I'm just going to call you a freaking moron, and tell you why.
1. The military has always keep tabs and tried to keep certain truths from being known.
2. As for buying a game that is programed for Windows, then "wanting" it to be written for linux, or a binary Installer, is flat out STUPID.
-Companies do their best to secure their product, even using dumb methods that just don't work, and trying to foil everyone. The fact is Binary Installers are NOT SECURE, and they know it. -cont.
Why in the world would any company Give their source code away, or even a laughably easy binary installer, so that people can break in record time.
3. If you understood more about OS compatability, you'd know that it'd require a new game installer/launcher, and core files for every OS. It's HARDER then it looks for companies to do Multi-Platform games, because the differnces can be drastic, and Even more so from windows, to Linux. Why you ask? LINUX HAS NO STANDARDIZATION. -cont
--Meaning, That there are FAR to many active Linux/Unix OS out there, and in that alone, asking them to produce a working game installer, engine for your version of linux is STUPID. the production costs would sky rocket.
--Multi-OS for windows is hard enough, and that's STANDARDIZED and the coding is known and stable to work with. The bugs and cost still increase with the more window versions they include support for. (my point to follow) -cont
Why the hell would a company dramatically increase it's dev costs for linux support when you know dam well that the linux OS environment is extremely dynamic, and there are more versions coming out faster then the game takes to make. IT"S A BAD BUSINESS MODEL.
--Security for the game would also be a joke.
4. I am glad more indie devs are coming up and growing.
I think he should step away from the weed when you're gonna make these vids.
He starts with one good response then quickly trails over to a completely different topic. Makes me think that he's not out of focus... That's how he actually looks!
I like indie games. They are inspiring and inventive. But they can be crappy or old fashioned as well. I love Call of Duty 4. And if it's made for windows, I'll play it on windows. Buying a game doesn't give you the right to demand anything for it. By buying the game, you buy the license to play according to the developer's terms. If you don't agree to those, then you don't buy it. It's as simple as that.
Actually several court cases (Bauer & Cie. v. O'Donnell, Bobbs-Merrill Co. v. Straus, SoftMan Products Co. v. Adobe Systems Inc., Klocek v. Gateway, Specht v. Netscape Communications Corp) have said that those licenses are as worthless as statements that say you can't resale an item (see the first two cases above)
Hah, you have a lot of knowledge concerning court cases. My knowledge on this topic doesn't stretch far, but as from what I've read about those court cases now, they're not analogous to my argument.
For instance, knowing if a game only runs on Windows is not a shrink-wrap license condition. It's pretty clear from reading the package of any game.
So yeah, maybe I was overstating my point, but the part that is relevant to this particular "linux etc" argument is still valid.
I mean, all the video game developers, even the linux and indie ones, make you dependent on ELECTRICITY! From those evil big electricity companies! I bought this computer with linux and free games and they won't let me run it without electricity!!! They say, get an aggegrate (i'm just going to blatantly explain that that is my weak metaphor for an emulator) but that's not how it should be!
I'm sorry, but your argument makes no sense. I got to this video via Game Overthinker, thinking to hear some interesting view on the game subjects. Slowly but shortly I began to realize though, that this was just another pro-Linux, Indie fanboy, anti-corporate rant.
Don't get me wrong. I love open source. I love freeware. I don't like big corporations.
Your argument makes no sense though. What if you replace the "big video game companies" with "big electricity companies" *continued*
I am a computer engineering student, but unlike many of my kind, I have no interest in games whatsoever.
"haha you little shit then why post here for????"
Well I just think that as long as you get a real job, and then work your way up. Then you'll have the power to make changes. The market isn't going to change for you just because you want to play your games conveniently on whatever OS you happen to like. You have to proof in one way or another why you deserve that kind of treatment.
Indie developers are more inclined to spread their wings as far as possible simply because they are indie developers, they're the "unknown-to-most" trying to survive. And what better way than to appeal to a demographic that major companies simply don't appeal to (as well as the 'normal' demographic). Be careful what you wish for, if all the big names had roots in all sectors, indies would soon die out. Hardcore fans alone wouldn't keep them afloat.
I'm not asking for a 'root in all sectors', just a Linux client and for indie developers to realize the potential market in Linux they are missing by using tools like Game Maker and others like them that allow for limited distribution. This narrows their target audience more than they think.
Fair enough, I don't know enough about engine & exporter compatibility to have much more of a say. This is probably one of those 'Artist meets Programmer' situations whereby the programmer will undoubtedly know more about multi-platforms. But then I think it's safe to say that a lot of low-key indie developers using something like 'Game Maker' probably don't know a great deal about programming to begin with. Could you recommend any engines that can be used across multiple platforms?
Great question, off the top of my head I know of a "visual novel creator" called Ren'py that is in the ubuntu repositories. Not sure about anything else I'll have to look into it.
I'm just going to call you a freaking moron, and tell you why.
1. The military has always keep tabs and tried to keep certain truths from being known.
2. As for buying a game that is programed for Windows, then "wanting" it to be written for linux, or a binary Installer, is flat out STUPID.
-Companies do their best to secure their product, even using dumb methods that just don't work, and trying to foil everyone. The fact is Binary Installers are NOT SECURE, and they know it. -cont.
KernsNoel 1 year ago
-cont.
Why in the world would any company Give their source code away, or even a laughably easy binary installer, so that people can break in record time.
3. If you understood more about OS compatability, you'd know that it'd require a new game installer/launcher, and core files for every OS. It's HARDER then it looks for companies to do Multi-Platform games, because the differnces can be drastic, and Even more so from windows, to Linux. Why you ask? LINUX HAS NO STANDARDIZATION. -cont
KernsNoel 1 year ago
-cont.
--Meaning, That there are FAR to many active Linux/Unix OS out there, and in that alone, asking them to produce a working game installer, engine for your version of linux is STUPID. the production costs would sky rocket.
--Multi-OS for windows is hard enough, and that's STANDARDIZED and the coding is known and stable to work with. The bugs and cost still increase with the more window versions they include support for. (my point to follow) -cont
KernsNoel 1 year ago
-cont
Why the hell would a company dramatically increase it's dev costs for linux support when you know dam well that the linux OS environment is extremely dynamic, and there are more versions coming out faster then the game takes to make. IT"S A BAD BUSINESS MODEL.
--Security for the game would also be a joke.
4. I am glad more indie devs are coming up and growing.
5. you just said something very funny.
--NO GAME IS IMMUNE TO HACKING/CRACKING
One more thing for you, last one. -cont.
KernsNoel 1 year ago
I think he should step away from the weed when you're gonna make these vids.
He starts with one good response then quickly trails over to a completely different topic. Makes me think that he's not out of focus... That's how he actually looks!
misterprickly 1 year ago
Woah! You look like John Lennon! = D
bealtespip123 2 years ago
uh... Use a um... script to ah.... cut down on er... filler words.
Azukiyo 2 years ago
John Lennon
dellethix 2 years ago 5
Its jesus!
Duckface2007 2 years ago 3
I like indie games. They are inspiring and inventive. But they can be crappy or old fashioned as well. I love Call of Duty 4. And if it's made for windows, I'll play it on windows. Buying a game doesn't give you the right to demand anything for it. By buying the game, you buy the license to play according to the developer's terms. If you don't agree to those, then you don't buy it. It's as simple as that.
thewonkydonky 2 years ago
Actually several court cases (Bauer & Cie. v. O'Donnell, Bobbs-Merrill Co. v. Straus, SoftMan Products Co. v. Adobe Systems Inc., Klocek v. Gateway, Specht v. Netscape Communications Corp) have said that those licenses are as worthless as statements that say you can't resale an item (see the first two cases above)
Maximara 2 years ago
Hah, you have a lot of knowledge concerning court cases. My knowledge on this topic doesn't stretch far, but as from what I've read about those court cases now, they're not analogous to my argument.
For instance, knowing if a game only runs on Windows is not a shrink-wrap license condition. It's pretty clear from reading the package of any game.
So yeah, maybe I was overstating my point, but the part that is relevant to this particular "linux etc" argument is still valid.
thewonkydonky 2 years ago
So check out these sites blabla about games that don't need electricity! I've heard of tag, hide and seek. It's amazing!!!!!!!
I know, this sounds stupid. But it's the exact same argument you are trying to portray here.
continued
thewonkydonky 2 years ago
I mean, all the video game developers, even the linux and indie ones, make you dependent on ELECTRICITY! From those evil big electricity companies! I bought this computer with linux and free games and they won't let me run it without electricity!!! They say, get an aggegrate (i'm just going to blatantly explain that that is my weak metaphor for an emulator) but that's not how it should be!
contintued...
thewonkydonky 2 years ago
just power it with lemons.
or even potatoes. dang.
egdeltur666 2 years ago
I'm sorry, but your argument makes no sense. I got to this video via Game Overthinker, thinking to hear some interesting view on the game subjects. Slowly but shortly I began to realize though, that this was just another pro-Linux, Indie fanboy, anti-corporate rant.
Don't get me wrong. I love open source. I love freeware. I don't like big corporations.
Your argument makes no sense though. What if you replace the "big video game companies" with "big electricity companies" *continued*
thewonkydonky 2 years ago
I'm not a Linux user and have never seen it, but I would give a thumbs up for Linux users to have games.
amig90 3 years ago
I am a computer engineering student, but unlike many of my kind, I have no interest in games whatsoever.
"haha you little shit then why post here for????"
Well I just think that as long as you get a real job, and then work your way up. Then you'll have the power to make changes. The market isn't going to change for you just because you want to play your games conveniently on whatever OS you happen to like. You have to proof in one way or another why you deserve that kind of treatment.
twinscythe 3 years ago
I hope this guy doesn't become a teacher, he sounds so boring, sorry...
emaldon7 3 years ago
Indie developers are more inclined to spread their wings as far as possible simply because they are indie developers, they're the "unknown-to-most" trying to survive. And what better way than to appeal to a demographic that major companies simply don't appeal to (as well as the 'normal' demographic). Be careful what you wish for, if all the big names had roots in all sectors, indies would soon die out. Hardcore fans alone wouldn't keep them afloat.
G33D4v3 3 years ago
I'm not asking for a 'root in all sectors', just a Linux client and for indie developers to realize the potential market in Linux they are missing by using tools like Game Maker and others like them that allow for limited distribution. This narrows their target audience more than they think.
Darganot 3 years ago
Fair enough, I don't know enough about engine & exporter compatibility to have much more of a say. This is probably one of those 'Artist meets Programmer' situations whereby the programmer will undoubtedly know more about multi-platforms. But then I think it's safe to say that a lot of low-key indie developers using something like 'Game Maker' probably don't know a great deal about programming to begin with. Could you recommend any engines that can be used across multiple platforms?
G33D4v3 3 years ago
Great question, off the top of my head I know of a "visual novel creator" called Ren'py that is in the ubuntu repositories. Not sure about anything else I'll have to look into it.
Darganot 3 years ago