Added: 3 years ago
From: MirVadim
Views: 31,089
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  • Very interesting plug-in. I too use it. But my favourite render is Mental Ray. Forgive for my bad English, I'm from Russia.

  • when will the new RayFire Plugin for MAX 2012 be available ?

  • The great balls of fire!

  • how awesome is THAT!!!

  • needs more shatter

  • You need to tun on Interactive Demolition and reduce Solidity property if it still will not demolish object.

  • Hey MirVadim,

    i have the Problem that the Objekt do not break through.

    The wall are break but objekts bounce off.

    what is the mistake?

  • @Farbenkrieg buy new steam acconunt dont hakk or you get vac ban again.

  • Matrix-like!

  • nice

  • very good!

  • plzzzzzzzzzzzzz make tutorials

  • what renderer do you use? Vray? Or is it MentalRay

  • Vray

  • brilliant man!

  • Very cool, and Great job Man!

    my question is about changes of velocity of animation?

    did you render in slow motion and after re-map it in AE?

    Sorry for my english!

    Thanks!

  • No man, this is totally RayFire's animated time scale property. In max's scene it plays with the same speed as in video.

  • @MirVadim Hi! how exactly do you animate the timescale? i see the rollout but i don't see a way to keyframe it. thanks

  • @migz250988

    You need to use RF_Physx helper.

    Check out tutorial on my website about how to use it.

  • Great job ! Your tutorials are great too ! thanks !

  • Yes, camera was "slow motioned" manually in max.

  • really cool. is the camera slowmotion done in max too?:-/

  • thats to good man....

    five stars...

  • awesome. I love shiny red balls breaking white walls

  • superb

  • hehe :) now ppl can make "the matrix" cheaply!

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