2.5.sometimes have video continue playing, just with an almost transparent "An error has occured" message blocking the entire video from being enjoyable
3.every 5 seconds, stop video to load even though there's already another 50 seconds of video ahead already loaded
@leon010 Screen tearing? Doesn't that only happen with real time rendering if the moniter refresh is out of sync with the games refresh? Shouldn't happen with this vid, but I'll take a look.
yeah, so now that you have the camera pulled back to really see the jump, i'd still say the fall of the jump is too fast. But the animation is looking really good. nice poses and whatnot.
Good stuff as always. The no sound is a little weird, but I'm sure you're gonna add that. All in all, it looks natural. Maybe have more of a stop when Freeman falls? Like more of a "That hurt"
wait... gordon freeman doesnt actually have any real model, hes just two floating hands. this however looks like a legit model. did you et this off fpsbanana, or did you make it, or what?
@Extra365 His head is actually a camera :) I'll show you the rig in one of the tutorials. In fact, Ill doa tuhtorial on hwo to make the rig yourself :)
@thejazzman9475 hmmm... well that would certainly look odd xD
say, just a question, you know those blocky quake 3 engine models? you know, the ones tht look kinda shitty but are still rel easy to make an and animate and whatnot?
can i animate those the same way youd animate with the source engine? or considering that there re limitations, would it be easier, or harder?
@Extra365 it would be the exact same, I would say , just b/c a model is low polygon count doesnt mean its easy to animate, it's basically 100% identical
@thejazzman9475 ok, because i recently bouht a pirated version of maya and photoshop, and ive been wanting to see if i could try to learn how to animate low polygon models. i dont know why, but i just prefer shittier rafics than newer grafics xD
ive also simply wanted to learn how to mke a simple game on my own. id like to get into the business someday, but since i only have concepts and no expertise on modelling, programing, etc, i decided i might as well learn on my own.
Kind of wish a future half-life game would take cues from mirror's edge as far as immersion tricks in first person go. Everything from seeing your reflection to grabbing onto ledges with your arms. It wouldn't have to be parkour or any shit but it would be nice to have controlling gordon be that visceral.
Very good looking test, just curious though, on the last couple of seconds where Gordon pulls the up the gun to look down the sight did you intend on having a similar animation to whats used in Modern Warfare for the similarly modeled magnum or did it just end up that way. Either way the animation looks very natural
Personally I thought that was awesome, but I agree that when his left hand comes in with the pistol it seems to far apart. Also it might look better if the camera switches to his right arm as he unequips the crowbar and shows him throwing it away or dropping it on the ground..?
Not bad, I'd just be careful about how much of the crowbar you show - in real life, you wouldn't hold the crowbar right up to your face, but other than that, it's awesome!
I think maybe zoom out the view a little bit more it just doesn't look like natural peripheral vision Also the crowbar is kinda out of place, maybe remove it or have him do something with it other then that i loved this
I can't distinguish things anymore. When I saw the word "hunter" I thought it was the Left 4 Dead hunter with Zoey (like the Left 4 Dead animation Zoey vs Tank). Oh well, it's awesome either way!
I thought the crowbar was a little off in this. I think it makes the arms feel too far apart, especially when Gordan centers the revolver. I also felt the crowbar sort of disappeared rather then it was put away.
Other then those little details I think this is fantastic :)
@DualEagle yeah, it's actually remarkably tricky to get stuff in 1st person looking natural, but I still want it to feel like a gameplay section. Tough balance to strike, hopefully I'll improve as I do it. Trying not to draw attention to all the realities of weapon switching, b/c Gordon might be using some other weapons later on and I don't want ppl thinking about it too much, just gunna go 'game logic!'. Thanks for wathcing
Sorry about the noob question, but what's this you're working on, is it like a machinima/movie thingy or a project for a new hl2 mod or something like that?
@thejazzman9475 well so far it looks pretty good, the animations look pretty fluid and dynamic and hopefully you can make something really cool out of this, keep up the good work :D
@R1pperAnthon I only got chance to play the demo so far, but I'm definitely going for an immersive 1st person feeling, like mirrors edge, so yeah :) I think the Bioshock infinite trailer also had an impact in some dark corner of my brain
@Hermoor some use it but it's quite expensive, I think uncharted 2 has some per object blur and I know you can get some lovely blur in crysis. Source engine actually has blur too but as far as I'm aware it's screen blur rather than object blur.
God I wish I could do this :O I do have xsi mod tool but that's just for quickly making models and exporting to an engine I believe. Still I want to be able to rig a model and animate it and then put that into source. That would be awesome! Yet I have no idea how to do that when it comes to decompiling and QC's etc... Still you're doing great!
Not saying this is a bad thing, but you're animations are very jumpy and jiggly. That works fine with Dance Fortress, with the others, for me at least it feels a bit strange.
@ThSeriousGuy I agree, really it's just the style I've cultivated so it happens naturally, but I'm making this video more grounded ideally, so hopefully it won't end up looking cartoony. If it does, then I will try and tone it down.
Warning: constructive criticism ahead. You're trying too hard to make the animations smooth, if you watch any other amature cgi it looks wobbly and loose like this.
@n11lc2 That's constructive criticism? Are you high? The animation work here is solid, the only problem I have is that certain things happen too FAST like the hunter landing impact and when gordon pulls out the revolver, Still, keep up the good work jazz!
0:07 Is Gordon left-handed?
BigGamingHD 5 days ago
how to make a popular video website:
1.make updates to the layout without warning.
2.have errors occur in videos for no reason.
2.5.sometimes have video continue playing, just with an almost transparent "An error has occured" message blocking the entire video from being enjoyable
3.every 5 seconds, stop video to load even though there's already another 50 seconds of video ahead already loaded
4.have the gayest ads ever
5.call it YouTube.
6.???
7.PROFIT!!!
TheMecurt78 1 week ago
Half-life 3
christehchris 5 months ago
Three guys are hunters, they also arent waiting the Episode 3..
DeckerBens 9 months ago
People thought that this was a Half-Life 3 tease.
paperluigi64 11 months ago
If there will be a Half-Life movie, it should be animated, this guy should DEFINITELY be part of the production!
TheBastard97 1 year ago
If only Kitty0706 had this type of equipment
IISilverSoul24II 1 year ago
Gordon is left handed now?
5282890 1 year ago
i wish the game would be like this
StrongTube1 1 year ago
@fartdum123
hl3?
TheGameVortex 1 year ago
i love how he falls of that cube and lands it its so awsome
this could be the making of half life 3
TheGameVortex 1 year ago
you should work foor vavle
AceDMB 1 year ago
@sohiln bioshock ok game
call of duty... CRAPPY iron sights.... bad company 2 al the wayyy
poopoo563 1 year ago
@sohiln Allright, fine.
JakFan13 1 year ago
@sohiln Dude, almost all FPS let you shoot down the sights.
JakFan13 1 year ago
Steady....Steady...
souldude151 1 year ago
Is it just me, or does this seem rather reminiscent of the Bioshock trailers?
Either way, I love your work, sir.
Xaeraz 1 year ago
I think someone needs to apply for a job at Valve.
Ikillthin0 1 year ago
Bah screen tearing, great work however!
leon010 1 year ago
@leon010 Screen tearing? Doesn't that only happen with real time rendering if the moniter refresh is out of sync with the games refresh? Shouldn't happen with this vid, but I'll take a look.
thejazzman9475 1 year ago 8
@thejazzman9475
Its to do with the HQ videos your uploading onto youtube.
nothing to do with your work dude, its youtubes low HQ quality.
You can notice it only for a few frames, nothing reflective of your work.
leon010 1 year ago
I think it was really well done and absolutely no doubt it would have been nice to have that in the actual game!
theDECENTswe 1 year ago
yeah, so now that you have the camera pulled back to really see the jump, i'd still say the fall of the jump is too fast. But the animation is looking really good. nice poses and whatnot.
spiderweb20 1 year ago
wow very good subscribing ^^
simon7570 1 year ago
Call of EP3
Amazing graphics, stunning gameplay for only 20 bucks.
VALVE STYLEEEE!
95Navigator 1 year ago
Looking good.
jubcool 1 year ago
fml, now im going to have to wonder what this finished animation will look like. keep it up, can't wait to see what else you do with it!
Bassz 1 year ago
hl3 gameplay.
MamaLuig145 1 year ago
@MamaLuig145
Hmmm?
MrStone125 1 year ago
u should do more first person
wergberg97 1 year ago
Good stuff as always. The no sound is a little weird, but I'm sure you're gonna add that. All in all, it looks natural. Maybe have more of a stop when Freeman falls? Like more of a "That hurt"
Homeworkbad 1 year ago
Nice first person video.
Dylanjraub 1 year ago
i liked the start and the motion blur looks very cool.
i think you can make your own game (:
i think you should make a website with many tutorials it will be very cool.
i love your animations keep doing them (:
rexrulls 1 year ago
wait... gordon freeman doesnt actually have any real model, hes just two floating hands. this however looks like a legit model. did you et this off fpsbanana, or did you make it, or what?
Extra365 1 year ago
@Extra365 I rigged the HEV suit you pick up from Kleiners lab :)
thejazzman9475 1 year ago 18
@thejazzman9475 oh ok. wait... does that mean its just the suit? so when you look at the model, it looks like gordons missing a head!?
Extra365 1 year ago
@Extra365 His head is actually a camera :) I'll show you the rig in one of the tutorials. In fact, Ill doa tuhtorial on hwo to make the rig yourself :)
thejazzman9475 1 year ago 10
@thejazzman9475 hmmm... well that would certainly look odd xD
say, just a question, you know those blocky quake 3 engine models? you know, the ones tht look kinda shitty but are still rel easy to make an and animate and whatnot?
can i animate those the same way youd animate with the source engine? or considering that there re limitations, would it be easier, or harder?
Extra365 1 year ago
@Extra365 it would be the exact same, I would say , just b/c a model is low polygon count doesnt mean its easy to animate, it's basically 100% identical
thejazzman9475 1 year ago
@thejazzman9475 ok, because i recently bouht a pirated version of maya and photoshop, and ive been wanting to see if i could try to learn how to animate low polygon models. i dont know why, but i just prefer shittier rafics than newer grafics xD
ive also simply wanted to learn how to mke a simple game on my own. id like to get into the business someday, but since i only have concepts and no expertise on modelling, programing, etc, i decided i might as well learn on my own.
Extra365 1 year ago
@thejazzman9475
make meet the medic
Adeebster 1 year ago
@thejazzman9475 nice thinking.
chrisdelvalleisgreat 1 year ago
GORDON FREEMAAAAAAAN!
Renax111 1 year ago
isnt gordon right handed? why not just make him hold the revolver the whole time?
gitarzann 1 year ago
haha nice gun flare ;)
anyway, this stuff is awesome!
cant wait for the more advanced tutorial :)
maxovitsj 1 year ago
Keep up the awesome work, really looking forward to this scene in it's entirety.
Randelf 1 year ago
Kind of wish a future half-life game would take cues from mirror's edge as far as immersion tricks in first person go. Everything from seeing your reflection to grabbing onto ledges with your arms. It wouldn't have to be parkour or any shit but it would be nice to have controlling gordon be that visceral.
HisEmptyHouse 1 year ago
You have just made Half Life EPIC(er)*
*(er) is for the people who will be like NO ITS ALREADY EPIC DUDHUHDUHDU.
mistermaster7492 1 year ago
Impressive, what else can I say.
iLoveEatingPie 1 year ago
This is the kind of thing I want to do in the future.
Keep up the awesome animation!
TheDoogleBoy 1 year ago
Very nice, maybe you could have his right arm putting his crowbar away instead of it just dissapearing.
geokes76 1 year ago
:o Wow, amazing! Does it take much time to You to make this?
ADIoPrucnal 1 year ago
The thumb should not be pointing outward but like on the glove/Gun
helmerdrake 1 year ago
you can be a game animator, you have a bright future ahead
WolfClant 1 year ago
I wish Valve would add ADS to their games.
Zackmunch 1 year ago
Very good looking test, just curious though, on the last couple of seconds where Gordon pulls the up the gun to look down the sight did you intend on having a similar animation to whats used in Modern Warfare for the similarly modeled magnum or did it just end up that way. Either way the animation looks very natural
Snownd15 1 year ago
@Snownd15 Just a co-incidence, glad you thought it looked nice :)
thejazzman9475 1 year ago
Gordon Freeman for Mirror's edge also I can't decide what would be more awesome DOG vs Tank or you doing something with G-Man.
yoshifanforlife 1 year ago
yay hunter
jackhallowatt 1 year ago
Woah, nice
EVILdemon1123 1 year ago
Left Handed Gordon <3
kaze4159 1 year ago
Personally I thought that was awesome, but I agree that when his left hand comes in with the pistol it seems to far apart. Also it might look better if the camera switches to his right arm as he unequips the crowbar and shows him throwing it away or dropping it on the ground..?
tspxo 1 year ago
Left handed shooting looks so... wrong O.o
Also, does the bottom of the revolver grip lack texture? it appears to be see-through in a bit here.
flufflesthepancake 1 year ago
What programs do you use?
Filmfan235 1 year ago
Intense dude. I'm just starting to learn 3D animation, and I gotta say, this is pretty damn cool.
JabberJaque 1 year ago
COOL!
Freeman's style~!
NeroJack75 1 year ago
Excellent job man :D
TheFlashFrame 1 year ago
you could get paid for this (if you aren't already)
realesethesteam 1 year ago
has Valve hired you yet? because they should, like, NOW
thedanster64 1 year ago
sir, you are amazing
thedanster64 1 year ago
Most impressive first person animation ever! But next try make him right-hander ;)
iNinja08 1 year ago
Good, now make it dance!
garysnail123 1 year ago
inb4 hl2:ep3 animations :P
awesome work bro :D
ARMaster 1 year ago
i think it looks fine, i just assumed it was his head looking around without the weapons turning too
apemagic 1 year ago
I'm gonna be a whiny little b*tch and point out Gordon Freeman is not ambidextrous.
LDMythos 1 year ago
@LDMythos Who knows its never been pointed out that he was specifically right handed
Darkstar6545 1 year ago
@Darkstar6545 Sure, but he's also never used a gun or anything with his left hand, has he?
Then again, he also moves objects, opens doors and even drives with only the power of his mind, so who am I to question Gordon Freeman's prowess? :P
LDMythos 1 year ago
@LDMythos how do you know that?
kevlar60442 1 year ago
Awesome
NotRaPoSa0CiNzEnTa 1 year ago
the revolver looks like MW2 style but reversed...
I8PeeMehrdad79 1 year ago
The best animator yet!
TeheRJ 1 year ago
Dude you're the definition of awesome!
Nemesiss120 1 year ago
You should be the one to help design Hl2ep3
DrKamina 1 year ago
Not bad, I'd just be careful about how much of the crowbar you show - in real life, you wouldn't hold the crowbar right up to your face, but other than that, it's awesome!
Ryxaiin 1 year ago
Yet another awesome project by The Jazzman
kevlar60442 1 year ago
omg gief
ertopida 1 year ago
Jazz, that's some amazing animating! You're incredible!
foxman430 1 year ago
I think maybe zoom out the view a little bit more it just doesn't look like natural peripheral vision Also the crowbar is kinda out of place, maybe remove it or have him do something with it other then that i loved this
Darkstar6545 1 year ago
at first I thought Mario was going to jump out...
LuigisNo1 1 year ago
This has been flagged as spam show
This is so epic *_* Cant wait for next WIP
maxdeathlore 1 year ago
This is so epic *_* Cant wait for next WIP
maxdeathlore 1 year ago
Thats looking great ! very natural too :) The quality is outstanding
htcxda 1 year ago
I can't distinguish things anymore. When I saw the word "hunter" I thought it was the Left 4 Dead hunter with Zoey (like the Left 4 Dead animation Zoey vs Tank). Oh well, it's awesome either way!
GRENTHSNOOB 1 year ago
I thought the crowbar was a little off in this. I think it makes the arms feel too far apart, especially when Gordan centers the revolver. I also felt the crowbar sort of disappeared rather then it was put away.
Other then those little details I think this is fantastic :)
DualEagle 1 year ago 13
@DualEagle yeah, it's actually remarkably tricky to get stuff in 1st person looking natural, but I still want it to feel like a gameplay section. Tough balance to strike, hopefully I'll improve as I do it. Trying not to draw attention to all the realities of weapon switching, b/c Gordon might be using some other weapons later on and I don't want ppl thinking about it too much, just gunna go 'game logic!'. Thanks for wathcing
thejazzman9475 1 year ago 15
@DualEagle someone's a bit picky
RedDotRampage 1 year ago
Sorry about the noob question, but what's this you're working on, is it like a machinima/movie thingy or a project for a new hl2 mod or something like that?
JoeyChrist2 1 year ago
@JoeyChrist2 This is just me keeping my brain sharp basically, but it will probably create some sort of finished video
thejazzman9475 1 year ago 6
@thejazzman9475 well so far it looks pretty good, the animations look pretty fluid and dynamic and hopefully you can make something really cool out of this, keep up the good work :D
JoeyChrist2 1 year ago
nice
XxbornaleaderxX 1 year ago
Very nice work. Always excited when another one of your videos shows up in my subscription feed. :D
TheInfamousBob314 1 year ago
This has been flagged as spam show
Shit you are good
TheDudeOfTheWOOT 1 year ago
Can't wait for moar!!!!!!!!!!!!!!1111
Jico762 1 year ago
i luv u
77chance 1 year ago
It reminds me to MoH Airborne
Kuraimizu9152 1 year ago
awesome i want animations like that on the next half life!
MADNEXXION 1 year ago
This has been flagged as spam show
thumbs up if your viewer 302
XxNiNjAsHaDoWxX 1 year ago
They feel a bit like the movements from mirror's edge. Inspiration for this?
R1pperAnthon 1 year ago
@R1pperAnthon I only got chance to play the demo so far, but I'm definitely going for an immersive 1st person feeling, like mirrors edge, so yeah :) I think the Bioshock infinite trailer also had an impact in some dark corner of my brain
thejazzman9475 1 year ago
@thejazzman9475 I got that exact feeling from looking at this, I thought of the Bioshock Infinite trailer.
Uptheirons6six6 1 year ago
would be cool to have motion blur in real time games :D
Hermoor 1 year ago
@Hermoor some use it but it's quite expensive, I think uncharted 2 has some per object blur and I know you can get some lovely blur in crysis. Source engine actually has blur too but as far as I'm aware it's screen blur rather than object blur.
thejazzman9475 1 year ago 3
Gordon Freeman looking down the sights? DOES NOT COMPUTE!
majormax13 1 year ago
this is awesome!
Please do more!
Bleachsoul13 1 year ago
God I wish I could do this :O I do have xsi mod tool but that's just for quickly making models and exporting to an engine I believe. Still I want to be able to rig a model and animate it and then put that into source. That would be awesome! Yet I have no idea how to do that when it comes to decompiling and QC's etc... Still you're doing great!
gordonfreemannr2 1 year ago
awesome
Jokaio 1 year ago
coool
ninijacob 1 year ago
Great job, looks really nice. :D
11FreakyStyley111 1 year ago
I predict a first person series?
Awwwwwwsnapful 1 year ago
ITS LOOKING SO POP!
LIKE LADY GAGA!
UncleGordon1978 1 year ago
I don't know many people who would shoot a gun with their left.
skwisgaar16 1 year ago
oh god. You... YOU! i... i... i i i i ii YOU MADE ME GOT NO FUCKING WORDS. THAT WAS FUCKING AWESOME.
kolipoki7 1 year ago
Your textures are amazing (not Gay!!)
harlack 1 year ago
You... Just... I love you.
DeanRumball 1 year ago
Epicness in a bottle.
Costerguy1234556 1 year ago
nice vid :D thumbs up!
adamkarrloss 1 year ago
someone needs to hire this guy!
somekindofafroperson 1 year ago
Sick
joemanYT 1 year ago
so great :D
Lawlzy72 1 year ago
You, my friend, have skill.
MetalGearSamus 1 year ago
Oshi
nesfan13 1 year ago
you are the god of 3DS Max,know it
horade 1 year ago
AWESOME
n0slawl 1 year ago
Not saying this is a bad thing, but you're animations are very jumpy and jiggly. That works fine with Dance Fortress, with the others, for me at least it feels a bit strange.
ThSeriousGuy 1 year ago
@ThSeriousGuy I agree, really it's just the style I've cultivated so it happens naturally, but I'm making this video more grounded ideally, so hopefully it won't end up looking cartoony. If it does, then I will try and tone it down.
thejazzman9475 1 year ago
First person is looking great so far, looking forward to seeing more of that.
godschi 1 year ago
this rules
haroshimo 1 year ago
Warning: constructive criticism ahead. You're trying too hard to make the animations smooth, if you watch any other amature cgi it looks wobbly and loose like this.
n11lc2 1 year ago
@n11lc2 That's constructive criticism? Are you high? The animation work here is solid, the only problem I have is that certain things happen too FAST like the hunter landing impact and when gordon pulls out the revolver, Still, keep up the good work jazz!
GordonFrohman456 1 year ago 2
@GordonFrohman456 have you done cgi before, remember constructive criticism means you're pointing out flaws for the good of what your criticizing
n11lc2 1 year ago
@n11lc2 It's just his animating style that he's used to, the only flaw I can see is the rapid movements.
GordonFrohman456 1 year ago
sick
mrs1man 1 year ago
Left handed?
Xemit127 1 year ago
oh dear, cutscene, you know that shit dont fly..
Menelec 1 year ago
I am tired of waiting for Episode 3 .. I count on 2011... Btw. Awesome vdeo :D
badysiak 1 year ago
GOORRDDONN FREEEEMMAAAN
inkiw 1 year ago
Welcome to Half Life 2, Episode 3. After 10,000 years in development, hopefully, it will have been worth the wait.
Slithersouls 1 year ago 2
@Slithersouls Please let me know what you think. I can be reached at GAYBEN
SwamiEpstein 1 year ago
Half-life Modern combat 3 LOLO)LO)LOLOLOLEOUHEJHWGBENWDBVBWD
blueskdragonFX 1 year ago
Looks good, but Gordon's not a lefty ;-)
DY357LX 1 year ago
@DY357LX he had a crowbar in his right hand, i guess he's trying to make it realistic rather than follow the games rules.
tfwzyko 1 year ago
Cool bro.
McLawls 1 year ago
in my opinion he drew the revolver way too fast. But very smooth and solid work.
FoxtonLOL 1 year ago
The first person view of body parts really reminds me of Mirror's Edge.
FBSnow 1 year ago
Very cool.
DJplaceboing 1 year ago
this is great dude :D
s0sk0 1 year ago
Screw episode 3, we need a HL2 movie.
zFullerton 1 year ago 3
arms remind me of singularity
anyways, beautiful work
reddevil312612 1 year ago
If Valve wont make episode 3 now why wont you make it before them?? :D
h4x0rax 1 year ago 7
@h4x0rax haha, maybe I'll make a fake teaser trailer or something
thejazzman9475 1 year ago 29
@thejazzman9475 do it! your animations are amazing!
myPETsnailFRED 1 year ago
@thejazzman9475 go for it god, i mean mate
greenpeacekiller52 1 year ago
@thejazzman9475 That'd be interesting.
Spyder638 1 year ago
@thejazzman9475 Dude do it, if it's good enough, Valve might use it :3
TheRealBrianSellers 1 year ago
@thejazzman9475 Lol make a fake teaser please!?
CheifPaco 1 year ago
@thejazzman9475 That would be funny.
iamZIIIM1 1 year ago
@thejazzman9475 That would be a good idea XD
Valve would get mad though... they always do...
"copyright infringement" and all that crap...
XD
BairAOB 1 year ago
@BairAOB What, copyright infringement? Valve is generally pretty friendly towards that sort of thing.
Izayoiaki24 1 year ago
@thejazzman9475
DEFINATELY! Do a fake teaser!
dedust728 1 year ago
This has been flagged as spam show
@thejazzman9475 Please do :D
Amadman114 1 year ago
I'm sure this has been asked, but what program do you use to make these, and how long have you been using it?
Animaumbra 1 year ago
@Animaumbra 3ds max, using it since march last year.
thejazzman9475 1 year ago 3
@thejazzman9475 Wow 3ds is a hard program to use. I am taking classes for that though but its still really hard. But hey what do i know? im only 16
Puflwiz1 1 year ago
OMG YUORE THE CHOOSEN ONE TO MAKE HL2 THE MOVIE! :D
franzsebas2009 1 year ago 3
VALVE
HIRE
THIS
GUY
TheSuperHeroBoy 1 year ago 3