it's in almost every single thing she does. Frankly, if you're saying she's easy to play, I doubt you even play her, and if you do I doubt you play her well enough to back up that statement.
Kelohmello 6 months ago
@Kelohmello Viper's high execution is difficult, but it gives her far, far, far better oki than almost anyone else in the roster. Her and Ibuki are basically the only characters with actual 'guessing' situations, along with Yun and Akuma. Nobody else can turn SF into a one-player game. Only against the utter BEST - who nobody here will ever fight - will you have to use footsies and precise spacing with Viper. tl;dr: knowing every single normal inside-out is harder than learning burnkick setups.
Shinkada 6 months ago
@Shinkada Simplifying Viper to her Burnkick and trying to downplay all the other shit she has to deal with doesn't prove she's an easy character to play. pretty much most people have problems playing the character, and I know several people who've been playing her for years and still can't do everything she has consistently. She's a very frustrating character to play at a very high level and so many people can back that up. Yet again, I seriously doubt you play the character.
Kelohmello 6 months ago
@Kelohmello I play Juri actually. Not the easiest character.
I'll try to re-word my point... Character execution is something you do on your own. GG and BB are both almost entirely dependant on character execution, and so it is more about your personal skill level.
SF, because it is so much slower and less combo-y, comes down to reading your opponent, knowing your hitboxes to the final pixel. Because it allows perfection, unlike GG which is too fast for anyone to be perfect, it requires it.
Shinkada 6 months ago
@Shinkada You have to make just as many reads in GG as you do in Street Fighter, if not more. You're never gonna beat your opponent if you don't know what works against him as a player. Did you see the EVO Blazblue finals this year? That hakumen player, Spark., is amazing because he reads his opponent well. He blocks like he's psychic, and he's so good at baiting out bursts it's insane. As far as GG and Blazblue with hitboxes, it's just wrong to say you don't need to know your hitboxes.
Kelohmello 6 months ago 4
@Kelohmello This is going nowhere. You're refusing to give an inch so whatever.
Shinkada 6 months ago
@Shinkada It's only going nowhere when you assume you can, or have to, win an argument to begin with. In the first place, you wouldn't be able to change my opinion when I simply don't agree with your statement at its very core. I think Street Figher 4 is a pretty scrubby game that anyone can pick up. Guilty Gear is definitely not the same. That's not to say that I hate SFIV though, because otherwise I wouldn't play it.
Kelohmello 6 months ago
@Shinkada
every character has there own size and WEIGHT in GG its very hard to combos the same person with he same combo. and animation is key to this game. like how Baikens foot hotp over low attacks when she stops running and so on.
randomguy3579 6 months ago
@Shinkada So you are saying slower games are harder because give you more time to read you opponent? By this logic, BB is harder then GG and SF2: The World Warrior is the hardest game fighting game of all time, because it doesn't get much slower then that.
But, honestly, I see what you mean about GG. RF was only able to bait AKA's burst, block his mix ups, and over all read him like a book simply because he has better execution then him. GG is clearly all technique little strategy.
bobhasashotgun 6 months ago
@bobhasashotgun I can count the amount of burst baits I've seen in GG on one hand. This is one match out of hundreds of thousands. On the flip side if you make even a marginally bad burst in BB, you're highly likely to have it blocked and 40%+ damage is turned into 80%+.
I don't think BB is harder, because it is just a watered down GG, but that's a pretty good example as to one way in which being slower can actually make the game more difficult.
Shinkada 6 months ago
@Shinkada SF is not the hardest fighting game to master... not even close. It is one of the easiest. You can pick up a new character and if you dedicate yourself to training mode, you could have all of their stuff on lock in about a week. There is so much that carries over from one character to the next. GG does not work like that. If you pick a new character, it is almost like you are learning a new game.
sakeido 6 months ago
@sakeido See my reply to JCrescini87. I'm not saying the characters are harder, I'm saying because they're more simple it's much harder to play on a top level, because you can't learn a single 50% combo and a single 33/33/33 mixup and be guaranteed wins.
Shinkada 6 months ago
@sakeido i agree. guilty gear is much harder to master than street fighter. you can't pull off a juggle on every character in guilty gear like you can in street fighter. you can only pull off certain mix ups on certain characters and you have to be much more precise. street fighter is difficult at times because the execution of the "normal moves" have to be consistent and this makes street fighter harder than lets say a "marvel vs capcom 3" imo gg and bb are two of the more advanced fighters out
zylone 6 months ago
@Shinkada No offense but SF4 is definitely one of the easiest to master, sure learning C.Viper or Ibuki compared to Yun or Balrog is a lot harder. But in Guilty Gear mastering every character is just as hard as mastering a character like C.Viper, not to mention the combo timing is s LOT more strict in GG so If you dont master those combos you're not landing them.
JCrescini87 6 months ago
@JCrescini87 You're missing my point completely. C Viper and Ibuki are (again in my opinion) among the EASIEST characters to use, because like GG you don't really have to completely learn them. You can just learn their bread and butters and oki games, and that's it, you're probably going to make Top 8 at your local tournament. Balrog for example is much harder because he doesn't have any insane gimmicks, you just need to learn all of his moves and use each one correctly.
Shinkada 6 months ago