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  • i hate this music but great vid :P

  • theres alot easier and less complicated way to do it but this way is much cooler looking :P

  • dude, jus use the lbp " follow light" sytem like they do in the intro level. its much more simpler and effective. im usin it in my new war level :P

  • the song is "She Moves" by Karaja. I was just going to ask this but I found it. Good job. I'm amazed by the tools and objects that people make more than the levels sometimes.

  • Great job been trying to do this for days.

  • i have a special system that makes an object move at random intervals. its two identical pistons attached to 1 object (oposit sides) but starting more slightly towards any side, its fairly affective... hope this was usefull!

  • cant u do the applicatrion with a brain set to follow player

  • This one is not about following but about aiming.

    Following is just an example.

  • how did you put 2 motors in the same place?

  • put one motor on each piece then match pieces together

  • what are the two peices i can see the one motor on the front going clockwise all the time but where is the other is it on a thin bit between the arm and the back?

    or do you mean like copy a part with the other motor on tweak it then paste it over the first one?

  • there are three layers: 1.base 2.lower wheel (green dot) 3.higher wheel (red dot).

    So first you put motors on both wheels.

    Then put lower wheel with motor over the base - it will attach.

    Then put higher wheel with motor over the already attached lower wheel and

    it will attach again. Use grid for precise center positioning.

  • ah i see good thinking

  • uau.,.lol

  • Thats awesome, what song is playing?

  • Karaja "She moves"

  • how did you make it

  • I dont now but i gess it was hard

  • Check my Fab2 level, it's there. The level is copyable.

  • if you want to make a vehicle that follows you then put a brain on it and make it follow you.. although this does have other uses.

  • Right, this is not about vehicles following you. Just an example. Actually I developed this system for LBW challenge 2, to program predator and prey creatures so they can either follow or flee from each other.

  • sounds cool do you have levels online using this?

  • No, I only did LBW Challenge 1 with trains. Have two levels in development but absolutely no time to finish.

  • for an auto aiming gun just replace the player sensers set to speed with magnetic key switches set to speed. that should work

  • This is very nice and compact looking, I'll admit though I was hoping this was something like the searchlight switch, so I could use it for an auto aiming cannon.

  • hmm

    for auto aiming gun, I bet there must be a solution

    at least with this technology you can put it above the player and it will move left and right and shoot directly down when above the player.

  • Brilliant. I think I'll adopt this technology.

  • wow, that is awesome. But is that the only thing in the level? Because i see that the thermometer is halfway full and i dont think that this thing alone is worth that much space.

  • never mind sorry

  • no, this is my common development level and there are a lot of things, you can see some at 2:16

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