Added: 8 months ago
From: lexluthornumber1
Views: 3,098
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  • Over series of events too long to put in this, i lost the MobileGame Folder but i still have the three files. So anyway i was just wondering if i still needed the original folder to make this mobile game. Also, in the three files (for example LesPawn) the only thing that needs to be said in their is 'Class LexPawn extends GamePawn', right? Same with LexPC only saying "Class LexPC extends GamePlayerController'. please answer

  • @coolguythatrocks

    That sounds OK....Where were you mobile classes stored in the original build you lost them from?

    Did you have your own class folder?

  • @lexluthornumber1 i have the june beta version with ios support but i dont actually remember there being a MobileGame folder. And also, in the newer versions of udk, there is no MobileGame folder in the udk directory with the defaultengine.ini, so i was wondering where i could find that now

  • @coolguythatrocks

    Watch this video on my channel and all will be answered

    UDK June 2011 build Integrated Mobile and PC Editors Tech guide.wmv

  • @lexluthornumber1 Hey there! I am maybe overlooking something somewhere, but i still cant find the explanation on how to do this part (MobileGame folder disappearance and how to deal with it). Any chance it is hidden somewhere? Thx for the great tutorials BTW!

  • @MAATOHA

    The mobile editor was integrated into the normal editor in June 2011 so there's just a single editor now!

    Watch this video on my channel 'UDK June 2011 build Integrated Mobile and PC Editors Tech guide.wmv '

  • @lexluthornumber1 So sorry! So sorry for having you answer repeated dumb questions. Got it, found it. Thank you!

  • @MAATOHA

    No problem mate...Epic Games loves to confuse everybody sometimes, lol.

  • @MAATOHA

    No problem mate..

    Epic Games loves to confuse everybody sometimes, lol

  • @coolguythatrocks

    Just add a plus edit packages in your DefautEngine.INI for your mobile and PC classes combined or separate if you want, like this

    [UnrealEd.EditorEngine]

    +EditPackages=UTGame

    +EditPackages=UTGameContent

    +EditPackages=YourClassFolderN­ameHere

  • I cant find the mobile editor, i have beta 2011-07

  • @SmallxTaylor

    The Mobile editor is integrated into the PC editor..

    If you read the documentation you wouldn't be confused!

  • are u going to sell it on the appstore ?

  • @zawette

    I have to buy a licence from Apple first , but maybe I will..............

  • @lexluthornumber1 Apple sucks, we have to pay to put an app up even if we don't want to sell but give it away xx

  • @WillDC96

    Yep..They are robbing bastards!

    That's why they're so rich.

    I'm looking into Android to see if they are thieving gits too!!!!!

  • @lexluthornumber1 no android is fully free

  • @lexluthornumber1 no android is fully free I think they take a 10% cut but only if you charge people

  • @WillDC96

    The moral of the story is to not upload anything for free to them thieves and make a game that you can sell, so they don't just benefit from it.

    If you then get rich enough one day, criticise Apple, Microsoft and those other legalised thieves by having negative add campaigns to let the public know what crooks they are.lol lol lol..........

  • @lexluthornumber1 I'm not quite sure what you said but my stance is that seeing as they take a cut of revenues from sales, that should be enough. What I like about microsoft is that its open to all companies and compatible with everything. Please subscribe to me to follow my UDK project!

  • @WillDC96

    I'll do that now.............

  • @lexluthornumber1 thanks man, if you'd be so kind as to like a video it'd help get my views up, not like we're competitors. yours are tutorials

  • @WillDC96

    I'll have a look at it later

  • @lexluthornumber1 Thanks man, make sure you do. I could really do with the hits

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