Added: 3 years ago
From: THE7thHAND
Views: 1,930
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  • the superfx2 can handle 50,000 polygons per second it is able to do 21 operations per second i guess it means it can do 21 mips.

    it runs at 21 mhz.

    snes altered doom uses the superfx2,and doom is an 32bit game

    sega 32x also cut,nt do more then 50,000 polygons per second.

    the st018 is a 32bit but can,t handle over 21 mips.

    with that in mind i hardly can believe that the superfx2 is a 16bit chip or is it an 32bit chip???

    i googled everywhere for hours but no ansure.

    any guess youtubers?????????

  • Just WHY wasn't this cool sequel made 100% complete and released?

  • a fox vs a wolf

    ok fr vous avez lu le roman de renart c'est comme dans ce starfox fox contre wolf

  • 5:45

    Oh. My. God.....

    Voices!!!!!!! on a Super Nintendo Game!!!!

    Its surprising to me because I never had any games that has these.

  • when I mean game, I mean Super Nintendo games, I not that old-dated, lol.

  • LOL, you gotta love how compressed they are.

  • Just keep in mind that there are people who like the first Star Fox and this is a Beta and it's not fully completed. The hardware of the cartridge for Star Fox 2 was pretty expensive to produce and they have decided to make a new one for the nextgen console.

  • I'm aware that it has fans, the people on the StarFox board on Gamefaqs are a constant reminder of that.

    But it hasn't aged well at all and due to the existence of the remake, the original on SNES is obsolete. It was nothing more than a glorified tech demo showcasing the FX Chip capabilities and testing the market for it. Technically, Star Fox 2 is obsolete now as well due to the fact StarFox Command on the DS (also sucks) Is a remake of StarFox 2, or at the very least a spritual successor.

  • Hola. are you sure that there is a playable rom of Super Mario FX on the net? I only found a crappy freeware game with the same name. Would LOVE to know more bout SMFX...

    Thanks in advance!

  • @Alpha910 Oh, you are one of those COD fan boys that don't get what a good game was back then.

    Idiot.

  • I can't understand what they are saying at the end. can anyone here speak shoddy sounding voices?

  • Now if only the upcoming SNEmulDS 0.7 can support Super FX... Im stuck with a v0.3beta that can't even run Mode 7(racing in a black void on F-Zero/super mario kart) and Crashes just trying to boot starfox.

  • Would be cool... I just orderd a GBA micro with a flash crad or something. Hope I'll be able to run NES games one it. ^^

  • There was a star fox 2?

  • Well, they didn't release it. What I'm playin in that vid is a beta that you can beat in 10 mins... I guess the Super FX 2 chip was too expensive and they decided to make one for the next console N64... There was also a Super FX 2 mario game which became Super Mario N64.

  • Oh.

    F-Zero and StarFox are Nintendo's most under appreciated franchises.

    But they still made a F-Zero 2.

    There's also a Star Fox for the Atari 2600.

  • lol on the 2600, I'll check that out.

    I love F-Zero and Starfox, I didn't play the Gamecube versions but the SNES and N64 versions rock. I own a gamecube but I don't own many games for it.

    Didn't they release F-Zero 2 only in Japan?

  • Do you have any gameplay video of the mario game? That would be awesome to see!

  • Which mario game?

  • You said there was a Super FX 2 mario game which became Super Mario N64. That's the one I was wondering about.

  • No, I can't upload any gameplay of "Super Mario FX", because there is no rom available for that one. Shigeru Miyamoto had conceived of a 3D Mario game, called Super Mario FX, over five years, while working on Star Fox. Miyamoto developed most of the concepts during the era of the Super Nintendo Entertainment System (SNES) and considered using the Super FX chip to make it a SNES game, but decided to develop it for the Nintendo 64 due to the former system's technical limitation.

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