You know what's worse than closed source software? so called "open source" software which has no documentation and no howtos. on squidy, there are two silent films showing it in action. No how to, no tutorial, no manual NOTHING! ....
You could have kept it closed source and still posted the silent films. Since it's all about obfuscating information and keeping it in as few hands as possible.
@YoLninYo We agree on your point that manuals are important for open source projects. Therefore we put at least some effort in "how tos". You can find it here: wiki.squidy-lib.de. If the information in our wiki is not sufficient you are welcome to either write an email or leave a message post in our forum or both (forum.squidy-lib.de).
We'd be happy to see Squidy used in different projects. Therefore, we are looking forward to get your response.
@romanraedle Thanks for your willingness to share with end-users. For me, it would be great to see a simple how-to or step by step tutorial on how one can use squidy app and squidy to control real world objects. Things like what are basic nodes, how to connect them, how it will work. If you need example, please look at PureData tutorials (also a "visual language") which don't assume a user is as familiar with the system as the creators themselves. and which walks you through it w/o patronizing
@YoLninYo A quick solution would be my master thesis, which you will find here (hci.uni-konstanz.de/downloads/MA_Raedle.pdf). Especially, chapter 4. Also I will try to prepare a condensed "how to" over christmas and new year. If you have any questions please feel free to contact me anytime (Roman.Raedle at uni-konstanz.de)
@HCiKonstanz Thanks for the link, it is pure gold! It should be featured prominently somewhere on squidy websites. I will play with app and report back any questions. Happy Holidays.
You know what's worse than closed source software? so called "open source" software which has no documentation and no howtos. on squidy, there are two silent films showing it in action. No how to, no tutorial, no manual NOTHING! ....
You could have kept it closed source and still posted the silent films. Since it's all about obfuscating information and keeping it in as few hands as possible.
YoLninYo 1 year ago
@YoLninYo We agree on your point that manuals are important for open source projects. Therefore we put at least some effort in "how tos". You can find it here: wiki.squidy-lib.de. If the information in our wiki is not sufficient you are welcome to either write an email or leave a message post in our forum or both (forum.squidy-lib.de).
We'd be happy to see Squidy used in different projects. Therefore, we are looking forward to get your response.
romanraedle 1 year ago
@romanraedle Thanks for your willingness to share with end-users. For me, it would be great to see a simple how-to or step by step tutorial on how one can use squidy app and squidy to control real world objects. Things like what are basic nodes, how to connect them, how it will work. If you need example, please look at PureData tutorials (also a "visual language") which don't assume a user is as familiar with the system as the creators themselves. and which walks you through it w/o patronizing
YoLninYo 1 year ago
@YoLninYo A quick solution would be my master thesis, which you will find here (hci.uni-konstanz.de/downloads/MA_Raedle.pdf). Especially, chapter 4. Also I will try to prepare a condensed "how to" over christmas and new year. If you have any questions please feel free to contact me anytime (Roman.Raedle at uni-konstanz.de)
HCiKonstanz 1 year ago
@HCiKonstanz Thanks for the link, it is pure gold! It should be featured prominently somewhere on squidy websites. I will play with app and report back any questions. Happy Holidays.
YoLninYo 1 year ago
i would like to get in on the work!!! i would love to learn how to make these kinds of technology.
cwhitenight18 1 year ago
this is freakin awesome
x3JoeysGirl08 2 years ago
preatty nice job!
GisselVelarde 2 years ago
I'm an interaction designer who works on the Surface team. You've got some good work going on in this video. Are you having fun with Surface?
paulHoover 2 years ago