Over series of events too long to put in this, i lost the MobileGame Folder but i still have the three files. So anyway i was just wondering if i still needed the original folder to make this mobile game. Also, in the three files (for example LesPawn) the only thing that needs to be said in their is 'Class LexPawn extends GamePawn', right? Same with LexPC only saying "Class LexPC extends GamePlayerController'. please answer
@lexluthornumber1 i have the june beta version with ios support but i dont actually remember there being a MobileGame folder. And also, in the newer versions of udk, there is no MobileGame folder in the udk directory with the defaultengine.ini, so i was wondering where i could find that now
@lexluthornumber1 Hey there! I am maybe overlooking something somewhere, but i still cant find the explanation on how to do this part (MobileGame folder disappearance and how to deal with it). Any chance it is hidden somewhere? Thx for the great tutorials BTW!
The moral of the story is to not upload anything for free to them thieves and make a game that you can sell, so they don't just benefit from it.
If you then get rich enough one day, criticise Apple, Microsoft and those other legalised thieves by having negative add campaigns to let the public know what crooks they are.lol lol lol..........
@lexluthornumber1 I'm not quite sure what you said but my stance is that seeing as they take a cut of revenues from sales, that should be enough. What I like about microsoft is that its open to all companies and compatible with everything. Please subscribe to me to follow my UDK project!
Over series of events too long to put in this, i lost the MobileGame Folder but i still have the three files. So anyway i was just wondering if i still needed the original folder to make this mobile game. Also, in the three files (for example LesPawn) the only thing that needs to be said in their is 'Class LexPawn extends GamePawn', right? Same with LexPC only saying "Class LexPC extends GamePlayerController'. please answer
coolguythatrocks 6 months ago
@coolguythatrocks
That sounds OK....Where were you mobile classes stored in the original build you lost them from?
Did you have your own class folder?
lexluthornumber1 6 months ago
@lexluthornumber1 i have the june beta version with ios support but i dont actually remember there being a MobileGame folder. And also, in the newer versions of udk, there is no MobileGame folder in the udk directory with the defaultengine.ini, so i was wondering where i could find that now
coolguythatrocks 6 months ago
@coolguythatrocks
Watch this video on my channel and all will be answered
UDK June 2011 build Integrated Mobile and PC Editors Tech guide.wmv
lexluthornumber1 6 months ago
@lexluthornumber1 Hey there! I am maybe overlooking something somewhere, but i still cant find the explanation on how to do this part (MobileGame folder disappearance and how to deal with it). Any chance it is hidden somewhere? Thx for the great tutorials BTW!
MAATOHA 5 months ago
@MAATOHA
The mobile editor was integrated into the normal editor in June 2011 so there's just a single editor now!
Watch this video on my channel 'UDK June 2011 build Integrated Mobile and PC Editors Tech guide.wmv '
lexluthornumber1 5 months ago
@lexluthornumber1 So sorry! So sorry for having you answer repeated dumb questions. Got it, found it. Thank you!
MAATOHA 5 months ago
@MAATOHA
No problem mate...Epic Games loves to confuse everybody sometimes, lol.
lexluthornumber1 5 months ago
@MAATOHA
No problem mate..
Epic Games loves to confuse everybody sometimes, lol
lexluthornumber1 5 months ago
@coolguythatrocks
Just add a plus edit packages in your DefautEngine.INI for your mobile and PC classes combined or separate if you want, like this
[UnrealEd.EditorEngine]
+EditPackages=UTGame
+EditPackages=UTGameContent
+EditPackages=YourClassFolderNameHere
lexluthornumber1 6 months ago
I cant find the mobile editor, i have beta 2011-07
SmallxTaylor 7 months ago
@SmallxTaylor
The Mobile editor is integrated into the PC editor..
If you read the documentation you wouldn't be confused!
lexluthornumber1 7 months ago
are u going to sell it on the appstore ?
zawette 8 months ago
@zawette
I have to buy a licence from Apple first , but maybe I will..............
lexluthornumber1 8 months ago
@lexluthornumber1 Apple sucks, we have to pay to put an app up even if we don't want to sell but give it away xx
WillDC96 8 months ago
@WillDC96
Yep..They are robbing bastards!
That's why they're so rich.
I'm looking into Android to see if they are thieving gits too!!!!!
lexluthornumber1 8 months ago
@lexluthornumber1 no android is fully free
WillDC96 8 months ago
@lexluthornumber1 no android is fully free I think they take a 10% cut but only if you charge people
WillDC96 8 months ago
@WillDC96
The moral of the story is to not upload anything for free to them thieves and make a game that you can sell, so they don't just benefit from it.
If you then get rich enough one day, criticise Apple, Microsoft and those other legalised thieves by having negative add campaigns to let the public know what crooks they are.lol lol lol..........
lexluthornumber1 8 months ago
@lexluthornumber1 I'm not quite sure what you said but my stance is that seeing as they take a cut of revenues from sales, that should be enough. What I like about microsoft is that its open to all companies and compatible with everything. Please subscribe to me to follow my UDK project!
WillDC96 8 months ago
@WillDC96
I'll do that now.............
lexluthornumber1 8 months ago
@lexluthornumber1 thanks man, if you'd be so kind as to like a video it'd help get my views up, not like we're competitors. yours are tutorials
WillDC96 8 months ago
@WillDC96
I'll have a look at it later
lexluthornumber1 8 months ago
@lexluthornumber1 Thanks man, make sure you do. I could really do with the hits
WillDC96 8 months ago