2:11 is a wicked trap against characters that can't soften throws, if you land a strong throw against them it leaves you at a perfect range for another cross up, meaning you can throw, cross up, throw again, and reset the situation until they manage to reverse you out of a throw attempt (or until you make an execution mistake)
Yup. It spoilt the feel for me a bit it felt too limp the feeling of power just from that sound effect was reduced in SSFT. If they just added it like this video it would have been awesome.
Damn CE Guile like recovers from his boom instantly.
AmericanVideoGames 1 year ago
wow that zangief player sucked not one spinning driver. He should have been kicked from the tourney
Actionfigureluver 1 year ago
@Actionfigureluver He did do a spinning piledriver to Ryu and Guile.
iawesome60 1 year ago
2:11 is a wicked trap against characters that can't soften throws, if you land a strong throw against them it leaves you at a perfect range for another cross up, meaning you can throw, cross up, throw again, and reset the situation until they manage to reverse you out of a throw attempt (or until you make an execution mistake)
DonkeyFist 2 years ago
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"no duplicate characters allowed."
but that's two Kens at the beginning...
SHORYULI 2 years ago
not having 2 CE kens for 1 person, for example 3 CE Sagats... that's what "no duplicate characters allowed." means
iz607 2 years ago 3
The punching sound was always better in CE then SSF2
ojideagu 3 years ago 8
Comment removed
Badelaire 3 years ago
Yup. It spoilt the feel for me a bit it felt too limp the feeling of power just from that sound effect was reduced in SSFT. If they just added it like this video it would have been awesome.
ojideagu 3 years ago
that was a good 3rd round in the "Ken vs Ken" match.
I seriously can't wait until Super Street Fighter II Turbo: HD Remix comes out.
SFHoang 3 years ago