Added: 3 years ago
From: GBAtempDotNet
Views: 10,244
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  • out yet?

  • What is the status of this project?

  • you couldn't have made a little better use with all that screen size? I don't need to see 9000 miles away, if only i could get closer to link himself. My only gripe. I love what you've done here.

  • The minish cap for GBA I'd pay money just to play it on xbox, even though with my gba game adaptor for gamecube i can already play it on the bigscreen

  • Extremely well done but I think there is a missing touch, namely: light. I have no clue if you could/wnat to implent it but I think i would sure boost the overall look of the game drastically.

  • FUCKING RUNESCAPE

  • What's the first song that plays?

  • Hi, GBAtempDotNet I was wondering if you can help me with this question... Do you have to have XBOX 360 live before you can test your XNA game on your 360? Can you also test your game on the computer with the wireless controllers?

  • @seaco2000 :: Yes you do need live. When you have live the XNA stuff is available in the marketplace. Once you download it you have to purchase an XNA licence. You can use a free xbox live account to get XNA and the licence, but I am sure that any multiplayer would probably require a gold account.

  • rofl guys, this is a VERY VERY VERY VERY early beta stage.

  • @TheWorldEndsWithYou0

    Actually from what I can see he already has most of the engine built.

  • someone created it using XNA

  • Thank you.

    But its fine if they guy is just practicing programming. Using XNA is very convenient for people getting started in the game industry.

  • Yeah!

  • looks like minish cap....

  • yep

  • As others have said, it wouldn't work as a Zelda game due to IP issues but the engine looks great.

  • I am only bothered with the 150 mb limit (what sucks), such games can easily surpass it when graphics are not repeated that much.

  • looks good but every graphic will have to be changed and thus would no longer be Zelda when released. But it shows good promise to be a nice 2d RPG engine.

  • yes this is a community game. Why Xbox? cause Xbox game development is easy and you can get your game published on the Xbox Live Community platform very quickly and for free (almost).

  • Thanks costy. Its just that most people here don't understand that. Their a different breed of noob to the GBAtemp average one.

    You're a genius though, seriously. You've written stuff for more platforms than I can count.

  • why xbox?

  • so this is a community game

  • nice.

    Looking good so far

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