Added: 5 months ago
From: zuschzero
Views: 469
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  • Nice stuff! As a Megaman fan I didn't know a couple of them, it's great!

    You could add the fact that Megaman 2 is the only (I guess so) game in which some Robot Master can absorb damage from weapon (Heatman with crash-bomb for example).

  • The fact that the Super Arm Block appears unglitched in Wily Stage 2 may have something to do with the battle against Cut Man and Elec Man (both have blocks in their original levels)

  • Funny glitches.

  • Only 300 subscribers? That's bullshit. You deserve like 1600.

  • Here's an interesting one you haven't mentioned yet.

    All of the robot masters in MM3 are weak against their own weapon. Try it against the in the Wily fortress.

  • @X0xplanetkillerx0X

    I think that's pretty common. And isn't entirely true, half of them are just semi-weak. For example, Magnetman and Shadowman gets 4 damage from their own weapons, while their real weaknesses does 7.

  • Really cool video. The wood man glitch was hilarious. Congrats on 300

  • You deserve way more than just 300 subscribers, I hope the best for you in the future. You are a credit to Megaman fans everywhere!

    Also, thanks for taking the time to share these interesting little events in the game. It's really fun to watch!

  • I'm really surprised that you don't have much more than 300 subscribers actually! IMO you should have way more subscribers by now! Keep going! I want to see more!

  • Cool stuff man. Hope to see more orignal megamans from you. :)

  • Hmm that Mega Man 3 flashing line on the stage select doesn't happen in the PAL version, however it doesn't scroll from two directions.

    If you go to $31171 and change 02 to 00 it's different

  • Good one mister.

  • cool stuff very interesting

  • (Part 6 due to character limitations)

    A Solar Braze that has no end A Solar Braze that has no end. Lol, joking. Capcom faild at their spelling once again. <- Dr. Willy made me say that.

    Lol, congratulations on 300 subs dude! Keep up all the good work and keep on discovering stuff in Mega Man. Thats one of my favorite things to do in the series, it always makes me REALLY happy when I find new stuff in Mega Man, haha.

  • (Part 5 due to character limitations)

    Hmm. That's an interesting unused Dive Man enemy. What is it though? A bever or something? I have no clue. All I can tell is that it swims upside down and I guess throws a bomb up at you, lol.

    Lmao @ the Typo in the second Mega Man 5 Beta Stage Select Screen. I actually think they should have stuck with an extra attack for the Wave Man Mini-Boss. It's too easy as it is, imo.

    I guess the Hornet's are just trying to be peaceful killers, haha.

  • @Redmage1987

    I think that unused Diveman enemy is a seal or something like that. Thanks for all the comments!

  • (Part 4 due to character limitations)

    I think I actually like the Garbage Heap a little more in Spark Man's Stage, haha. Wow! The City looked really nice in that Beta Picture. That's a really cool backshot of Mega Man! Epic! Looks nice.

    I like the worker mets in the mugshots for Mega Man 4, haha.

    I bet that would have made an AWESOME Mini-Boss to an already awesome Robot Master with Awesome Music. Too bad he wasn't included. I think I like the final design of Ring Man's stage more.

  • (Part 3 due to character limitations)

    I have always wondered what the world that glitch line is there for. I used to think it was just my cartridge when I was young, but when I seen it on other MM3 Games and whatnot, I knew that wasn't the case.

    That Met Dispenser is awesome! I like the finalized Gemini Man, Snake Man, and Top Man's Stages more. Although the planets did look really cool. Top Man's beta stage background reminds me of Needle Man's Stage.

  • (Part 2 due to character limitations)

    0.o Wow! Thats strange about Flame Blast not killing the Fire Telly's at that angle, lol!

    Hmm, I never thought or payed attention about that about Mega Man 2. Interesting.

    Lol @ Dive Missile circling in the air as it waits for the enemy to drop.

    o.O Neat Trick with Mega Man 3's version of the Yellow Devil.

    I never knew about the Cut Man Data, lol.

    I never noticed that about sliding in water in MM4 & 5.

  • (Part 1)

    Neat Stuff Zusch! Congrats again on 300!

    I didn't know about the first thing with Super Arm. That's pretty crazy they look like Mega Man, haha.

    I also didn't know that using Rush Coil in Mega Man 3's Wily Stage 3 near the top would let you grab the health and weapon pick ups at the bottom either, haha.

    Interesting Stuff with the region differences on Mega Man 6. I knew about the ones in Mega Man 3, but not Mega Man 6.

    Nice Trick with the Mega Buster on the Skull Met! Haha!

  • Seems Press Start has invaded the US version of MM6.

  • That weird fuzzy line is emulator related. Just thought I'd point that out.

  • @Luigifan33

    Not really, I captured that from my real NES.

  • @zuschzero Huh... I know it's fixed on a certain emulator though. It's just flat out odd. Anyway, ~15 minutes of oddities in megaman 1-6 is awesome!

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